X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=c7c39e90cc9918d3cddb8611a12d8e66ffbf63a8;hp=31fc1fbce5f5a5801db869c86750028f2aa2c47e;hb=293c44bc09587259818a82e1d2afb511e552badd;hpb=9e44a6dba9718b74a64656ae7801a62946c3b725 diff --git a/src/tt.h b/src/tt.h index 31fc1fbc..c7c39e90 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,77 +17,109 @@ along with this program. If not, see . */ - #if !defined(TT_H_INCLUDED) #define TT_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" -#include "position.h" -#include "value.h" - - -//// -//// Types -//// - -/// The TTEntry class is the class of transposition table entries. +#include "misc.h" +#include "types.h" + +/// The TTEntry is the class of transposition table entries +/// +/// A TTEntry needs 128 bits to be stored +/// +/// bit 0-31: key +/// bit 32-63: data +/// bit 64-79: value +/// bit 80-95: depth +/// bit 96-111: static value +/// bit 112-127: margin of static value +/// +/// the 32 bits of the data field are so defined +/// +/// bit 0-15: move +/// bit 16-20: not used +/// bit 21-22: value type +/// bit 23-31: generation class TTEntry { public: - TTEntry(); - TTEntry(Key k, Value v, ValueType t, Depth d, Move m, int generation); - Key key() const { return key_; } - Depth depth() const { return Depth(depth_); } - Move move() const { return Move(data & 0x1FFFF); } - Value value() const { return Value(value_); } - ValueType type() const { return ValueType((data >> 20) & 7); } - int generation() const { return (data >> 23); } + void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev, Value em) { + + key32 = (uint32_t)k; + move16 = (uint16_t)m; + bound = (uint8_t)b; + generation8 = (uint8_t)g; + value16 = (int16_t)v; + depth16 = (int16_t)d; + evalValue = (int16_t)ev; + evalMargin = (int16_t)em; + } + void set_generation(int g) { generation8 = (uint8_t)g; } + + uint32_t key() const { return key32; } + Depth depth() const { return (Depth)depth16; } + Move move() const { return (Move)move16; } + Value value() const { return (Value)value16; } + Bound type() const { return (Bound)bound; } + int generation() const { return (int)generation8; } + Value eval_value() const { return (Value)evalValue; } + Value eval_margin() const { return (Value)evalMargin; } private: - Key key_; - uint32_t data; - int16_t value_; - int16_t depth_; + uint32_t key32; + uint16_t move16; + uint8_t bound, generation8; + int16_t value16, depth16, evalValue, evalMargin; }; -/// The transposition table class. This is basically just a huge array -/// containing TTEntry objects, and a few methods for writing new entries -/// and reading new ones. + +/// A TranspositionTable consists of a power of 2 number of clusters and each +/// cluster consists of ClusterSize number of TTEntry. Each non-empty entry +/// contains information of exactly one position. Size of a cluster shall not be +/// bigger than a cache line size. In case it is less, it should be padded to +/// guarantee always aligned accesses. class TranspositionTable { + static const unsigned ClusterSize = 4; // A cluster is 64 Bytes + public: - TranspositionTable(unsigned mbSize); - ~TranspositionTable(); - void set_size(unsigned mbSize); + ~TranspositionTable() { delete [] table; } + void new_search() { generation++; } + + TTEntry* probe(const Key key) const; + TTEntry* first_entry(const Key key) const; + void refresh(const TTEntry* tte) const; + void set_size(size_t mbSize); void clear(); - void store(const Position &pos, Value v, Depth d, Move m, ValueType type); - TTEntry* retrieve(const Position &pos) const; - void new_search(); - void insert_pv(const Position &pos, Move pv[]); - int full(); + void store(const Key key, Value v, Bound type, Depth d, Move m, Value statV, Value kingD); private: - inline TTEntry* first_entry(const Position &pos) const; - - unsigned size; - int writes; - TTEntry* entries; - uint8_t generation; + uint32_t hashMask; + TTEntry* table; + uint8_t generation; // Size must be not bigger then TTEntry::generation8 }; +extern TranspositionTable TT; + + +/// TranspositionTable::first_entry() returns a pointer to the first entry of +/// a cluster given a position. The lowest order bits of the key are used to +/// get the index of the cluster. + +inline TTEntry* TranspositionTable::first_entry(const Key key) const { + + return table + ((uint32_t)key & hashMask); +} + -//// -//// Constants and variables -//// +/// TranspositionTable::refresh() updates the 'generation' value of the TTEntry +/// to avoid aging. Normally called after a TT hit. -// Default transposition table size, in megabytes: -const int TTDefaultSize = 32; +inline void TranspositionTable::refresh(const TTEntry* tte) const { + const_cast(tte)->set_generation(generation); +} #endif // !defined(TT_H_INCLUDED)