X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=3113751adb938e868616efe6a8eb78c15e946b43;hp=f2928fb9e84b4b754ae9c1ecfb9a1c01b7778a56;hb=49e110c52b19f5c99954d4797b8e991b0b60007c;hpb=0ddf84870ad9f7fb4309e992e1e5eae968577958 diff --git a/src/tt.h b/src/tt.h index f2928fb9..3113751a 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,164 +17,102 @@ along with this program. If not, see . */ - -#if !defined(TT_H_INCLUDED) +#ifndef TT_H_INCLUDED #define TT_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" -#include "move.h" -#include "value.h" - - -//// -//// Types -//// - - -/// A simple fixed size hash table used to store pawns and material -/// configurations. It is basically just an array of Entry objects. -/// Without cluster concept or overwrite policy. - -template -class SimpleHash { - - SimpleHash(const SimpleHash&); - SimpleHash& operator=(const SimpleHash&); - -public: - SimpleHash() { - - entries = new Entry[HashSize]; - if (!entries) - { - std::cerr << "Failed to allocate " << HashSize * sizeof(Entry) - << " bytes for material hash table." << std::endl; - exit(EXIT_FAILURE); - } - memset(entries, 0, HashSize * sizeof(Entry)); - } - - ~SimpleHash() { delete [] entries; } - - Entry* find(Key key) const { return entries + unsigned(key & (HashSize - 1)); } - -protected: - Entry* entries; -}; - +#include "misc.h" +#include "types.h" -/// The TTEntry class is the class of transposition table entries -/// -/// A TTEntry needs 128 bits to be stored -/// -/// bit 0-31: key -/// bit 32-63: data -/// bit 64-79: value -/// bit 80-95: depth -/// bit 96-111: static value -/// bit 112-127: margin of static value -/// -/// the 32 bits of the data field are so defined +/// The TTEntry is the 128 bit transposition table entry, defined as below: /// -/// bit 0-16: move -/// bit 17-20: not used -/// bit 21-22: value type -/// bit 23-31: generation - -class TTEntry { - -public: - void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value kd) { - - key32 = k; - data = (m & 0x1FFFF) | (t << 21) | (g << 23); - value16 = (int16_t)v; - depth16 = (int16_t)d; - staticValue = (int16_t)statV; - staticValueMargin = (int16_t)kd; +/// key: 32 bit +/// move: 16 bit +/// bound type: 8 bit +/// generation: 8 bit +/// value: 16 bit +/// depth: 16 bit +/// static value: 16 bit +/// static margin: 16 bit + +struct TTEntry { + + void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev, Value em) { + + key32 = (uint32_t)k; + move16 = (uint16_t)m; + bound8 = (uint8_t)b; + generation8 = (uint8_t)g; + value16 = (int16_t)v; + depth16 = (int16_t)d; + evalValue = (int16_t)ev; + evalMargin = (int16_t)em; } - void set_generation(int g) { data = move() | (type() << 21) | (g << 23); } + void set_generation(uint8_t g) { generation8 = g; } - uint32_t key() const { return key32; } - Depth depth() const { return Depth(depth16); } - Move move() const { return Move(data & 0x1FFFF); } - Value value() const { return Value(value16); } - ValueType type() const { return ValueType((data >> 21) & 3); } - int generation() const { return data >> 23; } - Value static_value() const { return Value(staticValue); } - Value static_value_margin() const { return Value(staticValueMargin); } + uint32_t key() const { return key32; } + Depth depth() const { return (Depth)depth16; } + Move move() const { return (Move)move16; } + Value value() const { return (Value)value16; } + Bound bound() const { return (Bound)bound8; } + int generation() const { return (int)generation8; } + Value eval_value() const { return (Value)evalValue; } + Value eval_margin() const { return (Value)evalMargin; } private: uint32_t key32; - uint32_t data; - int16_t value16; - int16_t depth16; - int16_t staticValue; - int16_t staticValueMargin; + uint16_t move16; + uint8_t bound8, generation8; + int16_t value16, depth16, evalValue, evalMargin; }; -/// This is the number of TTEntry slots for each cluster -const int ClusterSize = 4; - -/// TTCluster consists of ClusterSize number of TTEntries. -/// Size of TTCluster must not be bigger than a cache line size. -/// In case it is less, it should be padded to guarantee always aligned accesses. - -struct TTCluster { - TTEntry data[ClusterSize]; -}; - - -/// The transposition table class. This is basically just a huge array -/// containing TTCluster objects, and a few methods for writing new entries -/// and reading new ones. +/// A TranspositionTable consists of a power of 2 number of clusters and each +/// cluster consists of ClusterSize number of TTEntry. Each non-empty entry +/// contains information of exactly one position. Size of a cluster shall not be +/// bigger than a cache line size. In case it is less, it should be padded to +/// guarantee always aligned accesses. class TranspositionTable { - TranspositionTable(const TranspositionTable&); - TranspositionTable& operator=(const TranspositionTable&); + static const unsigned ClusterSize = 4; // A cluster is 64 Bytes public: - TranspositionTable(); - ~TranspositionTable(); + ~TranspositionTable() { free(mem); } + void new_search() { generation++; } + + const TTEntry* probe(const Key key) const; + TTEntry* first_entry(const Key key) const; + void refresh(const TTEntry* tte) const; void set_size(size_t mbSize); void clear(); - void store(const Key posKey, Value v, ValueType type, Depth d, Move m, Value statV, Value kingD); - TTEntry* retrieve(const Key posKey) const; - void new_search(); - TTEntry* first_entry(const Key posKey) const; - void refresh(const TTEntry* tte) const; + void store(const Key key, Value v, Bound type, Depth d, Move m, Value statV, Value kingD); private: - size_t size; - TTCluster* entries; - uint8_t generation; // To properly compare, size must be smaller then TT stored value + uint32_t hashMask; + TTEntry* table; + void* mem; + uint8_t generation; // Size must be not bigger than TTEntry::generation8 }; extern TranspositionTable TT; -/// TranspositionTable::first_entry returns a pointer to the first -/// entry of a cluster given a position. The lowest order bits of the key -/// are used to get the index of the cluster. +/// TranspositionTable::first_entry() returns a pointer to the first entry of +/// a cluster given a position. The lowest order bits of the key are used to +/// get the index of the cluster. -inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { +inline TTEntry* TranspositionTable::first_entry(const Key key) const { - return entries[((uint32_t)posKey) & (size - 1)].data; + return table + ((uint32_t)key & hashMask); } -/// TranspositionTable::refresh updates the 'generation' value of the TTEntry -/// to avoid aging. Normally called after a TT hit, before to return. +/// TranspositionTable::refresh() updates the 'generation' value of the TTEntry +/// to avoid aging. Normally called after a TT hit. inline void TranspositionTable::refresh(const TTEntry* tte) const { const_cast(tte)->set_generation(generation); } -#endif // !defined(TT_H_INCLUDED) +#endif // #ifndef TT_H_INCLUDED