X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=534409f32800bfc34110d931cac3bd29e0827cfe;hp=5ca5c237d82f7ec38974b56944b267c5c688a76b;hb=94dd204c3b10ebe0e6c8df5d7c98de5ba4906cad;hpb=0fcda095df1caa860e8e3f3a714d5545ec9dc122 diff --git a/src/tt.h b/src/tt.h index 5ca5c237..534409f3 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,158 +17,98 @@ along with this program. If not, see . */ -#if !defined(TT_H_INCLUDED) +#ifndef TT_H_INCLUDED #define TT_H_INCLUDED -#include - -#include "move.h" +#include "misc.h" #include "types.h" -/// A simple fixed size hash table used to store pawns and material -/// configurations. It is basically just an array of Entry objects. -/// Without cluster concept or overwrite policy. - -template -class SimpleHash { - - SimpleHash(const SimpleHash&); - SimpleHash& operator=(const SimpleHash&); - -public: - SimpleHash() { - - entries = new (std::nothrow) Entry[HashSize]; - if (!entries) - { - std::cerr << "Failed to allocate " << HashSize * sizeof(Entry) - << " bytes for material hash table." << std::endl; - exit(EXIT_FAILURE); - } - memset(entries, 0, HashSize * sizeof(Entry)); - } - - virtual ~SimpleHash() { delete [] entries; } - - Entry* find(Key key) const { return entries + ((uint32_t)key & (HashSize - 1)); } - -protected: - Entry* entries; -}; - - -/// The TTEntry class is the class of transposition table entries -/// -/// A TTEntry needs 128 bits to be stored -/// -/// bit 0-31: key -/// bit 32-63: data -/// bit 64-79: value -/// bit 80-95: depth -/// bit 96-111: static value -/// bit 112-127: margin of static value -/// -/// the 32 bits of the data field are so defined +/// The TTEntry is the 10 bytes transposition table entry, defined as below: /// -/// bit 0-15: move -/// bit 16-20: not used -/// bit 21-22: value type -/// bit 23-31: generation +/// key 16 bit +/// move 16 bit +/// value 16 bit +/// eval value 16 bit +/// generation 6 bit +/// bound type 2 bit +/// depth 8 bit + +struct TTEntry { + + Move move() const { return (Move )move16; } + Value value() const { return (Value)value16; } + Value eval_value() const { return (Value)evalValue; } + Depth depth() const { return (Depth)depth8; } + Bound bound() const { return (Bound)(genBound8 & 0x3); } -class TTEntry { +private: + friend class TranspositionTable; -public: - void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value statM) { - - key32 = (uint32_t)k; - move16 = (uint16_t)m; - valueType = (uint8_t)t; - generation8 = (uint8_t)g; - value16 = (int16_t)v; - depth16 = (int16_t)d; - staticValue = (int16_t)statV; - staticMargin = (int16_t)statM; - } - void set_generation(int g) { generation8 = (uint8_t)g; } + void save(uint16_t k, Value v, Bound b, Depth d, Move m, uint8_t g, Value ev) { - uint32_t key() const { return key32; } - Depth depth() const { return Depth(depth16); } - Move move() const { return Move(move16); } - Value value() const { return Value(value16); } - ValueType type() const { return ValueType(valueType); } - int generation() const { return generation8; } - Value static_value() const { return Value(staticValue); } - Value static_value_margin() const { return Value(staticMargin); } + key16 = (uint16_t)k; + move16 = (uint16_t)m; + value16 = (int16_t)v; + evalValue = (int16_t)ev; + genBound8 = (uint8_t)(g | b); + depth8 = (int8_t)d; + } -private: - uint32_t key32; + uint16_t key16; uint16_t move16; - uint8_t valueType; - uint8_t generation8; - int16_t value16; - int16_t depth16; - int16_t staticValue; - int16_t staticMargin; + int16_t value16; + int16_t evalValue; + uint8_t genBound8; + int8_t depth8; }; +/// TTCluster is a 32 bytes cluster of TT entries consisting of: +/// +/// 3 x TTEntry (3 x 10 bytes) +/// padding (2 bytes) -/// This is the number of TTEntry slots for each cluster -const int ClusterSize = 4; - -/// TTCluster consists of ClusterSize number of TTEntries. -/// Size of TTCluster must not be bigger than a cache line size. -/// In case it is less, it should be padded to guarantee always aligned accesses. +const unsigned TTClusterSize = 3; struct TTCluster { - TTEntry data[ClusterSize]; + TTEntry entry[TTClusterSize]; + char padding[2]; }; - -/// The transposition table class. This is basically just a huge array -/// containing TTCluster objects, and a few methods for writing new entries -/// and reading new ones. +/// A TranspositionTable consists of a power of 2 number of clusters and each +/// cluster consists of TTClusterSize number of TTEntry. Each non-empty entry +/// contains information of exactly one position. The size of a cluster should +/// not be bigger than a cache line size. In case it is less, it should be padded +/// to guarantee always aligned accesses. class TranspositionTable { - TranspositionTable(const TranspositionTable&); - TranspositionTable& operator=(const TranspositionTable&); - public: - TranspositionTable(); - ~TranspositionTable(); - void set_size(size_t mbSize); + ~TranspositionTable() { free(mem); } + void new_search() { generation += 4; } // Lower 2 bits are used by Bound + + const TTEntry* probe(const Key key) const; + TTEntry* first_entry(const Key key) const; + void resize(size_t mbSize); void clear(); - void store(const Key posKey, Value v, ValueType type, Depth d, Move m, Value statV, Value kingD); - TTEntry* retrieve(const Key posKey) const; - void new_search(); - TTEntry* first_entry(const Key posKey) const; - void refresh(const TTEntry* tte) const; + void store(const Key key, Value v, Bound type, Depth d, Move m, Value statV); private: - size_t size; - TTCluster* entries; - uint8_t generation; // To properly compare, size must be smaller then TT stored value + size_t clusterCount; + TTCluster* table; + void* mem; + uint8_t generation; // Size must be not bigger than TTEntry::genBound8 }; extern TranspositionTable TT; -/// TranspositionTable::first_entry returns a pointer to the first -/// entry of a cluster given a position. The lowest order bits of the key -/// are used to get the index of the cluster. - -inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { - - return entries[((uint32_t)posKey) & (size - 1)].data; -} - - -/// TranspositionTable::refresh updates the 'generation' value of the TTEntry -/// to avoid aging. Normally called after a TT hit, before to return. +/// TranspositionTable::first_entry() returns a pointer to the first entry of +/// a cluster given a position. The lowest order bits of the key are used to +/// get the index of the cluster inside the table. -inline void TranspositionTable::refresh(const TTEntry* tte) const { +inline TTEntry* TranspositionTable::first_entry(const Key key) const { - const_cast(tte)->set_generation(generation); + return &table[(size_t)key & (clusterCount - 1)].entry[0]; } -#endif // !defined(TT_H_INCLUDED) +#endif // #ifndef TT_H_INCLUDED