X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.cpp;h=d18b512cd429f8a161c583de962e1a68ef4964b3;hp=d7b3b7d5b099a7dd91b39808c780067c56baf86f;hb=d39bc2efa197ba2fd55b68eced1c60bcfe2facc1;hpb=6a8e46d53efca6dd56a396b32f43bef9f95127d6 diff --git a/src/tt.cpp b/src/tt.cpp index d7b3b7d5..6121b3ad 100644 --- a/src/tt.cpp +++ b/src/tt.cpp @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,195 +18,143 @@ along with this program. If not, see . */ +#include // For std::memset +#include +#include -//// -//// Includes -//// - -#include -#include -#include - +#include "bitboard.h" +#include "misc.h" +#include "thread.h" #include "tt.h" +#include "uci.h" +TranspositionTable TT; // Our global transposition table -//// -//// Functions -//// - -/// Constructor +/// TTEntry::save populates the TTEntry with a new node's data, possibly +/// overwriting an old position. Update is not atomic and can be racy. -TranspositionTable::TranspositionTable(unsigned mbSize) { - - size = 0; - generation = 0; - writes = 0; - entries = 0; - set_size(mbSize); -} +void TTEntry::save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev) { + assert(d / ONE_PLY * ONE_PLY == d); -/// Destructor + // Preserve any existing move for the same position + if (m || (k >> 48) != key16) + move16 = (uint16_t)m; -TranspositionTable::~TranspositionTable() { + // Overwrite less valuable entries + if ( (k >> 48) != key16 + ||(d - DEPTH_OFFSET) / ONE_PLY > depth8 - 4 + || b == BOUND_EXACT) + { + assert((d - DEPTH_OFFSET) / ONE_PLY >= 0); - delete [] entries; + key16 = (uint16_t)(k >> 48); + value16 = (int16_t)v; + eval16 = (int16_t)ev; + genBound8 = (uint8_t)(TT.generation8 | uint8_t(pv) << 2 | b); + depth8 = (uint8_t)((d - DEPTH_OFFSET) / ONE_PLY); + } } -/// TranspositionTable::set_size sets the size of the transposition table, -/// measured in megabytes. +/// TranspositionTable::resize() sets the size of the transposition table, +/// measured in megabytes. Transposition table consists of a power of 2 number +/// of clusters and each cluster consists of ClusterSize number of TTEntry. -void TranspositionTable::set_size(unsigned mbSize) { +void TranspositionTable::resize(size_t mbSize) { - assert(mbSize >= 4 && mbSize <= 1024); + Threads.main()->wait_for_search_finished(); - unsigned newSize = 1024; + clusterCount = mbSize * 1024 * 1024 / sizeof(Cluster); - // We store a cluster of 4 TTEntry for each position and newSize is - // the maximum number of storable positions - for ( ; newSize * 4 * (sizeof(TTEntry)) <= (mbSize << 20); newSize *= 2); - newSize /= 2; - if (newSize != size) + free(mem); + mem = malloc(clusterCount * sizeof(Cluster) + CacheLineSize - 1); + + if (!mem) { - size = newSize; - delete [] entries; - entries = new TTEntry[size * 4]; - if (!entries) - { std::cerr << "Failed to allocate " << mbSize - << " MB for transposition table." - << std::endl; + << "MB for transposition table." << std::endl; exit(EXIT_FAILURE); - } - clear(); } + + table = (Cluster*)((uintptr_t(mem) + CacheLineSize - 1) & ~(CacheLineSize - 1)); + clear(); } -/// TranspositionTable::clear overwrites the entire transposition table -/// with zeroes. It is called whenever the table is resized, or when the -/// user asks the program to clear the table (from the UCI interface). -/// Perhaps we should also clear it when the "ucinewgame" command is recieved? +/// TranspositionTable::clear() initializes the entire transposition table to zero, +// in a multi-threaded way. void TranspositionTable::clear() { - memset(entries, 0, size * 4 * sizeof(TTEntry)); -} - - -/// TranspositionTable::store writes a new entry containing a position, -/// a value, a value type, a search depth, and a best move to the -/// transposition table. The transposition table is organized in clusters -/// of four TTEntry objects, and when a new entry is written, it replaces -/// the least valuable of the four entries in a cluster. A TTEntry t1 is -/// considered to be more valuable than a TTEntry t2 if t1 is from the -/// current search and t2 is from a previous search, or if the depth of t1 -/// is bigger than the depth of t2. + std::vector threads; -TTEntry* TranspositionTable::store(const Position &pos, Value v, Depth d, - Move m, ValueType type) { - TTEntry *tte, *replace; - - tte = replace = first_entry(pos); - for (int i = 0; i < 4; i++, tte++) + for (size_t idx = 0; idx < Options["Threads"]; ++idx) { - if (!tte->key() || tte->key() == pos.get_key()) // empty or overwrite old - { - if (m == MOVE_NONE) - m = tte->move(); - - *tte = TTEntry(pos.get_key(), v, type, d, m, generation); - return tte; - } - else if (i == 0) // replace would be a no-op in this common case - continue; - - int c1 = (replace->generation() == generation ? 