X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=d411ffa867089da315be62167b7d0113bfc00a70;hp=a926d4ada6887b9d63ae9a77a91ff787d00b1cdd;hb=dcd8ce70941e9b8d5180eb43865bb9819e424c19;hpb=40c863d41af5058a02f1de3423a000d801dcb08a diff --git a/src/tt.h b/src/tt.h index a926d4ad..d411ffa8 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -23,94 +24,96 @@ #include "misc.h" #include "types.h" -/// The TTEntry is the 128 bit transposition table entry, defined as below: +/// TTEntry struct is the 10 bytes transposition table entry, defined as below: /// -/// key: 32 bit -/// move: 16 bit -/// bound type: 8 bit -/// generation: 8 bit -/// value: 16 bit -/// depth: 16 bit -/// static value: 16 bit -/// static margin: 16 bit +/// key 16 bit +/// move 16 bit +/// value 16 bit +/// eval value 16 bit +/// generation 6 bit +/// bound type 2 bit +/// depth 8 bit struct TTEntry { - void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev) { - - key32 = (uint32_t)k; - move16 = (uint16_t)m; - bound8 = (uint8_t)b; - generation8 = (uint8_t)g; - value16 = (int16_t)v; - depth16 = (int16_t)d; - evalValue = (int16_t)ev; + Move move() const { return (Move )move16; } + Value value() const { return (Value)value16; } + Value eval() const { return (Value)eval16; } + Depth depth() const { return (Depth)depth8; } + Bound bound() const { return (Bound)(genBound8 & 0x3); } + + void save(Key k, Value v, Bound b, Depth d, Move m, Value ev, uint8_t g) { + + // Preserve any existing move for the same position + if (m || (k >> 48) != key16) + move16 = (uint16_t)m; + + // Don't overwrite more valuable entries + if ( (k >> 48) != key16 + || d > depth8 - 2 + /* || g != (genBound8 & 0xFC) // Matching non-zero keys are already refreshed by probe() */ + || b == BOUND_EXACT) + { + key16 = (uint16_t)(k >> 48); + value16 = (int16_t)v; + eval16 = (int16_t)ev; + genBound8 = (uint8_t)(g | b); + depth8 = (int8_t)d; + } } - void set_generation(uint8_t g) { generation8 = g; } - - uint32_t key() const { return key32; } - Depth depth() const { return (Depth)depth16; } - Move move() const { return (Move)move16; } - Value value() const { return (Value)value16; } - Bound bound() const { return (Bound)bound8; } - int generation() const { return (int)generation8; } - Value eval_value() const { return (Value)evalValue; } private: - uint32_t key32; + friend class TranspositionTable; + + uint16_t key16; uint16_t move16; - uint8_t bound8, generation8; - int16_t value16, depth16, evalValue; + int16_t value16; + int16_t eval16; + uint8_t genBound8; + int8_t depth8; }; /// A TranspositionTable consists of a power of 2 number of clusters and each /// cluster consists of ClusterSize number of TTEntry. Each non-empty entry /// contains information of exactly one position. The size of a cluster should -/// not be bigger than a cache line size. In case it is less, it should be padded -/// to guarantee always aligned accesses. +/// divide the size of a cache line size, to ensure that clusters never cross +/// cache lines. This ensures best cache performance, as the cacheline is +/// prefetched, as soon as possible. class TranspositionTable { - static const unsigned ClusterSize = 4; // A cluster is 64 Bytes + static const int CacheLineSize = 64; + static const int ClusterSize = 3; + + struct Cluster { + TTEntry entry[ClusterSize]; + char padding[2]; // Align to a divisor of the cache line size + }; + + static_assert(CacheLineSize % sizeof(Cluster) == 0, "Cluster size incorrect"); public: ~TranspositionTable() { free(mem); } - void new_search() { ++generation; } - - const TTEntry* probe(const Key key) const; - TTEntry* first_entry(const Key key) const; - void refresh(const TTEntry* tte) const; - void set_size(uint64_t mbSize); + void new_search() { generation8 += 4; } // Lower 2 bits are used by Bound + uint8_t generation() const { return generation8; } + TTEntry* probe(const Key key, bool& found) const; + int hashfull() const; + void resize(size_t mbSize); void clear(); - void store(const Key key, Value v, Bound type, Depth d, Move m, Value statV); + + // The lowest order bits of the key are used to get the index of the cluster + TTEntry* first_entry(const Key key) const { + return &table[(size_t)key & (clusterCount - 1)].entry[0]; + } private: - uint32_t hashMask; - TTEntry* table; + size_t clusterCount; + Cluster* table; void* mem; - uint8_t generation; // Size must be not bigger than TTEntry::generation8 + uint8_t generation8; // Size must be not bigger than TTEntry::genBound8 }; extern TranspositionTable TT; - -/// TranspositionTable::first_entry() returns a pointer to the first entry of -/// a cluster given a position. The lowest order bits of the key are used to -/// get the index of the cluster. - -inline TTEntry* TranspositionTable::first_entry(const Key key) const { - - return table + ((uint32_t)key & hashMask); -} - - -/// TranspositionTable::refresh() updates the 'generation' value of the TTEntry -/// to avoid aging. It is normally called after a TT hit. - -inline void TranspositionTable::refresh(const TTEntry* tte) const { - - const_cast(tte)->set_generation(generation); -} - #endif // #ifndef TT_H_INCLUDED