X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=76ecad81e101254dea4832984f2022dd9e2055da;hp=c1dd8508c2fadde864d8eb3a4932ca1b0812d3b1;hb=72c7595f8ac72c7831ee319b8b0bc46404c5fc27;hpb=7dd0c39714cbb6829d7cbf9da36fa46995e7a61e diff --git a/src/tt.h b/src/tt.h index c1dd8508..76ecad81 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,13 +1,14 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008 Marco Costalba - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - Glaurung is distributed in the hope that it will be useful, + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -33,7 +34,21 @@ //// Types //// -/// The TTEntry class is the class of transposition table entries. +/// The TTEntry class is the class of transposition table entries +/// +/// A TTEntry needs 128 bits to be stored +/// +/// bit 0-63: key +/// bit 64-95: data +/// bit 96-111: value +/// bit 112-127: depth +/// +/// the 32 bits of the data field are so defined +/// +/// bit 0-16: move +/// bit 17-19: not used +/// bit 20-22: value type +/// bit 23-31: generation class TTEntry { @@ -42,9 +57,9 @@ public: TTEntry(Key k, Value v, ValueType t, Depth d, Move m, int generation); Key key() const { return key_; } Depth depth() const { return Depth(depth_); } - Move move() const { return Move(data & 0x7FFFF); } + Move move() const { return Move(data & 0x1FFFF); } Value value() const { return Value(value_); } - ValueType type() const { return ValueType((data >> 20) & 3); } + ValueType type() const { return ValueType((data >> 20) & 7); } int generation() const { return (data >> 23); } private: @@ -66,7 +81,7 @@ public: void set_size(unsigned mbSize); void clear(); void store(const Position &pos, Value v, Depth d, Move m, ValueType type); - const TTEntry* retrieve(const Position &pos) const; + TTEntry* retrieve(const Position &pos) const; void new_search(); void insert_pv(const Position &pos, Move pv[]); int full();