X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.cpp;h=55aad112af3c252d6006265132e8cb657d70d5f6;hp=8ef2a63500acf02827028a6e485a2286881dfd6f;hb=af3dd21e9053feaf66ad884fae0a014d85c700f2;hpb=4251eac8601af47d1ee2d6f613f00a4bf00fedbb diff --git a/src/tt.cpp b/src/tt.cpp index 8ef2a635..55aad112 100644 --- a/src/tt.cpp +++ b/src/tt.cpp @@ -30,10 +30,8 @@ #include "movegen.h" #include "tt.h" - -/// This is the number of TTEntry slots for each position -static const int ClusterSize = 5; - +// The main transposition table +TranspositionTable TT; //// //// Functions @@ -63,14 +61,14 @@ void TranspositionTable::set_size(unsigned mbSize) { // We store a cluster of ClusterSize number of TTEntry for each position // and newSize is the maximum number of storable positions. - while ((2 * newSize) * ClusterSize * (sizeof(TTEntry)) <= (mbSize << 20)) + while ((2 * newSize) * sizeof(TTCluster) <= (mbSize << 20)) newSize *= 2; if (newSize != size) { size = newSize; delete [] entries; - entries = new TTEntry[size * ClusterSize]; + entries = new TTCluster[size]; if (!entries) { std::cerr << "Failed to allocate " << mbSize @@ -89,7 +87,7 @@ void TranspositionTable::set_size(unsigned mbSize) { void TranspositionTable::clear() { - memset(entries, 0, size * ClusterSize * sizeof(TTEntry)); + memset(entries, 0, size * sizeof(TTCluster)); } @@ -99,7 +97,7 @@ void TranspositionTable::clear() { inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { - return entries + ((uint32_t(posKey) & (size - 1)) * ClusterSize); + return entries[uint32_t(posKey) & (size - 1)].data; } @@ -123,8 +121,8 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, { if (!tte->key() || tte->key() == posKey32) // empty or overwrite old { - // Do not overwrite when new type is VALUE_TYPE_EVAL - if (tte->key() && t == VALUE_TYPE_EVAL) + // Do not overwrite when new type is VALUE_TYPE_EV_LO + if (tte->key() && t == VALUE_TYPE_EV_LO) return; if (m == MOVE_NONE) @@ -170,11 +168,19 @@ TTEntry* TranspositionTable::retrieve(const Key posKey) const { /// blocking function and do not stalls the CPU waiting for data /// to be loaded from RAM, that can be very slow. When we will /// subsequently call retrieve() the TT data will be already -/// quickly accessible in L1/l2 CPU cache. +/// quickly accessible in L1/L2 CPU cache. void TranspositionTable::prefetch(const Key posKey) const { - _mm_prefetch((char*)first_entry(posKey), _MM_HINT_T0); +#if defined(__INTEL_COMPILER) || defined(__ICL) + // This hack prevents prefetches to be optimized away by the + // Intel compiler. Both MSVC and gcc seems not affected. + __asm__ (""); +#endif + + char const* addr = (char*)first_entry(posKey); + _mm_prefetch(addr, _MM_HINT_T2); + _mm_prefetch(addr+64, _MM_HINT_T2); // 64 bytes ahead } @@ -214,27 +220,26 @@ void TranspositionTable::insert_pv(const Position& pos, Move pv[]) { /// will often get single-move PVs when the search stops while failing high, /// and a single-move PV means that we don't have a ponder move. -void TranspositionTable::extract_pv(const Position& pos, Move pv[]) { - - int ply; - Position p(pos); - StateInfo st[100]; - - for (ply = 0; pv[ply] != MOVE_NONE; ply++) - p.do_move(pv[ply], st[ply]); +void TranspositionTable::extract_pv(const Position& pos, Move pv[], const int PLY_MAX) { - bool stop; const TTEntry* tte; - for (stop = false, tte = retrieve(p.get_key()); - tte && tte->move() != MOVE_NONE && !stop; - tte = retrieve(p.get_key()), ply++) + StateInfo st; + Position p(pos); + int ply = 0; + + // Update position to the end of current PV + while (pv[ply] != MOVE_NONE) + p.do_move(pv[ply++], st); + + // Try to add moves from TT while possible + while ( (tte = retrieve(p.get_key())) != NULL + && tte->move() != MOVE_NONE + && move_is_legal(p, tte->move()) + && (!p.is_draw() || ply < 2) + && ply < PLY_MAX) { - if (!move_is_legal(p, tte->move())) - break; pv[ply] = tte->move(); - p.do_move(pv[ply], st[ply]); - for (int j = 0; j < ply; j++) - if (st[j].key == p.get_key()) stop = true; + p.do_move(pv[ply++], st); } pv[ply] = MOVE_NONE; }