X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=1def7d00aeb8f200230c7b50911e71c2acfdeb91;hp=59d051ecfaa03f0aeb3a71c28d256acab257578f;hb=293c44bc09587259818a82e1d2afb511e552badd;hpb=d777c4d78983ee631a90eb5b98a6608f728bc552 diff --git a/src/types.h b/src/types.h index 59d051ec..1def7d00 100644 --- a/src/types.h +++ b/src/types.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -35,6 +35,7 @@ /// | only in 64-bit mode. For compiling requires hardware with /// | popcnt support. +#include #include #include #include @@ -51,6 +52,10 @@ # include // Intel header for _mm_popcnt_u64() intrinsic #endif +# if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER)) +# include // Intel and Microsoft header for _mm_prefetch() +# endif + #if defined(_MSC_VER) || defined(__INTEL_COMPILER) # define CACHE_LINE_ALIGNMENT __declspec(align(64)) #else @@ -132,12 +137,20 @@ enum CastleRight { // Defined as in PolyGlot book hash key WHITE_OOO = 2, BLACK_OO = 4, BLACK_OOO = 8, - ALL_CASTLES = 15 + ALL_CASTLES = 15, + CASTLE_RIGHT_NB = 16 }; enum CastlingSide { KING_SIDE, - QUEEN_SIDE + QUEEN_SIDE, + CASTLING_SIDE_NB = 2 +}; + +enum Phase { + PHASE_ENDGAME = 0, + PHASE_MIDGAME = 128, + MG = 0, EG = 1, PHASE_NB = 2 }; enum ScaleFactor { @@ -168,8 +181,6 @@ enum Value { VALUE_ENSURE_INTEGER_SIZE_P = INT_MAX, VALUE_ENSURE_INTEGER_SIZE_N = INT_MIN, - Mg = 0, Eg = 1, - PawnValueMg = 198, PawnValueEg = 258, KnightValueMg = 817, KnightValueEg = 846, BishopValueMg = 836, BishopValueEg = 857, @@ -179,17 +190,19 @@ enum Value { enum PieceType { NO_PIECE_TYPE = 0, ALL_PIECES = 0, - PAWN = 1, KNIGHT = 2, BISHOP = 3, ROOK = 4, QUEEN = 5, KING = 6 + PAWN = 1, KNIGHT = 2, BISHOP = 3, ROOK = 4, QUEEN = 5, KING = 6, + PIECE_TYPE_NB = 8 }; enum Piece { - NO_PIECE = 16, // color_of(NO_PIECE) == NO_COLOR + NO_PIECE = 0, W_PAWN = 1, W_KNIGHT = 2, W_BISHOP = 3, W_ROOK = 4, W_QUEEN = 5, W_KING = 6, - B_PAWN = 9, B_KNIGHT = 10, B_BISHOP = 11, B_ROOK = 12, B_QUEEN = 13, B_KING = 14 + B_PAWN = 9, B_KNIGHT = 10, B_BISHOP = 11, B_ROOK = 12, B_QUEEN = 13, B_KING = 14, + PIECE_NB = 16 }; enum Color { - WHITE, BLACK, NO_COLOR + WHITE, BLACK, NO_COLOR, COLOR_NB = 2 }; enum Depth { @@ -215,6 +228,8 @@ enum Square { SQ_A8, SQ_B8, SQ_C8, SQ_D8, SQ_E8, SQ_F8, SQ_G8, SQ_H8, SQ_NONE, + SQUARE_NB = 64, + DELTA_N = 8, DELTA_E = 1, DELTA_S = -8, @@ -229,11 +244,11 @@ enum Square { }; enum File { - FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H + FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H, FILE_NB = 8 }; enum Rank { - RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8 + RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB = 8 }; @@ -320,9 +335,9 @@ inline Score apply_weight(Score v, Score w) { namespace Zobrist { - extern Key psq[2][8][64]; // [color][pieceType][square / piece count] - extern Key enpassant[8]; // [file] - extern Key castle[16]; // [castleRight] + extern Key psq[COLOR_NB][PIECE_TYPE_NB][SQUARE_NB]; + extern Key enpassant[FILE_NB]; + extern Key castle[CASTLE_RIGHT_NB]; extern Key side; extern Key exclusion; @@ -331,9 +346,9 @@ namespace Zobrist { CACHE_LINE_ALIGNMENT -extern Score pieceSquareTable[16][64]; // [piece][square] -extern Value PieceValue[2][18]; // [Mg / Eg][piece / pieceType] -extern int SquareDistance[64][64]; // [square][square] +extern Score pieceSquareTable[PIECE_NB][SQUARE_NB]; +extern Value PieceValue[PHASE_NB][PIECE_NB]; +extern int SquareDistance[SQUARE_NB][SQUARE_NB]; struct MoveStack { Move move; @@ -377,6 +392,7 @@ inline PieceType type_of(Piece p) { } inline Color color_of(Piece p) { + assert(p != NO_PIECE); return Color(p >> 3); } @@ -425,12 +441,12 @@ inline int square_distance(Square s1, Square s2) { return SquareDistance[s1][s2]; } -inline char file_to_char(File f) { - return char(f - FILE_A + int('a')); +inline char file_to_char(File f, bool tolower = true) { + return char(f - FILE_A + (tolower ? 'a' : 'A')); } inline char rank_to_char(Rank r) { - return char(r - RANK_1 + int('1')); + return char(r - RANK_1 + '1'); } inline Square pawn_push(Color c) { @@ -459,7 +475,7 @@ inline Move make_move(Square from, Square to) { template inline Move make(Square from, Square to, PieceType pt = KNIGHT) { - return Move(to | (from << 6) | T | ((pt - KNIGHT) << 12)) ; + return Move(to | (from << 6) | T | ((pt - KNIGHT) << 12)); } inline bool is_ok(Move m) { @@ -473,21 +489,4 @@ inline const std::string square_to_string(Square s) { return ch; } -/// Our insertion sort implementation, works with pointers and iterators and is -/// guaranteed to be stable, as is needed. -template -void sort(K first, K last) -{ - T tmp; - K p, q; - - for (p = first + 1; p < last; p++) - { - tmp = *p; - for (q = p; q != first && *(q-1) < tmp; --q) - *q = *(q-1); - *q = tmp; - } -} - #endif // !defined(TYPES_H_INCLUDED)