X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=05f6dfff5d76fccb707e67223c5940d07c3a7793;hp=69cdad0c17dc19f19d351a36e0b79faf5e696700;hb=553ead429d94b6314ff14aa3eb724f47987e5a52;hpb=339e1b49f619ceffa75019e196adf4de74b32cce diff --git a/src/tt.h b/src/tt.h index 69cdad0c..05f6dfff 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,102 +17,78 @@ along with this program. If not, see . */ -#if !defined(TT_H_INCLUDED) +#ifndef TT_H_INCLUDED #define TT_H_INCLUDED -#include - -#include "move.h" +#include "misc.h" #include "types.h" - -/// The TTEntry is the class of transposition table entries -/// -/// A TTEntry needs 128 bits to be stored -/// -/// bit 0-31: key -/// bit 32-63: data -/// bit 64-79: value -/// bit 80-95: depth -/// bit 96-111: static value -/// bit 112-127: margin of static value +/// The TTEntry is the 128 bit transposition table entry, defined as below: /// -/// the 32 bits of the data field are so defined -/// -/// bit 0-15: move -/// bit 16-20: not used -/// bit 21-22: value type -/// bit 23-31: generation +/// key: 32 bit +/// move: 16 bit +/// bound type: 8 bit +/// generation: 8 bit +/// value: 16 bit +/// depth: 16 bit +/// static value: 16 bit -class TTEntry { +struct TTEntry { -public: - void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value statM) { + void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev) { key32 = (uint32_t)k; move16 = (uint16_t)m; - valueType = (uint8_t)t; + bound8 = (uint8_t)b; generation8 = (uint8_t)g; value16 = (int16_t)v; depth16 = (int16_t)d; - staticValue = (int16_t)statV; - staticMargin = (int16_t)statM; + evalValue = (int16_t)ev; } - void set_generation(int g) { generation8 = (uint8_t)g; } + void set_generation(uint8_t g) { generation8 = g; } - uint32_t key() const { return key32; } - Depth depth() const { return (Depth)depth16; } - Move move() const { return (Move)move16; } - Value value() const { return (Value)value16; } - ValueType type() const { return (ValueType)valueType; } - int generation() const { return (int)generation8; } - Value static_value() const { return (Value)staticValue; } - Value static_value_margin() const { return (Value)staticMargin; } + uint32_t key() const { return key32; } + Depth depth() const { return (Depth)depth16; } + Move move() const { return (Move)move16; } + Value value() const { return (Value)value16; } + Bound bound() const { return (Bound)bound8; } + int generation() const { return (int)generation8; } + Value eval_value() const { return (Value)evalValue; } private: uint32_t key32; uint16_t move16; - uint8_t valueType, generation8; - int16_t value16, depth16, staticValue, staticMargin; -}; - - -/// This is the number of TTEntry slots for each cluster -const int ClusterSize = 4; - - -/// TTCluster consists of ClusterSize number of TTEntries. Size of TTCluster -/// must not be bigger than a cache line size. In case it is less, it should -/// be padded to guarantee always aligned accesses. - -struct TTCluster { - TTEntry data[ClusterSize]; + uint8_t bound8, generation8; + int16_t value16, depth16, evalValue; }; -/// The transposition table class. This is basically just a huge array containing -/// TTCluster objects, and a few methods for writing and reading entries. +/// A TranspositionTable consists of a power of 2 number of clusters and each +/// cluster consists of ClusterSize number of TTEntry. Each non-empty entry +/// contains information of exactly one position. The size of a cluster should +/// not be bigger than a cache line size. In case it is less, it should be padded +/// to guarantee always aligned accesses. class TranspositionTable { - TranspositionTable(const TranspositionTable&); - TranspositionTable& operator=(const TranspositionTable&); + static const unsigned ClusterSize = 4; // A cluster is 64 Bytes public: - TranspositionTable(); - ~TranspositionTable(); - void set_size(size_t mbSize); - void clear(); - void store(const Key posKey, Value v, ValueType type, Depth d, Move m, Value statV, Value kingD); - TTEntry* retrieve(const Key posKey) const; - void new_search(); - TTEntry* first_entry(const Key posKey) const; + ~TranspositionTable() { free(mem); } + void new_search() { ++generation; } + + const TTEntry* probe(const Key key) const; + TTEntry* first_entry(const Key key) const; void refresh(const TTEntry* tte) const; + void resize(uint64_t mbSize); + void clear(); + void store(const Key key, Value v, Bound type, Depth d, Move m, Value statV); private: - size_t size; - TTCluster* entries; - uint8_t generation; // Size must be not bigger then TTEntry::generation8 + uint32_t hashMask; + TTEntry* table; + void* mem; + uint8_t generation; // Size must be not bigger than TTEntry::generation8 }; extern TranspositionTable TT; @@ -122,52 +98,18 @@ extern TranspositionTable TT; /// a cluster given a position. The lowest order bits of the key are used to /// get the index of the cluster. -inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { +inline TTEntry* TranspositionTable::first_entry(const Key key) const { - return entries[((uint32_t)posKey) & (size - 1)].data; + return table + ((uint32_t)key & hashMask); } /// TranspositionTable::refresh() updates the 'generation' value of the TTEntry -/// to avoid aging. Normally called after a TT hit. +/// to avoid aging. It is normally called after a TT hit. inline void TranspositionTable::refresh(const TTEntry* tte) const { const_cast(tte)->set_generation(generation); } - -/// A simple fixed size hash table used to store pawns and material -/// configurations. It is basically just an array of Entry objects. -/// Without cluster concept or overwrite policy. - -template -struct SimpleHash { - - typedef SimpleHash Base; - - void init() { - - if (entries) - return; - - entries = new (std::nothrow) Entry[HashSize]; - if (!entries) - { - std::cerr << "Failed to allocate " << HashSize * sizeof(Entry) - << " bytes for hash table." << std::endl; - exit(EXIT_FAILURE); - } - memset(entries, 0, HashSize * sizeof(Entry)); - } - - virtual ~SimpleHash() { delete [] entries; } - - Entry* find(Key key) const { return entries + ((uint32_t)key & (HashSize - 1)); } - void prefetch(Key key) const { ::prefetch((char*)find(key)); } - -protected: - Entry* entries; -}; - -#endif // !defined(TT_H_INCLUDED) +#endif // #ifndef TT_H_INCLUDED