X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=3608b77c4421ba25e469fbc4d69d39299f92ce5c;hp=dd667841419f26b0b0c82b3638049f86afba2565;hb=893a08a8c2eac3c2e7d2216b51811cc7378e2239;hpb=01fab4d432b50f95f9def1b757d854fd0c385224 diff --git a/src/tt.h b/src/tt.h index dd667841..3608b77c 100644 --- a/src/tt.h +++ b/src/tt.h @@ -2,6 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -29,7 +30,8 @@ /// move 16 bit /// value 16 bit /// eval value 16 bit -/// generation 6 bit +/// generation 5 bit +/// pv node 1 bit /// bound type 2 bit /// depth 8 bit @@ -38,28 +40,10 @@ struct TTEntry { Move move() const { return (Move )move16; } Value value() const { return (Value)value16; } Value eval() const { return (Value)eval16; } - Depth depth() const { return (Depth)depth8; } + Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)) + DEPTH_NONE; } + bool is_pv() const { return (bool)(genBound8 & 0x4); } Bound bound() const { return (Bound)(genBound8 & 0x3); } - - void save(Key k, Value v, Bound b, Depth d, Move m, Value ev, uint8_t g) { - - // Preserve any existing move for the same position - if (m || (k >> 48) != key16) - move16 = (uint16_t)m; - - // Don't overwrite more valuable entries - if ( (k >> 48) != key16 - || d > depth8 - 2 - /* || g != (genBound8 & 0xFC) // Any matching keys are already refreshed by probe() */ - || b == BOUND_EXACT) - { - key16 = (uint16_t)(k >> 48); - value16 = (int16_t)v; - eval16 = (int16_t)ev; - genBound8 = (uint8_t)(g | b); - depth8 = (int8_t)d; - } - } + void save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev); private: friend class TranspositionTable; @@ -69,43 +53,45 @@ private: int16_t value16; int16_t eval16; uint8_t genBound8; - int8_t depth8; + uint8_t depth8; }; /// A TranspositionTable consists of a power of 2 number of clusters and each /// cluster consists of ClusterSize number of TTEntry. Each non-empty entry /// contains information of exactly one position. The size of a cluster should -/// not be bigger than a cache line size. In case it is less, it should be padded -/// to guarantee always aligned accesses. +/// divide the size of a cache line size, to ensure that clusters never cross +/// cache lines. This ensures best cache performance, as the cacheline is +/// prefetched, as soon as possible. class TranspositionTable { - static const int CacheLineSize = 64; - static const int ClusterSize = 3; + static constexpr int CacheLineSize = 64; + static constexpr int ClusterSize = 3; struct Cluster { TTEntry entry[ClusterSize]; - char padding[2]; // Align to the cache line size + char padding[2]; // Align to a divisor of the cache line size }; - static_assert(sizeof(Cluster) == CacheLineSize / 2, "Cluster size incorrect"); + static_assert(CacheLineSize % sizeof(Cluster) == 0, "Cluster size incorrect"); public: ~TranspositionTable() { free(mem); } - void new_search() { generation8 += 4; } // Lower 2 bits are used by Bound - uint8_t generation() const { return generation8; } + void new_search() { generation8 += 8; } // Lower 3 bits are used by PV flag and Bound TTEntry* probe(const Key key, bool& found) const; int hashfull() const; void resize(size_t mbSize); void clear(); - // The lowest order bits of the key are used to get the index of the cluster + // The 32 lowest order bits of the key are used to get the index of the cluster TTEntry* first_entry(const Key key) const { - return &table[(size_t)key & (clusterCount - 1)].entry[0]; + return &table[(uint32_t(key) * uint64_t(clusterCount)) >> 32].entry[0]; } private: + friend struct TTEntry; + size_t clusterCount; Cluster* table; void* mem;