X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.cpp;h=49dae31d70ffb5b634709e339c7815d8d5e5184d;hp=83eaf800ac480aabd64856c5d02ac3b27d8cffa5;hb=6f1475b6fcd3e3728d800e622ab7a22265fb8ca4;hpb=aabd526f7c9cec1d1f6a8f7da738311487aa42b8 diff --git a/src/tt.cpp b/src/tt.cpp index 83eaf800..49dae31d 100644 --- a/src/tt.cpp +++ b/src/tt.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,9 +26,14 @@ #include #include +#include "movegen.h" #include "tt.h" +/// This is the number of TTEntry slots for each position +static const int ClusterSize = 4; + + //// //// Functions //// @@ -55,21 +60,21 @@ void TranspositionTable::set_size(unsigned mbSize) { unsigned newSize = 1024; - // We store a cluster of 4 TTEntry for each position and newSize is - // the maximum number of storable positions - while ((2 * newSize) * 4 * (sizeof(TTEntry)) <= (mbSize << 20)) + // We store a cluster of ClusterSize number of TTEntry for each position + // and newSize is the maximum number of storable positions. + while ((2 * newSize) * ClusterSize * (sizeof(TTEntry)) <= (mbSize << 20)) newSize *= 2; if (newSize != size) { size = newSize; delete [] entries; - entries = new TTEntry[size * 4]; + entries = new TTEntry[size * ClusterSize]; if (!entries) { std::cerr << "Failed to allocate " << mbSize << " MB for transposition table." << std::endl; - exit(EXIT_FAILURE); + Application::exit_with_failure(); } clear(); } @@ -83,7 +88,7 @@ void TranspositionTable::set_size(unsigned mbSize) { void TranspositionTable::clear() { - memset(entries, 0, size * 4 * sizeof(TTEntry)); + memset(entries, 0, size * ClusterSize * sizeof(TTEntry)); } @@ -100,11 +105,12 @@ void TranspositionTable::clear() { void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m) { TTEntry *tte, *replace; + uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key tte = replace = first_entry(posKey); - for (int i = 0; i < 4; i++, tte++) + for (int i = 0; i < ClusterSize; i++, tte++) { - if (!tte->key() || tte->key() == posKey) // empty or overwrite old + if (!tte->key() || tte->key() == posKey32) // empty or overwrite old { // Do not overwrite when new type is VALUE_TYPE_EVAL if (tte->key() && t == VALUE_TYPE_EVAL) @@ -113,7 +119,7 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, if (m == MOVE_NONE) m = tte->move(); - *tte = TTEntry(posKey, v, t, d, m, generation); + *tte = TTEntry(posKey32, v, t, d, m, generation); return; } else if (i == 0) // replace would be a no-op in this common case @@ -126,7 +132,7 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, if (c1 + c2 + c3 > 0) replace = tte; } - *replace = TTEntry(posKey, v, t, d, m, generation); + *replace = TTEntry(posKey32, v, t, d, m, generation); writes++; } @@ -137,10 +143,11 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, TTEntry* TranspositionTable::retrieve(const Key posKey) const { + uint32_t posKey32 = posKey >> 32; TTEntry *tte = first_entry(posKey); - for (int i = 0; i < 4; i++, tte++) - if (tte->key() == posKey) + for (int i = 0; i < ClusterSize; i++, tte++) + if (tte->key() == posKey32) return tte; return NULL; @@ -148,11 +155,12 @@ TTEntry* TranspositionTable::retrieve(const Key posKey) const { /// TranspositionTable::first_entry returns a pointer to the first -/// entry of a cluster given a position. +/// entry of a cluster given a position. The low 32 bits of the key +/// are used to get the index in the table. inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { - return entries + (int(posKey & (size - 1)) << 2); + return entries + ((uint32_t(posKey) & (size - 1)) * ClusterSize); } /// TranspositionTable::new_search() is called at the beginning of every new @@ -185,12 +193,44 @@ void TranspositionTable::insert_pv(const Position& pos, Move pv[]) { } +/// TranspositionTable::extract_pv() extends a PV by adding moves from the +/// transposition table at the end. This should ensure that the PV is almost +/// always at least two plies long, which is important, because otherwise we +/// will often get single-move PVs when the search stops while failing high, +/// and a single-move PV means that we don't have a ponder move. + +void TranspositionTable::extract_pv(const Position& pos, Move pv[]) { + + int ply; + Position p(pos); + StateInfo st[100]; + + for (ply = 0; pv[ply] != MOVE_NONE; ply++) + p.do_move(pv[ply], st[ply]); + + bool stop; + const TTEntry* tte; + for (stop = false, tte = retrieve(p.get_key()); + tte && tte->move() != MOVE_NONE && !stop; + tte = retrieve(p.get_key()), ply++) + { + if (!move_is_legal(p, tte->move())) + break; + pv[ply] = tte->move(); + p.do_move(pv[ply], st[ply]); + for (int j = 0; j < ply; j++) + if (st[j].key == p.get_key()) stop = true; + } + pv[ply] = MOVE_NONE; +} + + /// TranspositionTable::full() returns the permill of all transposition table /// entries which have received at least one write during the current search. /// It is used to display the "info hashfull ..." information in UCI. int TranspositionTable::full() const { - double N = double(size) * 4.0; + double N = double(size) * ClusterSize; return int(1000 * (1 - exp(writes * log(1.0 - 1.0/N)))); }