X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.cpp;h=d2ff8704072764821eadc49e12f02283d04f2b68;hp=83eaf800ac480aabd64856c5d02ac3b27d8cffa5;hb=343544f3f7fe780a4231b78646ab2fd61760e294;hpb=aabd526f7c9cec1d1f6a8f7da738311487aa42b8 diff --git a/src/tt.cpp b/src/tt.cpp index 83eaf800..d2ff8704 100644 --- a/src/tt.cpp +++ b/src/tt.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,180 +17,105 @@ along with this program. If not, see . */ - -//// -//// Includes -//// - -#include -#include #include +#include +#include "bitboard.h" #include "tt.h" +TranspositionTable TT; // Our global transposition table -//// -//// Functions -//// - -TranspositionTable::TranspositionTable() { - - size = writes = 0; - entries = 0; - generation = 0; -} - -TranspositionTable::~TranspositionTable() { - - delete [] entries; -} +/// TranspositionTable::set_size() sets the size of the transposition table, +/// measured in megabytes. Transposition table consists of a power of 2 number +/// of clusters and each cluster consists of ClusterSize number of TTEntry. -/// TranspositionTable::set_size sets the size of the transposition table, -/// measured in megabytes. +void TranspositionTable::set_size(size_t mbSize) { -void TranspositionTable::set_size(unsigned mbSize) { + assert(msb((mbSize << 20) / sizeof(TTEntry)) < 32); - assert(mbSize >= 4 && mbSize <= 4096); + uint32_t size = ClusterSize << msb((mbSize << 20) / sizeof(TTEntry[ClusterSize])); - unsigned newSize = 1024; + if (hashMask == size - ClusterSize) + return; - // We store a cluster of 4 TTEntry for each position and newSize is - // the maximum number of storable positions - while ((2 * newSize) * 4 * (sizeof(TTEntry)) <= (mbSize << 20)) - newSize *= 2; + hashMask = size - ClusterSize; + free(mem); + mem = calloc(size * sizeof(TTEntry) + CACHE_LINE_SIZE - 1, 1); - if (newSize != size) + if (!mem) { - size = newSize; - delete [] entries; - entries = new TTEntry[size * 4]; - if (!entries) - { - std::cerr << "Failed to allocate " << mbSize - << " MB for transposition table." << std::endl; - exit(EXIT_FAILURE); - } - clear(); + std::cerr << "Failed to allocate " << mbSize + << "MB for transposition table." << std::endl; + exit(EXIT_FAILURE); } + + table = (TTEntry*)((uintptr_t(mem) + CACHE_LINE_SIZE - 1) & ~(CACHE_LINE_SIZE - 1)); } -/// TranspositionTable::clear overwrites the entire transposition table +/// TranspositionTable::clear() overwrites the entire transposition table /// with zeroes. It is called whenever the table is resized, or when the /// user asks the program to clear the table (from the UCI interface). -/// Perhaps we should also clear it when the "ucinewgame" command is recieved? void TranspositionTable::clear() { - memset(entries, 0, size * 4 * sizeof(TTEntry)); + std::memset(table, 0, (hashMask + ClusterSize) * sizeof(TTEntry)); } -/// TranspositionTable::store writes a new entry containing a position, -/// a value, a value type, a search depth, and a best move to the -/// transposition table. Transposition table is organized in clusters of -/// four TTEntry objects, and when a new entry is written, it replaces -/// the least valuable of the four entries in a cluster. A TTEntry t1 is -/// considered to be more valuable than a TTEntry t2 if t1 is from the -/// current search and t2 is from a previous search, or if the depth of t1 -/// is bigger than the depth of t2. A TTEntry of type VALUE_TYPE_EVAL -/// never replaces another entry for the same position. +/// TranspositionTable::probe() looks up the current position in the +/// transposition table. Returns a pointer to the TTEntry or NULL if +/// position is not found. -void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m) { +const TTEntry* TranspositionTable::probe(const Key key) const { - TTEntry *tte, *replace; + const TTEntry* tte = first_entry(key); + uint32_t key32 = key >> 32; - tte = replace = first_entry(posKey); - for (int i = 0; i < 4; i++, tte++) - { - if (!tte->key() || tte->key() == posKey) // empty or overwrite old - { - // Do not overwrite when new type is VALUE_TYPE_EVAL - if (tte->key() && t == VALUE_TYPE_EVAL) - return; - - if (m == MOVE_NONE) - m = tte->move(); - - *tte = TTEntry(posKey, v, t, d, m, generation); - return; - } - else if (i == 0) // replace would be a no-op in this common case - continue; - - int c1 = (replace->generation() == generation ? 