X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=5f9c29e4a389745c38639e984b11b8df61cc4126;hp=48c5638a7d971d1ed3c581a37b7a87529948d462;hb=2af2c67650c4ac2531e6ab2753830f91c0999876;hpb=eaeb63f1d03aa71edf719605a31d121bf086a03d diff --git a/src/tt.h b/src/tt.h index 48c5638a..5f9c29e4 100644 --- a/src/tt.h +++ b/src/tt.h @@ -2,6 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -38,39 +39,29 @@ struct TTEntry { Move move() const { return (Move )move16; } Value value() const { return (Value)value16; } Value eval() const { return (Value)eval16; } - Depth depth() const { return (Depth)depth8; } + Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)); } Bound bound() const { return (Bound)(genBound8 & 0x3); } void save(Key k, Value v, Bound b, Depth d, Move m, Value ev, uint8_t g) { - if (key16 != (k >> 48)) - { - key16 = (uint16_t)(k >> 48); - move16 = (uint16_t)m; - value16 = (int16_t)v; - eval16 = (int16_t)ev; - genBound8 = (uint8_t)(g | b); - depth8 = (int8_t)d; - } - else - { - // Preserve any existing move for the same position - if (m) - move16 = (uint16_t)m; - - // Don't overwrite more valuable values - if ( d + 2 > depth8 - || g != (genBound8 & 0xFC) - || b == BOUND_EXACT) - { - value16 = (int16_t)v; - genBound8 = (uint8_t)(g | b); - depth8 = (int8_t)d; - } - - if (ev != VALUE_NONE) - eval16 = (int16_t)ev; - } + assert(d / ONE_PLY * ONE_PLY == d); + + // Preserve any existing move for the same position + if (m || (k >> 48) != key16) + move16 = (uint16_t)m; + + // Don't overwrite more valuable entries + if ( (k >> 48) != key16 + || d / ONE_PLY > depth8 - 4 + /* || g != (genBound8 & 0xFC) // Matching non-zero keys are already refreshed by probe() */ + || b == BOUND_EXACT) + { + key16 = (uint16_t)(k >> 48); + value16 = (int16_t)v; + eval16 = (int16_t)ev; + genBound8 = (uint8_t)(g | b); + depth8 = (int8_t)(d / ONE_PLY); + } } private: @@ -88,20 +79,21 @@ private: /// A TranspositionTable consists of a power of 2 number of clusters and each /// cluster consists of ClusterSize number of TTEntry. Each non-empty entry /// contains information of exactly one position. The size of a cluster should -/// not be bigger than a cache line size. In case it is less, it should be padded -/// to guarantee always aligned accesses. +/// divide the size of a cache line size, to ensure that clusters never cross +/// cache lines. This ensures best cache performance, as the cacheline is +/// prefetched, as soon as possible. class TranspositionTable { - static const int CacheLineSize = 64; - static const int ClusterSize = 3; + static constexpr int CacheLineSize = 64; + static constexpr int ClusterSize = 3; struct Cluster { TTEntry entry[ClusterSize]; - char padding[2]; // Align to the cache line size + char padding[2]; // Align to a divisor of the cache line size }; - static_assert(sizeof(Cluster) == CacheLineSize / 2, "Cluster size incorrect"); + static_assert(CacheLineSize % sizeof(Cluster) == 0, "Cluster size incorrect"); public: ~TranspositionTable() { free(mem); } @@ -112,9 +104,9 @@ public: void resize(size_t mbSize); void clear(); - // The lowest order bits of the key are used to get the index of the cluster + // The 32 lowest order bits of the key are used to get the index of the cluster TTEntry* first_entry(const Key key) const { - return &table[(size_t)key & (clusterCount - 1)].entry[0]; + return &table[(uint32_t(key) * uint64_t(clusterCount)) >> 32].entry[0]; } private: