X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=778e5e81bf86dd37ad5725823967ea9ef87b4f0e;hp=76ecad81e101254dea4832984f2022dd9e2055da;hb=078354060ecb3f248cc1d719834073d46194d9d3;hpb=c6c4713ab2fb19e542b13df3b48bd14313bc5ad7 diff --git a/src/tt.h b/src/tt.h index 76ecad81..778e5e81 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,7 +26,7 @@ //// #include "depth.h" -#include "position.h" +#include "move.h" #include "value.h" @@ -38,70 +38,110 @@ /// /// A TTEntry needs 128 bits to be stored /// -/// bit 0-63: key -/// bit 64-95: data -/// bit 96-111: value -/// bit 112-127: depth +/// bit 0-31: key +/// bit 32-63: data +/// bit 64-79: value +/// bit 80-95: depth +/// bit 96-111: static value +/// bit 112-127: margin of static value /// /// the 32 bits of the data field are so defined /// /// bit 0-16: move -/// bit 17-19: not used -/// bit 20-22: value type +/// bit 17-20: not used +/// bit 21-22: value type /// bit 23-31: generation class TTEntry { public: - TTEntry(); - TTEntry(Key k, Value v, ValueType t, Depth d, Move m, int generation); - Key key() const { return key_; } - Depth depth() const { return Depth(depth_); } + void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value kd) { + + key32 = k; + data = (m & 0x1FFFF) | (t << 21) | (g << 23); + value16 = (int16_t)v; + depth16 = (int16_t)d; + staticValue = (int16_t)statV; + staticValueMargin = (int16_t)kd; + } + void set_generation(int g) { data = move() | (type() << 21) | (g << 23); } + + uint32_t key() const { return key32; } + Depth depth() const { return Depth(depth16); } Move move() const { return Move(data & 0x1FFFF); } - Value value() const { return Value(value_); } - ValueType type() const { return ValueType((data >> 20) & 7); } - int generation() const { return (data >> 23); } + Value value() const { return Value(value16); } + ValueType type() const { return ValueType((data >> 21) & 3); } + int generation() const { return data >> 23; } + Value static_value() const { return Value(staticValue); } + Value static_value_margin() const { return Value(staticValueMargin); } private: - Key key_; + uint32_t key32; uint32_t data; - int16_t value_; - int16_t depth_; + int16_t value16; + int16_t depth16; + int16_t staticValue; + int16_t staticValueMargin; }; -/// The transposition table class. This is basically just a huge array -/// containing TTEntry objects, and a few methods for writing new entries + +/// This is the number of TTEntry slots for each cluster +const int ClusterSize = 4; + +/// TTCluster consists of ClusterSize number of TTEntries. +/// Size of TTCluster must not be bigger than a cache line size. +/// In case it is less, it should be padded to guarantee always aligned accesses. + +struct TTCluster { + TTEntry data[ClusterSize]; +}; + + +/// The transposition table class. This is basically just a huge array +/// containing TTCluster objects, and a few methods for writing new entries /// and reading new ones. class TranspositionTable { + TranspositionTable(const TranspositionTable&); + TranspositionTable& operator=(const TranspositionTable&); + public: - TranspositionTable(unsigned mbSize); + TranspositionTable(); ~TranspositionTable(); - void set_size(unsigned mbSize); + void set_size(size_t mbSize); void clear(); - void store(const Position &pos, Value v, Depth d, Move m, ValueType type); - TTEntry* retrieve(const Position &pos) const; + void store(const Key posKey, Value v, ValueType type, Depth d, Move m, Value statV, Value kingD); + TTEntry* retrieve(const Key posKey) const; void new_search(); - void insert_pv(const Position &pos, Move pv[]); - int full(); + TTEntry* first_entry(const Key posKey) const; + void refresh(const TTEntry* tte) const; private: - inline TTEntry* first_entry(const Position &pos) const; - - unsigned size; - int writes; - TTEntry* entries; - uint8_t generation; + size_t size; + TTCluster* entries; + uint8_t generation; // To properly compare, size must be smaller then TT stored value }; +extern TranspositionTable TT; -//// -//// Constants and variables -//// -// Default transposition table size, in megabytes: -const int TTDefaultSize = 32; +/// TranspositionTable::first_entry returns a pointer to the first +/// entry of a cluster given a position. The lowest order bits of the key +/// are used to get the index of the cluster. + +inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { + + return entries[((uint32_t)posKey) & (size - 1)].data; +} + + +/// TranspositionTable::refresh updates the 'generation' value of the TTEntry +/// to avoid aging. Normally called after a TT hit, before to return. + +inline void TranspositionTable::refresh(const TTEntry* tte) const { + const_cast(tte)->set_generation(generation); +} #endif // !defined(TT_H_INCLUDED)