X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=c37b9d3ff6f74c96bbfe3853d8747f0f72804933;hp=0b95ea635997d87f7b999917951f24d2be90ad21;hb=3bb1ab34e4f007549fe9836aa167654f8fef39e6;hpb=6aef4429fd15ca4f8e285affe83dd0a553883607 diff --git a/src/tt.h b/src/tt.h index 0b95ea63..c37b9d3f 100644 --- a/src/tt.h +++ b/src/tt.h @@ -21,9 +21,7 @@ #if !defined(TT_H_INCLUDED) #define TT_H_INCLUDED -//// -//// Includes -//// +#include #include "depth.h" #include "move.h" @@ -34,6 +32,39 @@ //// Types //// + +/// A simple fixed size hash table used to store pawns and material +/// configurations. It is basically just an array of Entry objects. +/// Without cluster concept or overwrite policy. + +template +class SimpleHash { + + SimpleHash(const SimpleHash&); + SimpleHash& operator=(const SimpleHash&); + +public: + SimpleHash() { + + entries = new (std::nothrow) Entry[HashSize]; + if (!entries) + { + std::cerr << "Failed to allocate " << HashSize * sizeof(Entry) + << " bytes for material hash table." << std::endl; + exit(EXIT_FAILURE); + } + memset(entries, 0, HashSize * sizeof(Entry)); + } + + ~SimpleHash() { delete [] entries; } + + Entry* find(Key key) const { return entries + ((uint32_t)key & (HashSize - 1)); } + +protected: + Entry* entries; +}; + + /// The TTEntry class is the class of transposition table entries /// /// A TTEntry needs 128 bits to be stored @@ -43,44 +74,49 @@ /// bit 64-79: value /// bit 80-95: depth /// bit 96-111: static value -/// bit 112-127: king danger value +/// bit 112-127: margin of static value /// /// the 32 bits of the data field are so defined /// -/// bit 0-16: move -/// bit 17-20: not used +/// bit 0-15: move +/// bit 16-20: not used /// bit 21-22: value type /// bit 23-31: generation class TTEntry { public: - void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value kd) { - - key32 = k; - data = (m & 0x1FFFF) | (t << 21) | (g << 23); - value16 = int16_t(v); - depth16 = int16_t(d); - staticValue = int16_t(statV); - kingDanger = int16_t(kd); + void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value statM) { + + key32 = (uint32_t)k; + move16 = (uint16_t)m; + valueType = (uint8_t)t; + generation8 = (uint8_t)g; + value16 = (int16_t)v; + depth16 = (int16_t)d; + staticValue = (int16_t)statV; + staticMargin = (int16_t)statM; } + void set_generation(int g) { generation8 = (uint8_t)g; } uint32_t key() const { return key32; } Depth depth() const { return Depth(depth16); } - Move move() const { return Move(data & 0x1FFFF); } + Move move() const { return Move(move16); } Value value() const { return Value(value16); } - ValueType type() const { return ValueType((data >> 21) & 3); } - int generation() const { return data >> 23; } + ValueType type() const { return ValueType(valueType); } + int generation() const { return generation8; } Value static_value() const { return Value(staticValue); } - Value king_danger() const { return Value(kingDanger); } + Value static_value_margin() const { return Value(staticMargin); } private: uint32_t key32; - uint32_t data; + uint16_t move16; + uint8_t valueType; + uint8_t generation8; int16_t value16; int16_t depth16; int16_t staticValue; - int16_t kingDanger; + int16_t staticMargin; }; @@ -102,6 +138,9 @@ struct TTCluster { class TranspositionTable { + TranspositionTable(const TranspositionTable&); + TranspositionTable& operator=(const TranspositionTable&); + public: TranspositionTable(); ~TranspositionTable(); @@ -111,11 +150,12 @@ public: TTEntry* retrieve(const Key posKey) const; void new_search(); TTEntry* first_entry(const Key posKey) const; + void refresh(const TTEntry* tte) const; private: size_t size; TTCluster* entries; - uint8_t generation; + uint8_t generation; // To properly compare, size must be smaller then TT stored value }; extern TranspositionTable TT; @@ -127,7 +167,16 @@ extern TranspositionTable TT; inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { - return entries[uint32_t(posKey) & (size - 1)].data; + return entries[((uint32_t)posKey) & (size - 1)].data; +} + + +/// TranspositionTable::refresh updates the 'generation' value of the TTEntry +/// to avoid aging. Normally called after a TT hit, before to return. + +inline void TranspositionTable::refresh(const TTEntry* tte) const { + + const_cast(tte)->set_generation(generation); } #endif // !defined(TT_H_INCLUDED)