2 : 0); - int c2 = (tte->generation() == generation ? -2 : 0); - int c3 = (tte->depth() < replace->depth() ? 1 : 0); - - if (c1 + c2 + c3 > 0) - replace = tte; - } - *replace = TTEntry(pos.get_key(), v, type, d, m, generation); - writes++; - return replace; -} - + threads.emplace_back([this, idx]() { -/// TranspositionTable::retrieve looks up the current position in the -/// transposition table. Returns a pointer to the TTEntry or NULL -/// if position is not found. + // Thread binding gives faster search on systems with a first-touch policy + if (Options["Threads"] > 8) + WinProcGroup::bindThisThread(idx); -TTEntry* TranspositionTable::retrieve(const Position &pos) const { + // Each thread will zero its part of the hash table + const size_t stride = clusterCount / Options["Threads"], + start = stride * idx, + len = idx != Options["Threads"] - 1 ? + stride : clusterCount - start; - TTEntry *tte = first_entry(pos); - - for (int i = 0; i < 4; i++, tte++) - { - if (tte->key() == pos.get_key()) - return tte; + std::memset(&table[start], 0, len * sizeof(Cluster)); + }); } - return NULL; -} - - -/// TranspositionTable::first_entry returns a pointer to the first -/// entry of a cluster given a position. -inline TTEntry* TranspositionTable::first_entry(const Position &pos) const { - - return entries + (int(pos.get_key() & (size - 1)) << 2); + for (std::thread& th: threads) + th.join(); } -/// TranspositionTable::new_search() is called at the beginning of every new -/// search. It increments the "generation" variable, which is used to -/// distinguish transposition table entries from previous searches from -/// entries from the current search. - -void TranspositionTable::new_search() { - - generation++; - writes = 0; -} - - -/// TranspositionTable::insert_pv() is called at the end of a search -/// iteration, and inserts the PV back into the PV. This makes sure the -/// old PV moves are searched first, even if the old TT entries have been -/// overwritten. - -void TranspositionTable::insert_pv(const Position &pos, Move pv[]) { - - StateInfo st; - Position p(pos); - - for (int i = 0; pv[i] != MOVE_NONE; i++) - { - store(p, VALUE_NONE, Depth(-127*OnePly), pv[i], VALUE_TYPE_NONE); - p.do_move(pv[i], st); - } +/// TranspositionTable::probe() looks up the current position in the transposition +/// table. It returns true and a pointer to the TTEntry if the position is found. +/// Otherwise, it returns false and a pointer to an empty or least valuable TTEntry +/// to be replaced later. The replace value of an entry is calculated as its depth +/// minus 8 times its relative age. TTEntry t1 is considered more valuable than +/// TTEntry t2 if its replace value is greater than that of t2. + +TTEntry* TranspositionTable::probe(const Key key, bool& found) const { + + TTEntry* const tte = first_entry(key); + const uint16_t key16 = key >> 48; // Use the high 16 bits as key inside the cluster + + for (int i = 0; i < ClusterSize; ++i) + if (!tte[i].key16 || tte[i].key16 == key16) + { + tte[i].genBound8 = uint8_t(generation8 | (tte[i].genBound8 & 0x7)); // Refresh + + return found = (bool)tte[i].key16, &tte[i]; + } + + // Find an entry to be replaced according to the replacement strategy + TTEntry* replace = tte; + for (int i = 1; i < ClusterSize; ++i) + // Due to our packed storage format for generation and its cyclic + // nature we add 263 (256 is the modulus plus 7 to keep the unrelated + // lowest three bits from affecting the result) to calculate the entry + // age correctly even after generation8 overflows into the next cycle. + if ( replace->depth8 - ((263 + generation8 - replace->genBound8) & 0xF8) + > tte[i].depth8 - ((263 + generation8 - tte[i].genBound8) & 0xF8)) + replace = &tte[i]; + + return found = false, replace; } -/// TranspositionTable::full() returns the permill of all transposition table -/// entries which have received at least one write during the current search. -/// It is used to display the "info hashfull ..." information in UCI. +/// TranspositionTable::hashfull() returns an approximation of the hashtable +/// occupation during a search. The hash is x permill full, as per UCI protocol. -int TranspositionTable::full() { - - double N = double(size) * 4.0; - return int(1000 * (1 - exp(writes * log(1.0 - 1.0/N)))); -} +int TranspositionTable::hashfull() const { + int cnt = 0; + for (int i = 0; i < 1000 / ClusterSize; ++i) + for (int j = 0; j < ClusterSize; ++j) + cnt += (table[i].entry[j].genBound8 & 0xF8) == generation8; -/// Constructors - -TTEntry::TTEntry() { + return cnt * 1000 / (ClusterSize * (1000 / ClusterSize)); } - -TTEntry::TTEntry(Key k, Value v, ValueType t, Depth d, Move m, - int generation) : - key_ (k), data((m & 0x1FFFF) | (t << 20) | (generation << 23)), - value_(int16_t(v)), depth_(int16_t(d)) {}