X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=226d76e44d63a3607a8c2e45452871522c2e0460;hp=45afb3a76ef1fd9148e2e976da26c2c1ff032c57;hb=94b9c65e09b5d396bebb29b62d9979139b5fbdfa;hpb=187451294f02c2b6424c9679a12c901e336a4180 diff --git a/src/types.h b/src/types.h index 45afb3a7..226d76e4 100644 --- a/src/types.h +++ b/src/types.h @@ -52,26 +52,31 @@ typedef uint64_t Bitboard; //// Configuration //// -//// For Linux configuration is done using Makefile. To get started type "make help". +//// For Linux and OSX configuration is done automatically using Makefile. +//// To get started type "make help". //// -//// For windows you need to set the right compiler switches manually: +//// For windows part of the configuration is detected automatically, but +//// some switches need to be set manually: //// //// -DNDEBUG | Disable debugging mode. Use always. //// -//// -DIS_64BIT | Compile in 64-bit mode. Use on 64-bit systems. -//// -//// -DBIGENDIAN | Should not be used on Windows -//// //// -DNO_PREFETCH | Disable use of prefetch asm-instruction. A must if you want the //// | executable to run on some very old machines. //// -//// -DUSE_BSFQ | Use bsfq asm-instruction. Works only in 64-bit mode. -//// | Works with ICC and GCC, not with MSVC. Gives a small speed up. -//// //// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction. //// | Works only in 64-bit mode. For compiling requires hardware //// | with popcnt support. Around 4% speed-up. +// Automatic detection for 64-bit under Windows +#if defined(_WIN64) +#define IS_64BIT +#endif + +// Automatic detection for use of bsfq asm-instruction under Windows. +// Works only in 64-bit mode. Does not work with MSVC. +#if defined(_WIN64) && defined(__INTEL_COMPILER) +#define USE_BSFQ +#endif // Cache line alignment specification #if defined(_MSC_VER) || defined(__INTEL_COMPILER) @@ -104,4 +109,46 @@ inline void __cpuid(int CPUInfo[4], int) } #endif + +// Templetized operators used by enum types like Depth, Piece, Square and so on. +// We don't want to write the same inline for each different enum. Note that we +// pass by value (to silence scaring warnings on volatiles), so you really should +// use only enum types with these functions to avoid hidden copies. + +template +inline T operator+ (const T d1, const T d2) { return T(int(d1) + int(d2)); } + +template +inline T operator- (const T d1, const T d2) { return T(int(d1) - int(d2)); } + +template +inline T operator* (int i, const T d) { return T(i * int(d)); } + +template +inline T operator* (const T d, int i) { return T(int(d) * i); } + +template +inline T operator/ (const T d, int i) { return T(int(d) / i); } + +template +inline T operator- (const T d) { return T(-int(d)); } + +template +inline void operator++ (T& d, int) { d = T(int(d) + 1); } + +template +inline void operator-- (T& d, int) { d = T(int(d) - 1); } + +template +inline void operator+= (T& d1, const T d2) { d1 = d1 + d2; } + +template +inline void operator-= (T& d1, const T d2) { d1 = d1 - d2; } + +template +inline void operator*= (T& d, int i) { d = T(int(d) * i); } + +template +inline void operator/= (T& d, int i) { d = T(int(d) / i); } + #endif // !defined(TYPES_H_INCLUDED)