X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.h;h=ff3605daa306b121c56f9aa3cf7c38b400ebcf97;hp=719f178d59e8956dbe3467eb44a397de15bd61be;hb=9e72e35942d8a33e4711343b7b0e140de95f8808;hpb=a2f46446cf1c91bc293a6acea9ce268e81534042 diff --git a/src/tt.h b/src/tt.h index 719f178d..ff3605da 100644 --- a/src/tt.h +++ b/src/tt.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,95 +17,77 @@ along with this program. If not, see . */ -#if !defined(TT_H_INCLUDED) +#ifndef TT_H_INCLUDED #define TT_H_INCLUDED #include "misc.h" #include "types.h" -/// The TTEntry is the class of transposition table entries +/// The TTEntry is the 128 bit transposition table entry, defined as below: /// -/// A TTEntry needs 128 bits to be stored -/// -/// bit 0-31: key -/// bit 32-63: data -/// bit 64-79: value -/// bit 80-95: depth -/// bit 96-111: static value -/// bit 112-127: margin of static value -/// -/// the 32 bits of the data field are so defined -/// -/// bit 0-15: move -/// bit 16-20: not used -/// bit 21-22: value type -/// bit 23-31: generation - -class TTEntry { - -public: - void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g) { - - key32 = (uint32_t)k; - move16 = (uint16_t)m; - bound = (uint8_t)b; - generation8 = (uint8_t)g; - value16 = (int16_t)v; - depth16 = (int16_t)d; +/// key: 32 bit +/// move: 16 bit +/// bound type: 8 bit +/// generation: 8 bit +/// value: 16 bit +/// depth: 16 bit +/// static value: 16 bit + +struct TTEntry { + + void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev) { + + key32 = (uint32_t)k; + move16 = (uint16_t)m; + bound8 = (uint8_t)b; + generation8 = (uint8_t)g; + value16 = (int16_t)v; + depth16 = (int16_t)d; + evalValue = (int16_t)ev; } - void set_generation(int g) { generation8 = (uint8_t)g; } - uint32_t key() const { return key32; } - Depth depth() const { return (Depth)depth16; } - Move move() const { return (Move)move16; } - Value value() const { return (Value)value16; } - Bound type() const { return (Bound)bound; } - int generation() const { return (int)generation8; } + uint32_t key() const { return key32; } + Move move() const { return (Move)move16; } + Bound bound() const { return (Bound)bound8; } + Value value() const { return (Value)value16; } + Depth depth() const { return (Depth)depth16; } + Value eval_value() const { return (Value)evalValue; } private: + friend class TranspositionTable; + uint32_t key32; uint16_t move16; - uint8_t bound, generation8; - int16_t value16, depth16; + uint8_t bound8, generation8; + int16_t value16, depth16, evalValue; }; -/// This is the number of TTEntry slots for each cluster -const int ClusterSize = 4; - - -/// TTCluster consists of ClusterSize number of TTEntries. Size of TTCluster -/// must not be bigger than a cache line size. In case it is less, it should -/// be padded to guarantee always aligned accesses. - -struct TTCluster { - TTEntry data[ClusterSize]; -}; - - -/// The transposition table class. This is basically just a huge array containing -/// TTCluster objects, and a few methods for writing and reading entries. +/// A TranspositionTable consists of a power of 2 number of clusters and each +/// cluster consists of ClusterSize number of TTEntry. Each non-empty entry +/// contains information of exactly one position. The size of a cluster should +/// not be bigger than a cache line size. In case it is less, it should be padded +/// to guarantee always aligned accesses. class TranspositionTable { - TranspositionTable(const TranspositionTable&); - TranspositionTable& operator=(const TranspositionTable&); + static const unsigned ClusterSize = 4; // A cluster is 64 Bytes public: - TranspositionTable(); - ~TranspositionTable(); - void set_size(size_t mbSize); + ~TranspositionTable() { free(mem); } + void new_search() { ++generation; } + + const TTEntry* probe(const Key key) const; + TTEntry* first_entry(const Key key) const; + void resize(uint64_t mbSize); void clear(); - void store(const Key posKey, Value v, Bound type, Depth d, Move m); - TTEntry* probe(const Key posKey) const; - void new_search(); - TTEntry* first_entry(const Key posKey) const; - void refresh(const TTEntry* tte) const; + void store(const Key key, Value v, Bound type, Depth d, Move m, Value statV); private: - size_t size; - TTCluster* entries; - uint8_t generation; // Size must be not bigger then TTEntry::generation8 + uint32_t hashMask; + TTEntry* table; + void* mem; + uint8_t generation; // Size must be not bigger than TTEntry::generation8 }; extern TranspositionTable TT; @@ -115,18 +97,9 @@ extern TranspositionTable TT; /// a cluster given a position. The lowest order bits of the key are used to /// get the index of the cluster. -inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { - - return entries[((uint32_t)posKey) & (size - 1)].data; -} - - -/// TranspositionTable::refresh() updates the 'generation' value of the TTEntry -/// to avoid aging. Normally called after a TT hit. - -inline void TranspositionTable::refresh(const TTEntry* tte) const { +inline TTEntry* TranspositionTable::first_entry(const Key key) const { - const_cast(tte)->set_generation(generation); + return table + ((uint32_t)key & hashMask); } -#endif // !defined(TT_H_INCLUDED) +#endif // #ifndef TT_H_INCLUDED