2 : 0); - int c2 = (tte->generation() == generation ? -2 : 0); - int c3 = (tte->depth() < replace->depth() ? 1 : 0); - - if (c1 + c2 + c3 > 0) - replace = tte; - } - *replace = TTEntry(posKey, v, t, d, m, generation); - writes++; -} - - -/// TranspositionTable::retrieve looks up the current position in the -/// transposition table. Returns a pointer to the TTEntry or NULL -/// if position is not found. - -TTEntry* TranspositionTable::retrieve(const Key posKey) const { - - TTEntry *tte = first_entry(posKey); - - for (int i = 0; i < 4; i++, tte++) - if (tte->key() == posKey) + for (unsigned i = 0; i < ClusterSize; ++i, ++tte) + if (tte->key() == key32) return tte; return NULL; } -/// TranspositionTable::first_entry returns a pointer to the first -/// entry of a cluster given a position. - -inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { - - return entries + (int(posKey & (size - 1)) << 2); -} - -/// TranspositionTable::new_search() is called at the beginning of every new -/// search. It increments the "generation" variable, which is used to -/// distinguish transposition table entries from previous searches from -/// entries from the current search. - -void TranspositionTable::new_search() { - - generation++; - writes = 0; -} - +/// TranspositionTable::store() writes a new entry containing position key and +/// valuable information of current position. The lowest order bits of position +/// key are used to decide on which cluster the position will be placed. +/// When a new entry is written and there are no empty entries available in cluster, +/// it replaces the least valuable of entries. A TTEntry t1 is considered to be +/// more valuable than a TTEntry t2 if t1 is from the current search and t2 is from +/// a previous search, or if the depth of t1 is bigger than the depth of t2. -/// TranspositionTable::insert_pv() is called at the end of a search -/// iteration, and inserts the PV back into the PV. This makes sure -/// the old PV moves are searched first, even if the old TT entries -/// have been overwritten. +void TranspositionTable::store(const Key key, Value v, Bound b, Depth d, Move m, Value statV, Value evalM) { -void TranspositionTable::insert_pv(const Position& pos, Move pv[]) { + int c1, c2, c3; + TTEntry *tte, *replace; + uint32_t key32 = key >> 32; // Use the high 32 bits as key inside the cluster - StateInfo st; - Position p(pos); + tte = replace = first_entry(key); - for (int i = 0; pv[i] != MOVE_NONE; i++) + for (unsigned i = 0; i < ClusterSize; ++i, ++tte) { - store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, Depth(-127*OnePly), pv[i]); - p.do_move(pv[i], st); - } -} + if (!tte->key() || tte->key() == key32) // Empty or overwrite old + { + if (!m) + m = tte->move(); // Preserve any existing ttMove + replace = tte; + break; + } -/// TranspositionTable::full() returns the permill of all transposition table -/// entries which have received at least one write during the current search. -/// It is used to display the "info hashfull ..." information in UCI. + // Implement replace strategy + c1 = (replace->generation() == generation ? 2 : 0); + c2 = (tte->generation() == generation || tte->bound() == BOUND_EXACT ? -2 : 0); + c3 = (tte->depth() < replace->depth() ? 1 : 0); -int TranspositionTable::full() const { + if (c1 + c2 + c3 > 0) + replace = tte; + } - double N = double(size) * 4.0; - return int(1000 * (1 - exp(writes * log(1.0 - 1.0/N)))); + replace->save(key32, v, b, d, m, generation, statV, evalM); }