X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=719f178d59e8956dbe3467eb44a397de15bd61be;hp=daa66c333e3488c8428a406680e9f73438a58f10;hb=a2f46446cf1c91bc293a6acea9ce268e81534042;hpb=c13b53a5144163a81d214fb72733b3400b2da002 diff --git a/src/tt.h b/src/tt.h index daa66c33..719f178d 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -20,12 +20,9 @@ #if !defined(TT_H_INCLUDED) #define TT_H_INCLUDED -#include - -#include "move.h" +#include "misc.h" #include "types.h" - /// The TTEntry is the class of transposition table entries /// /// A TTEntry needs 128 bits to be stored @@ -47,16 +44,14 @@ class TTEntry { public: - void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value statM) { + void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g) { key32 = (uint32_t)k; move16 = (uint16_t)m; - valueType = (uint8_t)t; + bound = (uint8_t)b; generation8 = (uint8_t)g; value16 = (int16_t)v; depth16 = (int16_t)d; - staticValue = (int16_t)statV; - staticMargin = (int16_t)statM; } void set_generation(int g) { generation8 = (uint8_t)g; } @@ -64,16 +59,14 @@ public: Depth depth() const { return (Depth)depth16; } Move move() const { return (Move)move16; } Value value() const { return (Value)value16; } - ValueType type() const { return (ValueType)valueType; } + Bound type() const { return (Bound)bound; } int generation() const { return (int)generation8; } - Value static_value() const { return (Value)staticValue; } - Value static_value_margin() const { return (Value)staticMargin; } private: uint32_t key32; uint16_t move16; - uint8_t valueType, generation8; - int16_t value16, depth16, staticValue, staticMargin; + uint8_t bound, generation8; + int16_t value16, depth16; }; @@ -103,8 +96,8 @@ public: ~TranspositionTable(); void set_size(size_t mbSize); void clear(); - void store(const Key posKey, Value v, ValueType type, Depth d, Move m, Value statV, Value kingD); - TTEntry* retrieve(const Key posKey) const; + void store(const Key posKey, Value v, Bound type, Depth d, Move m); + TTEntry* probe(const Key posKey) const; void new_search(); TTEntry* first_entry(const Key posKey) const; void refresh(const TTEntry* tte) const; @@ -136,37 +129,4 @@ inline void TranspositionTable::refresh(const TTEntry* tte) const { const_cast(tte)->set_generation(generation); } - -/// A simple fixed size hash table used to store pawns and material -/// configurations. It is basically just an array of Entry objects. -/// Without cluster concept or overwrite policy. - -template -class SimpleHash { - - SimpleHash(const SimpleHash&); - SimpleHash& operator=(const SimpleHash&); - -public: - SimpleHash() { - - entries = new (std::nothrow) Entry[HashSize]; - if (!entries) - { - std::cerr << "Failed to allocate " << HashSize * sizeof(Entry) - << " bytes for material hash table." << std::endl; - exit(EXIT_FAILURE); - } - memset(entries, 0, HashSize * sizeof(Entry)); - } - - virtual ~SimpleHash() { delete [] entries; } - - Entry* find(Key key) const { return entries + ((uint32_t)key & (HashSize - 1)); } - void prefetch(Key key) const { ::prefetch((char*)find(key)); } - -protected: - Entry* entries; -}; - #endif // !defined(TT_H_INCLUDED)