X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=62b1193907e3dd7e93fe78ed0884c0f860ed4311;hp=32b4036e39dea085974410867b7212facfc6c625;hb=12e79be91039796299187ba1b2f1559552642ea4;hpb=60c121f3b1ee7d5ced3435cc1718e4e6e6fd8383 diff --git a/src/tt.h b/src/tt.h index 32b4036e..62b11939 100644 --- a/src/tt.h +++ b/src/tt.h @@ -2,6 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -38,20 +39,9 @@ struct TTEntry { Move move() const { return (Move )move16; } Value value() const { return (Value)value16; } Value eval() const { return (Value)eval16; } - Depth depth() const { return (Depth)depth8; } + Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)); } Bound bound() const { return (Bound)(genBound8 & 0x3); } - - void save(Key k, Value v, Bound b, Depth d, Move m, Value ev, uint8_t g) { - - if (m || (k >> 48) != key16) // Preserve any existing move for the same position - move16 = (uint16_t)m; - - key16 = (uint16_t)(k >> 48); - value16 = (int16_t)v; - eval16 = (int16_t)ev; - genBound8 = (uint8_t)(g | b); - depth8 = (int8_t)d; - } + void save(Key k, Value v, Bound b, Depth d, Move m, Value ev); private: friend class TranspositionTable; @@ -68,36 +58,38 @@ private: /// A TranspositionTable consists of a power of 2 number of clusters and each /// cluster consists of ClusterSize number of TTEntry. Each non-empty entry /// contains information of exactly one position. The size of a cluster should -/// not be bigger than a cache line size. In case it is less, it should be padded -/// to guarantee always aligned accesses. +/// divide the size of a cache line size, to ensure that clusters never cross +/// cache lines. This ensures best cache performance, as the cacheline is +/// prefetched, as soon as possible. class TranspositionTable { - static const int CacheLineSize = 64; - static const int ClusterSize = 3; + static constexpr int CacheLineSize = 64; + static constexpr int ClusterSize = 3; struct Cluster { TTEntry entry[ClusterSize]; - char padding[2]; // Align to the cache line size + char padding[2]; // Align to a divisor of the cache line size }; - static_assert(sizeof(Cluster) == CacheLineSize / 2, "Cluster size incorrect"); + static_assert(CacheLineSize % sizeof(Cluster) == 0, "Cluster size incorrect"); public: ~TranspositionTable() { free(mem); } void new_search() { generation8 += 4; } // Lower 2 bits are used by Bound - uint8_t generation() const { return generation8; } TTEntry* probe(const Key key, bool& found) const; int hashfull() const; void resize(size_t mbSize); void clear(); - // The lowest order bits of the key are used to get the index of the cluster + // The 32 lowest order bits of the key are used to get the index of the cluster TTEntry* first_entry(const Key key) const { - return &table[(size_t)key & (clusterCount - 1)].entry[0]; + return &table[(uint32_t(key) * uint64_t(clusterCount)) >> 32].entry[0]; } private: + friend struct TTEntry; + size_t clusterCount; Cluster* table; void* mem;