X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=10642ad39f240e5e04198a61884069c16e7af1a3;hp=5c9fed8877a4f8187e18d4d50738db7ac472dacb;hb=fd35d92c1e639d22ed10fb225272f08bd9afc885;hpb=fb4b4f772e270033560e429a694376caa03a3f52 diff --git a/src/types.h b/src/types.h index 5c9fed88..10642ad3 100644 --- a/src/types.h +++ b/src/types.h @@ -34,11 +34,6 @@ /// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction. Works /// | only in 64-bit mode. For compiling requires hardware with /// | popcnt support. -/// -/// -DOLD_LOCKS | Under Windows are used the fast Slim Reader/Writer (SRW) -/// | Locks and Condition Variables: these are not supported by -/// | Windows XP and older, to compile for those platforms you -/// | should enable OLD_LOCKS. #include #include @@ -104,7 +99,7 @@ typedef uint64_t Key; typedef uint64_t Bitboard; const int MAX_MOVES = 256; -const int MAX_PLY = 100; +const int MAX_PLY = 256; const int MAX_PLY_PLUS_2 = MAX_PLY + 2; const Bitboard FileABB = 0x0101010101010101ULL; @@ -167,11 +162,11 @@ enum ScaleFactor { SCALE_FACTOR_NONE = 255 }; -enum ValueType { - VALUE_TYPE_NONE = 0, - VALUE_TYPE_UPPER = 1, - VALUE_TYPE_LOWER = 2, - VALUE_TYPE_EXACT = VALUE_TYPE_UPPER | VALUE_TYPE_LOWER +enum Bound { + BOUND_NONE = 0, + BOUND_UPPER = 1, + BOUND_LOWER = 2, + BOUND_EXACT = BOUND_UPPER | BOUND_LOWER }; enum Value { @@ -211,7 +206,7 @@ enum Depth { DEPTH_ZERO = 0 * ONE_PLY, DEPTH_QS_CHECKS = -1 * ONE_PLY, DEPTH_QS_NO_CHECKS = -2 * ONE_PLY, - DEPTH_QS_RECAPTURES = -4 * ONE_PLY, + DEPTH_QS_RECAPTURES = -5 * ONE_PLY, DEPTH_NONE = -127 * ONE_PLY }; @@ -335,9 +330,18 @@ const Value RookValueEndgame = Value(0x4FE); const Value QueenValueMidgame = Value(0x9D9); const Value QueenValueEndgame = Value(0x9FE); -extern const Value PieceValueMidgame[17]; +extern const Value PieceValueMidgame[17]; // Indexed by Piece or PieceType extern const Value PieceValueEndgame[17]; extern int SquareDistance[64][64]; +extern uint8_t BitCount8Bit[256]; + +inline Color operator~(Color c) { + return Color(c ^ 1); +} + +inline Square operator~(Square s) { + return Square(s ^ 56); +} inline Value mate_in(int ply) { return VALUE_MATE - ply; @@ -359,10 +363,6 @@ inline Color color_of(Piece p) { return Color(p >> 3); } -inline Color flip(Color c) { - return Color(c ^ 1); -} - inline Square make_square(File f, Rank r) { return Square((r << 3) | f); } @@ -379,10 +379,6 @@ inline Rank rank_of(Square s) { return Rank(s >> 3); } -inline Square flip(Square s) { - return Square(s ^ 56); -} - inline Square mirror(Square s) { return Square(s ^ 7); } @@ -432,11 +428,11 @@ inline Square pawn_push(Color c) { return c == WHITE ? DELTA_N : DELTA_S; } -inline Square move_from(Move m) { +inline Square from_sq(Move m) { return Square((m >> 6) & 0x3F); } -inline Square move_to(Move m) { +inline Square to_sq(Move m) { return Square(m & 0x3F); } @@ -464,20 +460,20 @@ inline Move make_move(Square from, Square to) { return Move(to | (from << 6)); } -inline Move make_promotion_move(Square from, Square to, PieceType promotion) { - return Move(to | (from << 6) | (1 << 14) | ((promotion - 2) << 12)) ; +inline Move make_promotion(Square from, Square to, PieceType pt) { + return Move(to | (from << 6) | (1 << 14) | ((pt - 2) << 12)) ; } -inline Move make_enpassant_move(Square from, Square to) { +inline Move make_enpassant(Square from, Square to) { return Move(to | (from << 6) | (2 << 14)); } -inline Move make_castle_move(Square from, Square to) { +inline Move make_castle(Square from, Square to) { return Move(to | (from << 6) | (3 << 14)); } inline bool is_ok(Move m) { - return move_from(m) != move_to(m); // Catches also MOVE_NULL and MOVE_NONE + return from_sq(m) != to_sq(m); // Catches also MOVE_NULL and MOVE_NONE } #include @@ -490,23 +486,18 @@ inline const std::string square_to_string(Square s) { /// Our insertion sort implementation, works with pointers and iterators and is /// guaranteed to be stable, as is needed. template -void sort(K firstMove, K lastMove) +void sort(K first, K last) { - T value; - K cur, p, d; - - if (firstMove != lastMove) - for (cur = firstMove + 1; cur != lastMove; cur++) - { - p = d = cur; - value = *p--; - if (*p < value) - { - do *d = *p; - while (--d != firstMove && *--p < value); - *d = value; - } - } + T tmp; + K p, q; + + for (p = first + 1; p < last; p++) + { + tmp = *p; + for (q = p; q != first && *(q-1) < tmp; --q) + *q = *(q-1); + *q = tmp; + } } #endif // !defined(TYPES_H_INCLUDED)