X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=1caa277e821ac0463110fe0df6487b74f7e20f79;hp=1c32ddc1872211e0150987d079942d8fef5bf3be;hb=481eda4ca0121cfa16f5a29f364ca30ee2852409;hpb=6f6f59ea6a066eac291eac5ad0369cd2e0daf739 diff --git a/src/tt.h b/src/tt.h index 1c32ddc1..1caa277e 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,24 +17,13 @@ along with this program. If not, see . */ - #if !defined(TT_H_INCLUDED) #define TT_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" -#include "position.h" -#include "value.h" - - -//// -//// Types -//// +#include "misc.h" +#include "types.h" -/// The TTEntry class is the class of transposition table entries +/// The TTEntry is the class of transposition table entries /// /// A TTEntry needs 128 bits to be stored /// @@ -43,92 +32,95 @@ /// bit 64-79: value /// bit 80-95: depth /// bit 96-111: static value -/// bit 112-127: king danger value +/// bit 112-127: margin of static value /// /// the 32 bits of the data field are so defined /// -/// bit 0-16: move -/// bit 17-19: not used -/// bit 20-22: value type +/// bit 0-15: move +/// bit 16-20: not used +/// bit 21-22: value type /// bit 23-31: generation class TTEntry { public: - void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value kd) { - - key32 = k; - data = (m & 0x1FFFF) | (t << 20) | (g << 23); - value16 = int16_t(v); - depth16 = int16_t(d); - staticValue = int16_t(statV); - kingDanger = int16_t(kd); + void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev, Value em) { + + key32 = (uint32_t)k; + move16 = (uint16_t)m; + bound = (uint8_t)b; + generation8 = (uint8_t)g; + value16 = (int16_t)v; + depth16 = (int16_t)d; + evalValue = (int16_t)ev; + evalMargin = (int16_t)em; } + void set_generation(int g) { generation8 = (uint8_t)g; } - uint32_t key() const { return key32; } - Depth depth() const { return Depth(depth16); } - Move move() const { return Move(data & 0x1FFFF); } - Value value() const { return Value(value16); } - ValueType type() const { return ValueType((data >> 20) & 7); } - int generation() const { return data >> 23; } - Value static_value() const { return Value(staticValue); } - Value king_danger() const { return Value(kingDanger); } + uint32_t key() const { return key32; } + Depth depth() const { return (Depth)depth16; } + Move move() const { return (Move)move16; } + Value value() const { return (Value)value16; } + Bound type() const { return (Bound)bound; } + int generation() const { return (int)generation8; } + Value eval_value() const { return (Value)evalValue; } + Value eval_margin() const { return (Value)evalMargin; } private: uint32_t key32; - uint32_t data; - int16_t value16; - int16_t depth16; - int16_t staticValue; - int16_t kingDanger; -}; - - -/// This is the number of TTEntry slots for each position -const int ClusterSize = 4; - -/// Each group of ClusterSize number of TTEntry form a TTCluster -/// that is indexed by a single position key. TTCluster size must -/// be not bigger then a cache line size, in case it is less then -/// it should be padded to guarantee always aligned accesses. - -struct TTCluster { - TTEntry data[ClusterSize]; + uint16_t move16; + uint8_t bound, generation8; + int16_t value16, depth16, evalValue, evalMargin; }; -/// The transposition table class. This is basically just a huge array -/// containing TTEntry objects, and a few methods for writing new entries -/// and reading new ones. +/// A TranspositionTable consists of a power of 2 number of clusters and each +/// cluster consists of ClusterSize number of TTEntry. Each non-empty entry +/// contains information of exactly one position. Size of a cluster shall not be +/// bigger than a cache line size. In case it is less, it should be padded to +/// guarantee always aligned accesses. class TranspositionTable { + static const unsigned ClusterSize = 4; // A cluster is 64 Bytes + public: - TranspositionTable(); - ~TranspositionTable(); + ~TranspositionTable() { free(mem); } + void new_search() { generation++; } + + TTEntry* probe(const Key key) const; + TTEntry* first_entry(const Key key) const; + void refresh(const TTEntry* tte) const; void set_size(size_t mbSize); void clear(); - void store(const Key posKey, Value v, ValueType type, Depth d, Move m, Value statV, Value kingD); - TTEntry* retrieve(const Key posKey) const; - void new_search(); - TTEntry* first_entry(const Key posKey) const; + void store(const Key key, Value v, Bound type, Depth d, Move m, Value statV, Value kingD); private: - size_t size; - TTCluster* entries; - uint8_t generation; + uint32_t hashMask; + TTEntry* table; + void* mem; + uint8_t generation; // Size must be not bigger then TTEntry::generation8 }; extern TranspositionTable TT; -/// TranspositionTable::first_entry returns a pointer to the first -/// entry of a cluster given a position. The low 32 bits of the key -/// are used to get the index in the table. +/// TranspositionTable::first_entry() returns a pointer to the first entry of +/// a cluster given a position. The lowest order bits of the key are used to +/// get the index of the cluster. + +inline TTEntry* TranspositionTable::first_entry(const Key key) const { + + return table + ((uint32_t)key & hashMask); +} + + +/// TranspositionTable::refresh() updates the 'generation' value of the TTEntry +/// to avoid aging. Normally called after a TT hit. -inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { +inline void TranspositionTable::refresh(const TTEntry* tte) const { - return entries[uint32_t(posKey) & (size - 1)].data; + const_cast(tte)->set_generation(generation); } #endif // !defined(TT_H_INCLUDED)