X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.cpp;h=d494c27d4ec654fc705d1f45b11fb844cc47314d;hp=0a3c54a1e2318046abe8dbc4d9859dc1f0b78a6d;hb=8b8412ef87825d8e341e160585307dc89843b7f6;hpb=383b12e1a5cc03a122e9a071eebde87eac85b116 diff --git a/src/tt.cpp b/src/tt.cpp index 0a3c54a1..d494c27d 100644 --- a/src/tt.cpp +++ b/src/tt.cpp @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -30,23 +28,23 @@ TranspositionTable TT; // Our global transposition table -/// TTEntry::save populates the TTEntry with a new node's data, possibly +/// TTEntry::save() populates the TTEntry with a new node's data, possibly /// overwriting an old position. Update is not atomic and can be racy. void TTEntry::save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev) { // Preserve any existing move for the same position - if (m || (k >> 48) != key16) + if (m || (uint16_t)k != key16) move16 = (uint16_t)m; // Overwrite less valuable entries - if ( (k >> 48) != key16 + if ((uint16_t)k != key16 || d - DEPTH_OFFSET > depth8 - 4 || b == BOUND_EXACT) { assert(d >= DEPTH_OFFSET); - key16 = (uint16_t)(k >> 48); + key16 = (uint16_t)k; value16 = (int16_t)v; eval16 = (int16_t)ev; genBound8 = (uint8_t)(TT.generation8 | uint8_t(pv) << 2 | b); @@ -107,6 +105,7 @@ void TranspositionTable::clear() { th.join(); } + /// TranspositionTable::probe() looks up the current position in the transposition /// table. It returns true and a pointer to the TTEntry if the position is found. /// Otherwise, it returns false and a pointer to an empty or least valuable TTEntry @@ -117,7 +116,7 @@ void TranspositionTable::clear() { TTEntry* TranspositionTable::probe(const Key key, bool& found) const { TTEntry* const tte = first_entry(key); - const uint16_t key16 = key >> 48; // Use the high 16 bits as key inside the cluster + const uint16_t key16 = (uint16_t)key; // Use the low 16 bits as key inside the cluster for (int i = 0; i < ClusterSize; ++i) if (!tte[i].key16 || tte[i].key16 == key16)