X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=d7f57cc098d117be657234a516ca8d3494af62ac;hp=4ca344123e5f070ec0a7c687d8cc45fbd05ddd67;hb=d39bc2efa197ba2fd55b68eced1c60bcfe2facc1;hpb=c2c0ba875f429e497c936b61be9f75dcc88385a9 diff --git a/src/tt.h b/src/tt.h index 4ca34412..3a5ba5da 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,13 +1,15 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - Glaurung is distributed in the hope that it will be useful, + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -16,79 +18,86 @@ along with this program. If not, see . */ - -#if !defined(TT_H_INCLUDED) +#ifndef TT_H_INCLUDED #define TT_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" -#include "position.h" -#include "value.h" - - -//// -//// Types -//// - -/// The TTEntry class is the class of transposition table entries. - -class TTEntry { - -public: - TTEntry(); - TTEntry(Key k, Value v, ValueType t, Depth d, Move m, int generation); - Key key() const; - Depth depth() const; - Move move() const; - Value value() const; - ValueType type() const; - int generation() const; +#include "misc.h" +#include "types.h" + +/// TTEntry struct is the 10 bytes transposition table entry, defined as below: +/// +/// key 16 bit +/// move 16 bit +/// value 16 bit +/// eval value 16 bit +/// generation 5 bit +/// pv node 1 bit +/// bound type 2 bit +/// depth 8 bit + +struct TTEntry { + + Move move() const { return (Move )move16; } + Value value() const { return (Value)value16; } + Value eval() const { return (Value)eval16; } + Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)) + DEPTH_OFFSET; } + bool is_pv() const { return (bool)(genBound8 & 0x4); } + Bound bound() const { return (Bound)(genBound8 & 0x3); } + void save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev); private: - Key key_; - uint32_t data; - int16_t value_; - int16_t depth_; + friend class TranspositionTable; + + uint16_t key16; + uint16_t move16; + int16_t value16; + int16_t eval16; + uint8_t genBound8; + uint8_t depth8; }; -/// The transposition table class. This is basically just a huge array -/// containing TTEntry objects, and a few methods for writing new entries -/// and reading new ones. +/// A TranspositionTable consists of a power of 2 number of clusters and each +/// cluster consists of ClusterSize number of TTEntry. Each non-empty entry +/// contains information of exactly one position. The size of a cluster should +/// divide the size of a cache line size, to ensure that clusters never cross +/// cache lines. This ensures best cache performance, as the cacheline is +/// prefetched, as soon as possible. class TranspositionTable { + static constexpr int CacheLineSize = 64; + static constexpr int ClusterSize = 3; + + struct Cluster { + TTEntry entry[ClusterSize]; + char padding[2]; // Align to a divisor of the cache line size + }; + + static_assert(CacheLineSize % sizeof(Cluster) == 0, "Cluster size incorrect"); + public: - TranspositionTable(unsigned mbSize); - ~TranspositionTable(); - void set_size(unsigned mbSize); + ~TranspositionTable() { free(mem); } + void new_search() { generation8 += 8; } // Lower 3 bits are used by PV flag and Bound + TTEntry* probe(const Key key, bool& found) const; + int hashfull() const; + void resize(size_t mbSize); void clear(); - void store(const Position &pos, Value v, Depth d, Move m, ValueType type); - bool retrieve(const Position &pos, Value *value, Depth *d, Move *move, - ValueType *type) const; - void new_search(); - void insert_pv(const Position &pos, Move pv[]); - int full(); + + // The 32 lowest order bits of the key are used to get the index of the cluster + TTEntry* first_entry(const Key key) const { + return &table[(uint32_t(key) * uint64_t(clusterCount)) >> 32].entry[0]; + } private: - TTEntry* first_entry(const Position &pos) const; + friend struct TTEntry; - unsigned size; - int writes; - TTEntry* entries; - uint8_t generation; + size_t clusterCount; + Cluster* table; + void* mem; + uint8_t generation8; // Size must be not bigger than TTEntry::genBound8 }; +extern TranspositionTable TT; -//// -//// Constants and variables -//// - -// Default transposition table size, in megabytes: -const int TTDefaultSize = 32; - - -#endif // !defined(TT_H_INCLUDED) +#endif // #ifndef TT_H_INCLUDED