X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=0e4fdc4f6059477ba9cb0a0dc2f2d20cc5b71cf5;hp=7040b5ad8fd8d333835143ea5cb96566eb4dd1fd;hb=8307da0de77c9c7bbf7c56a7d9c8a688ff4dfb4e;hpb=a44c5cf4f77b05a0385c127b7c26cf086a73120e diff --git a/src/types.h b/src/types.h index 7040b5ad..0e4fdc4f 100644 --- a/src/types.h +++ b/src/types.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -124,30 +124,22 @@ inline void __cpuid(int CPUInfo[4], int) #define FORCE_INLINE inline #endif -/// cpu_has_popcnt() detects support for popcnt instruction at runtime -inline bool cpu_has_popcnt() { - int CPUInfo[4] = {-1}; - __cpuid(CPUInfo, 0x00000001); - return (CPUInfo[2] >> 23) & 1; -} - -/// CpuHasPOPCNT is a global constant initialized at startup that -/// is set to true if CPU on which application runs supports popcnt -/// hardware instruction. Unless USE_POPCNT is not defined. +/// HasPopCnt is a global constant initialized at compile time that is set to +/// true if CPU on which application runs supports popcnt hardware instruction. #if defined(USE_POPCNT) -const bool CpuHasPOPCNT = cpu_has_popcnt(); +const bool HasPopCnt = true; #else -const bool CpuHasPOPCNT = false; +const bool HasPopCnt = false; #endif -/// CpuIs64Bit is a global constant initialized at compile time that -/// is set to true if CPU on which application runs is a 64 bits. +/// Is64Bit is a global constant initialized at compile time that is set to +/// true if CPU on which application runs is a 64 bits. #if defined(IS_64BIT) -const bool CpuIs64Bit = true; +const bool Is64Bit = true; #else -const bool CpuIs64Bit = false; +const bool Is64Bit = false; #endif #include @@ -155,6 +147,7 @@ const bool CpuIs64Bit = false; typedef uint64_t Key; typedef uint64_t Bitboard; +const int MAX_MOVES = 256; const int PLY_MAX = 100; const int PLY_MAX_PLUS_2 = PLY_MAX + 2; @@ -176,6 +169,31 @@ const Bitboard Rank6BB = Rank1BB << (8 * 5); const Bitboard Rank7BB = Rank1BB << (8 * 6); const Bitboard Rank8BB = Rank1BB << (8 * 7); +/// A move needs 16 bits to be stored +/// +/// bit 0- 5: destination square (from 0 to 63) +/// bit 6-11: origin square (from 0 to 63) +/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2) +/// bit 14-15: special move flag: promotion (1), en passant (2), castle (3) +/// +/// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in because in +/// any normal move destination square is always different from origin square +/// while MOVE_NONE and MOVE_NULL have the same origin and destination square. + +enum Move { + MOVE_NONE = 0, + MOVE_NULL = 65 +}; + +struct MoveStack { + Move move; + int score; +}; + +inline bool operator<(const MoveStack& f, const MoveStack& s) { + return f.score < s.score; +} + enum ValueType { VALUE_TYPE_NONE = 0, VALUE_TYPE_UPPER = 1, @@ -199,17 +217,18 @@ enum Value { }; enum PieceType { - PIECE_TYPE_NONE = 0, + NO_PIECE_TYPE = 0, PAWN = 1, KNIGHT = 2, BISHOP = 3, ROOK = 4, QUEEN = 5, KING = 6 }; enum Piece { - PIECE_NONE_DARK_SQ = 0, WP = 1, WN = 2, WB = 3, WR = 4, WQ = 5, WK = 6, - BP = 9, BN = 10, BB = 11, BR = 12, BQ = 13, BK = 14, PIECE_NONE = 16 + NO_PIECE = 16, // color_of(NO_PIECE) == NO_COLOR + W_PAWN = 1, W_KNIGHT = 2, W_BISHOP = 3, W_ROOK = 4, W_QUEEN = 5, W_KING = 6, + B_PAWN = 9, B_KNIGHT = 10, B_BISHOP = 11, B_ROOK = 12, B_QUEEN = 13, B_KING = 14 }; enum Color { - WHITE, BLACK, COLOR_NONE + WHITE, BLACK, NO_COLOR }; enum Depth { @@ -256,12 +275,8 @@ enum Rank { RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8 }; -enum SquareColor { - DARK, LIGHT -}; - enum ScaleFactor { - SCALE_FACTOR_ZERO = 0, + SCALE_FACTOR_DRAW = 0, SCALE_FACTOR_NORMAL = 64, SCALE_FACTOR_MAX = 128, SCALE_FACTOR_NONE = 255 @@ -297,10 +312,10 @@ inline T operator/ (const T d, int i) { return T(int(d) / i); } \ inline T operator- (const T d) { return T(-int(d)); } \ inline T operator++ (T& d, int) {d = T(int(d) + 1); return d; } \ inline T operator-- (T& d, int) { d = T(int(d) - 1); return d; } \ -inline void operator+= (T& d1, const T d2) { d1 = d1 + d2; } \ -inline void operator-= (T& d1, const T d2) { d1 = d1 - d2; } \ -inline void operator*= (T& d, int i) { d = T(int(d) * i); } \ -inline void operator/= (T& d, int i) { d = T(int(d) / i); } +inline T& operator+= (T& d1, const T d2) { d1 = d1 + d2; return d1; } \ +inline T& operator-= (T& d1, const T d2) { d1 = d1 - d2; return d1; } \ +inline T& operator*= (T& d, int i) { d = T(int(d) * i); return d; } \ +inline T& operator/= (T& d, int i) { d = T(int(d) / i); return d; } ENABLE_OPERATORS_ON(Value) ENABLE_OPERATORS_ON(PieceType) @@ -365,11 +380,11 @@ extern const Value PieceValueMidgame[17]; extern const Value PieceValueEndgame[17]; extern int SquareDistance[64][64]; -inline Value value_mate_in(int ply) { +inline Value mate_in(int ply) { return VALUE_MATE - ply; } -inline Value value_mated_in(int ply) { +inline Value mated_in(int ply) { return -VALUE_MATE + ply; } @@ -425,10 +440,6 @@ inline Rank relative_rank(Color c, Square s) { return relative_rank(c, rank_of(s)); } -inline SquareColor color_of(Square s) { - return SquareColor(int(rank_of(s) + s) & 1); -} - inline bool opposite_colors(Square s1, Square s2) { int s = s1 ^ s2; return ((s >> 3) ^ s) & 1; @@ -467,4 +478,73 @@ inline Square pawn_push(Color c) { return c == WHITE ? DELTA_N : DELTA_S; } +// An helper insertion sort implementation, works with pointers and iterators +template +inline void sort(K firstMove, K lastMove) +{ + T value; + K cur, p, d; + + if (firstMove != lastMove) + for (cur = firstMove + 1; cur != lastMove; cur++) + { + p = d = cur; + value = *p--; + if (*p < value) + { + do *d = *p; + while (--d != firstMove && *--p < value); + *d = value; + } + } +} + +inline Square move_from(Move m) { + return Square((m >> 6) & 0x3F); +} + +inline Square move_to(Move m) { + return Square(m & 0x3F); +} + +inline bool is_special(Move m) { + return m & (3 << 14); +} + +inline bool is_promotion(Move m) { + return (m & (3 << 14)) == (1 << 14); +} + +inline int is_enpassant(Move m) { + return (m & (3 << 14)) == (2 << 14); +} + +inline int is_castle(Move m) { + return (m & (3 << 14)) == (3 << 14); +} + +inline PieceType promotion_piece_type(Move m) { + return PieceType(((m >> 12) & 3) + 2); +} + +inline Move make_move(Square from, Square to) { + return Move(to | (from << 6)); +} + +inline Move make_promotion_move(Square from, Square to, PieceType promotion) { + return Move(to | (from << 6) | (1 << 14) | ((promotion - 2) << 12)) ; +} + +inline Move make_enpassant_move(Square from, Square to) { + return Move(to | (from << 6) | (2 << 14)); +} + +inline Move make_castle_move(Square from, Square to) { + return Move(to | (from << 6) | (3 << 14)); +} + +inline bool is_ok(Move m) { + return move_from(m) != move_to(m); // Catches also MOVE_NULL and MOVE_NONE +} + #endif // !defined(TYPES_H_INCLUDED)