X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=aee530b05485d6149ec3441e44db51cdcfbf88d7;hp=0918e3e8d3938ff7a3aac7b4859c8f572c910d91;hb=203fdc9ac1b0ad5e5820b450a0cffdffb917e069;hpb=f1d982e2c07372627394b83cf24f48e77a34145b diff --git a/src/tt.h b/src/tt.h index 0918e3e8..aee530b0 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,84 +17,102 @@ along with this program. If not, see . */ - #if !defined(TT_H_INCLUDED) #define TT_H_INCLUDED -//// -//// Includes -//// +#include "misc.h" +#include "types.h" -#include "depth.h" -#include "position.h" -#include "value.h" +/// The TTEntry is the 128 bit transposition table entry, defined as below: +/// +/// key: 32 bit +/// move: 16 bit +/// bound type: 8 bit +/// generation: 8 bit +/// value: 16 bit +/// depth: 16 bit +/// static value: 16 bit +/// static margin: 16 bit + +struct TTEntry { + + void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev, Value em) { + + key32 = (uint32_t)k; + move16 = (uint16_t)m; + bound8 = (uint8_t)b; + generation8 = (uint8_t)g; + value16 = (int16_t)v; + depth16 = (int16_t)d; + evalValue = (int16_t)ev; + evalMargin = (int16_t)em; + } + void set_generation(uint8_t g) { generation8 = g; } + + uint32_t key() const { return key32; } + Depth depth() const { return (Depth)depth16; } + Move move() const { return (Move)move16; } + Value value() const { return (Value)value16; } + Bound bound() const { return (Bound)bound8; } + int generation() const { return (int)generation8; } + Value eval_value() const { return (Value)evalValue; } + Value eval_margin() const { return (Value)evalMargin; } +private: + uint32_t key32; + uint16_t move16; + uint8_t bound8, generation8; + int16_t value16, depth16, evalValue, evalMargin; +}; -//// -//// Types -//// -/// The TTEntry class is the class of transposition table entries -/// -/// A TTEntry needs 128 bits to be stored -/// -/// bit 0-63: key -/// bit 64-95: data -/// bit 96-111: value -/// bit 112-127: depth -/// -/// the 32 bits of the data field are so defined -/// -/// bit 0-16: move -/// bit 17-19: not used -/// bit 20-22: value type -/// bit 23-31: generation +/// A TranspositionTable consists of a power of 2 number of clusters and each +/// cluster consists of ClusterSize number of TTEntry. Each non-empty entry +/// contains information of exactly one position. Size of a cluster shall not be +/// bigger than a cache line size. In case it is less, it should be padded to +/// guarantee always aligned accesses. -class TTEntry { +class TranspositionTable { + + static const unsigned ClusterSize = 4; // A cluster is 64 Bytes public: - TTEntry() {} - TTEntry(Key k, Value v, ValueType t, Depth d, Move m, int generation) - : key_ (k), data((m & 0x1FFFF) | (t << 20) | (generation << 23)), - value_(int16_t(v)), depth_(int16_t(d)) {} - - Key key() const { return key_; } - Depth depth() const { return Depth(depth_); } - Move move() const { return Move(data & 0x1FFFF); } - Value value() const { return Value(value_); } - ValueType type() const { return ValueType((data >> 20) & 7); } - int generation() const { return (data >> 23); } + ~TranspositionTable() { free(mem); } + void new_search() { generation++; } + + const TTEntry* probe(const Key key) const; + TTEntry* first_entry(const Key key) const; + void refresh(const TTEntry* tte) const; + void set_size(size_t mbSize); + void clear(); + void store(const Key key, Value v, Bound type, Depth d, Move m, Value statV, Value kingD); private: - Key key_; - uint32_t data; - int16_t value_; - int16_t depth_; + uint32_t hashMask; + TTEntry* table; + void* mem; + uint8_t generation; // Size must be not bigger than TTEntry::generation8 }; -/// The transposition table class. This is basically just a huge array -/// containing TTEntry objects, and a few methods for writing new entries -/// and reading new ones. +extern TranspositionTable TT; -class TranspositionTable { -public: - TranspositionTable(); - ~TranspositionTable(); - void set_size(unsigned mbSize); - void clear(); - void store(const Position& pos, Value v, ValueType type, Depth d, Move m); - TTEntry* retrieve(const Position& pos) const; - void new_search(); - void insert_pv(const Position& pos, Move pv[]); - int full() const; +/// TranspositionTable::first_entry() returns a pointer to the first entry of +/// a cluster given a position. The lowest order bits of the key are used to +/// get the index of the cluster. -private: - inline TTEntry* first_entry(const Position& pos) const; +inline TTEntry* TranspositionTable::first_entry(const Key key) const { - unsigned size, writes; - TTEntry* entries; - uint8_t generation; -}; + return table + ((uint32_t)key & hashMask); +} + + +/// TranspositionTable::refresh() updates the 'generation' value of the TTEntry +/// to avoid aging. Normally called after a TT hit. + +inline void TranspositionTable::refresh(const TTEntry* tte) const { + + const_cast(tte)->set_generation(generation); +} #endif // !defined(TT_H_INCLUDED)