X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=719f178d59e8956dbe3467eb44a397de15bd61be;hp=6833c67db0b36a2395a859a5033f79b64943e30c;hb=a2f46446cf1c91bc293a6acea9ce268e81534042;hpb=e0056c3851c3caa1fed7114d551017e502c0f4be diff --git a/src/tt.h b/src/tt.h index 6833c67d..719f178d 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,24 +17,13 @@ along with this program. If not, see . */ - #if !defined(TT_H_INCLUDED) #define TT_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" -#include "position.h" -#include "value.h" - +#include "misc.h" +#include "types.h" -//// -//// Types -//// - -/// The TTEntry class is the class of transposition table entries +/// The TTEntry is the class of transposition table entries /// /// A TTEntry needs 128 bits to be stored /// @@ -43,101 +32,101 @@ /// bit 64-79: value /// bit 80-95: depth /// bit 96-111: static value -/// bit 112-127: king danger value +/// bit 112-127: margin of static value /// /// the 32 bits of the data field are so defined /// -/// bit 0-16: move -/// bit 17-19: not used -/// bit 20-22: value type +/// bit 0-15: move +/// bit 16-20: not used +/// bit 21-22: value type /// bit 23-31: generation class TTEntry { public: - void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value kd) { - - key32 = k; - data = (m & 0x1FFFF) | (t << 20) | (g << 23); - value16 = int16_t(v); - depth16 = int16_t(d); - staticValue = int16_t(statV); - kingDanger = int16_t(kd); + void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g) { + + key32 = (uint32_t)k; + move16 = (uint16_t)m; + bound = (uint8_t)b; + generation8 = (uint8_t)g; + value16 = (int16_t)v; + depth16 = (int16_t)d; } + void set_generation(int g) { generation8 = (uint8_t)g; } - uint32_t key() const { return key32; } - Depth depth() const { return Depth(depth16); } - Move move() const { return Move(data & 0x1FFFF); } - Value value() const { return Value(value16); } - ValueType type() const { return ValueType((data >> 20) & 7); } - int generation() const { return data >> 23; } - Value static_value() const { return Value(staticValue); } - Value king_danger() const { return Value(kingDanger); } + uint32_t key() const { return key32; } + Depth depth() const { return (Depth)depth16; } + Move move() const { return (Move)move16; } + Value value() const { return (Value)value16; } + Bound type() const { return (Bound)bound; } + int generation() const { return (int)generation8; } private: uint32_t key32; - uint32_t data; - int16_t value16; - int16_t depth16; - int16_t staticValue; - int16_t kingDanger; + uint16_t move16; + uint8_t bound, generation8; + int16_t value16, depth16; }; -/// This is the number of TTEntry slots for each position +/// This is the number of TTEntry slots for each cluster const int ClusterSize = 4; -/// Each group of ClusterSize number of TTEntry form a TTCluster -/// that is indexed by a single position key. TTCluster size must -/// be not bigger then a cache line size, in case it is less then -/// it should be padded to guarantee always aligned accesses. + +/// TTCluster consists of ClusterSize number of TTEntries. Size of TTCluster +/// must not be bigger than a cache line size. In case it is less, it should +/// be padded to guarantee always aligned accesses. struct TTCluster { TTEntry data[ClusterSize]; }; -/// The transposition table class. This is basically just a huge array -/// containing TTEntry objects, and a few methods for writing new entries -/// and reading new ones. +/// The transposition table class. This is basically just a huge array containing +/// TTCluster objects, and a few methods for writing and reading entries. class TranspositionTable { + TranspositionTable(const TranspositionTable&); + TranspositionTable& operator=(const TranspositionTable&); + public: TranspositionTable(); ~TranspositionTable(); void set_size(size_t mbSize); void clear(); - void store(const Key posKey, Value v, ValueType type, Depth d, Move m, Value statV, Value kingD); - TTEntry* retrieve(const Key posKey) const; + void store(const Key posKey, Value v, Bound type, Depth d, Move m); + TTEntry* probe(const Key posKey) const; void new_search(); - void insert_pv(const Position& pos, Move pv[]); - void extract_pv(const Position& pos, Move bestMove, Move pv[], const int PLY_MAX); - int full() const; TTEntry* first_entry(const Key posKey) const; + void refresh(const TTEntry* tte) const; private: - // Be sure 'overwrites' is at least one cache line away - // from read only variables. - unsigned char pad_before[64 - sizeof(unsigned)]; - unsigned overwrites; // heavy SMP read/write access here - unsigned char pad_after[64]; - size_t size; TTCluster* entries; - uint8_t generation; + uint8_t generation; // Size must be not bigger then TTEntry::generation8 }; extern TranspositionTable TT; -/// TranspositionTable::first_entry returns a pointer to the first -/// entry of a cluster given a position. The low 32 bits of the key -/// are used to get the index in the table. +/// TranspositionTable::first_entry() returns a pointer to the first entry of +/// a cluster given a position. The lowest order bits of the key are used to +/// get the index of the cluster. inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { - return entries[uint32_t(posKey) & (size - 1)].data; + return entries[((uint32_t)posKey) & (size - 1)].data; +} + + +/// TranspositionTable::refresh() updates the 'generation' value of the TTEntry +/// to avoid aging. Normally called after a TT hit. + +inline void TranspositionTable::refresh(const TTEntry* tte) const { + + const_cast(tte)->set_generation(generation); } #endif // !defined(TT_H_INCLUDED)