X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=3edd5e8a1fdfda660eedc08ea89c57261eeb364b;hp=03ce1f553df77f9d5e46cf5232602bd7b956b13d;hb=55bd27b8f08a151128d7065fa2819aa3e9605299;hpb=5dc23121215039938a9ef4e59ae934312774571c diff --git a/src/tt.h b/src/tt.h index 03ce1f55..3edd5e8a 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,77 +17,120 @@ along with this program. If not, see . */ - #if !defined(TT_H_INCLUDED) #define TT_H_INCLUDED -//// -//// Includes -//// +#include "misc.h" +#include "types.h" + +/// The TTEntry is the class of transposition table entries +/// +/// A TTEntry needs 128 bits to be stored +/// +/// bit 0-31: key +/// bit 32-63: data +/// bit 64-79: value +/// bit 80-95: depth +/// bit 96-111: static value +/// bit 112-127: margin of static value +/// +/// the 32 bits of the data field are so defined +/// +/// bit 0-15: move +/// bit 16-20: not used +/// bit 21-22: value type +/// bit 23-31: generation -#include "depth.h" -#include "position.h" -#include "value.h" +class TTEntry { +public: + void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value statV, Value statM) { + + key32 = (uint32_t)k; + move16 = (uint16_t)m; + bound = (uint8_t)b; + generation8 = (uint8_t)g; + value16 = (int16_t)v; + depth16 = (int16_t)d; + staticValue = (int16_t)statV; + staticMargin = (int16_t)statM; + } + void set_generation(int g) { generation8 = (uint8_t)g; } + + uint32_t key() const { return key32; } + Depth depth() const { return (Depth)depth16; } + Move move() const { return (Move)move16; } + Value value() const { return (Value)value16; } + Bound type() const { return (Bound)bound; } + int generation() const { return (int)generation8; } + Value static_value() const { return (Value)staticValue; } + Value static_value_margin() const { return (Value)staticMargin; } -//// -//// Types -//// +private: + uint32_t key32; + uint16_t move16; + uint8_t bound, generation8; + int16_t value16, depth16, staticValue, staticMargin; +}; -/// The TTEntry class is the class of transposition table entries. -class TTEntry { +/// This is the number of TTEntry slots for each cluster +const int ClusterSize = 4; -public: - TTEntry(); - TTEntry(Key k, Value v, ValueType t, Depth d, Move m, int generation); - Key key() const { return key_; } - Depth depth() const { return Depth(depth_); } - Move move() const { return Move(data & 0x7FFFF); } - Value value() const { return Value(value_); } - ValueType type() const { return ValueType((data >> 20) & 3); } - int generation() const { return (data >> 23); } -private: - Key key_; - uint32_t data; - int16_t value_; - int16_t depth_; +/// TTCluster consists of ClusterSize number of TTEntries. Size of TTCluster +/// must not be bigger than a cache line size. In case it is less, it should +/// be padded to guarantee always aligned accesses. + +struct TTCluster { + TTEntry data[ClusterSize]; }; -/// The transposition table class. This is basically just a huge array -/// containing TTEntry objects, and a few methods for writing new entries -/// and reading new ones. + +/// The transposition table class. This is basically just a huge array containing +/// TTCluster objects, and a few methods for writing and reading entries. class TranspositionTable { + TranspositionTable(const TranspositionTable&); + TranspositionTable& operator=(const TranspositionTable&); + public: - TranspositionTable(unsigned mbSize); + TranspositionTable(); ~TranspositionTable(); - void set_size(unsigned mbSize); + void set_size(size_t mbSize); void clear(); - void store(const Position &pos, Value v, Depth d, Move m, ValueType type); - const TTEntry* retrieve(const Position &pos) const; + void store(const Key posKey, Value v, Bound type, Depth d, Move m, Value statV, Value kingD); + TTEntry* probe(const Key posKey) const; void new_search(); - void insert_pv(const Position &pos, Move pv[]); - int full(); + TTEntry* first_entry(const Key posKey) const; + void refresh(const TTEntry* tte) const; private: - inline TTEntry* first_entry(const Position &pos) const; - - unsigned size; - int writes; - TTEntry* entries; - uint8_t generation; + size_t size; + TTCluster* entries; + uint8_t generation; // Size must be not bigger then TTEntry::generation8 }; +extern TranspositionTable TT; + + +/// TranspositionTable::first_entry() returns a pointer to the first entry of +/// a cluster given a position. The lowest order bits of the key are used to +/// get the index of the cluster. + +inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { + + return entries[((uint32_t)posKey) & (size - 1)].data; +} + -//// -//// Constants and variables -//// +/// TranspositionTable::refresh() updates the 'generation' value of the TTEntry +/// to avoid aging. Normally called after a TT hit. -// Default transposition table size, in megabytes: -const int TTDefaultSize = 32; +inline void TranspositionTable::refresh(const TTEntry* tte) const { + const_cast(tte)->set_generation(generation); +} #endif // !defined(TT_H_INCLUDED)