X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=32b4036e39dea085974410867b7212facfc6c625;hp=f39d37dd4e664b3e865d7baa592fb20540eaae3e;hb=ac8e6ff000d3d990ae07297ec60e33a9cfb513b1;hpb=bb751d6c890f5c50c642366d601740366cfae8d0 diff --git a/src/tt.h b/src/tt.h index f39d37dd..32b4036e 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,92 +1,109 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - - Glaurung is distributed in the hope that it will be useful, + + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ - -#if !defined(TT_H_INCLUDED) +#ifndef TT_H_INCLUDED #define TT_H_INCLUDED -//// -//// Includes -//// +#include "misc.h" +#include "types.h" -#include "depth.h" -#include "position.h" -#include "value.h" +/// TTEntry struct is the 10 bytes transposition table entry, defined as below: +/// +/// key 16 bit +/// move 16 bit +/// value 16 bit +/// eval value 16 bit +/// generation 6 bit +/// bound type 2 bit +/// depth 8 bit +struct TTEntry { -//// -//// Types -//// + Move move() const { return (Move )move16; } + Value value() const { return (Value)value16; } + Value eval() const { return (Value)eval16; } + Depth depth() const { return (Depth)depth8; } + Bound bound() const { return (Bound)(genBound8 & 0x3); } -/// The TTEntry class is the class of transposition table entries. + void save(Key k, Value v, Bound b, Depth d, Move m, Value ev, uint8_t g) { -class TTEntry { + if (m || (k >> 48) != key16) // Preserve any existing move for the same position + move16 = (uint16_t)m; -public: - TTEntry(); - TTEntry(Key k, Value v, ValueType t, Depth d, Move m, int generation); - Key key() const; - Depth depth() const; - Move move() const; - Value value() const; - ValueType type() const; - int generation() const; - -private: - Key key_; - uint32_t data; - int16_t value_; - int16_t depth_; + key16 = (uint16_t)(k >> 48); + value16 = (int16_t)v; + eval16 = (int16_t)ev; + genBound8 = (uint8_t)(g | b); + depth8 = (int8_t)d; + } + +private: + friend class TranspositionTable; + + uint16_t key16; + uint16_t move16; + int16_t value16; + int16_t eval16; + uint8_t genBound8; + int8_t depth8; }; -/// The transposition table class. This is basically just a huge array -/// containing TTEntry objects, and a few methods for writing new entries -/// and reading new ones. +/// A TranspositionTable consists of a power of 2 number of clusters and each +/// cluster consists of ClusterSize number of TTEntry. Each non-empty entry +/// contains information of exactly one position. The size of a cluster should +/// not be bigger than a cache line size. In case it is less, it should be padded +/// to guarantee always aligned accesses. class TranspositionTable { + static const int CacheLineSize = 64; + static const int ClusterSize = 3; + + struct Cluster { + TTEntry entry[ClusterSize]; + char padding[2]; // Align to the cache line size + }; + + static_assert(sizeof(Cluster) == CacheLineSize / 2, "Cluster size incorrect"); + public: - TranspositionTable(unsigned mbSize); - ~TranspositionTable(); - void set_size(unsigned mbSize); + ~TranspositionTable() { free(mem); } + void new_search() { generation8 += 4; } // Lower 2 bits are used by Bound + uint8_t generation() const { return generation8; } + TTEntry* probe(const Key key, bool& found) const; + int hashfull() const; + void resize(size_t mbSize); void clear(); - void store(const Position &pos, Value v, Depth d, Move m, ValueType type); - bool retrieve(const Position &pos, Value *value, Depth *d, Move *move, - ValueType *type) const; - void new_search(); - void insert_pv(const Position &pos, Move pv[]); - int full(); + + // The lowest order bits of the key are used to get the index of the cluster + TTEntry* first_entry(const Key key) const { + return &table[(size_t)key & (clusterCount - 1)].entry[0]; + } private: - unsigned size; - int writes; - TTEntry* entries; - uint8_t generation; + size_t clusterCount; + Cluster* table; + void* mem; + uint8_t generation8; // Size must be not bigger than TTEntry::genBound8 }; +extern TranspositionTable TT; -//// -//// Constants and variables -//// - -// Default transposition table size, in megabytes: -const int TTDefaultSize = 32; - - -#endif // !defined(TT_H_INCLUDED) +#endif // #ifndef TT_H_INCLUDED