X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=23e69d2ef03a8cec91e05c3ff64650d5d99b3bcf;hp=2d7696307060002af557620d27c18b8087181cbd;hb=519b2fe849760d3cab5cce9ef9dc3cd076bd300d;hpb=58fdb84b0df76a951da40dc10a6db018ed0927fb diff --git a/src/types.h b/src/types.h index 2d769630..23e69d2e 100644 --- a/src/types.h +++ b/src/types.h @@ -33,13 +33,22 @@ /// /// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction. Works /// | only in 64-bit mode and requires hardware with popcnt support. +/// +/// -DUSE_PEXT | Add runtime support for use of pext asm-instruction. Works +/// | only in 64-bit mode and requires hardware with pext support. #include #include #include +#include #include -#include "platform.h" +#if defined(_MSC_VER) +// Disable some silly and noisy warning from MSVC compiler +#pragma warning(disable: 4127) // Conditional expression is constant +#pragma warning(disable: 4146) // Unary minus operator applied to unsigned type +#pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false' +#endif /// Predefined macros hell: /// @@ -65,8 +74,9 @@ #if defined(USE_PEXT) # include // Header for _pext_u64() intrinsic +# define pext(b, m) _pext_u64(b, m) #else -# define _pext_u64(b, m) (0) +# define pext(b, m) (0) #endif #ifdef _MSC_VER @@ -170,7 +180,7 @@ enum Bound { BOUND_EXACT = BOUND_UPPER | BOUND_LOWER }; -enum Value { +enum Value : int { VALUE_ZERO = 0, VALUE_DRAW = 0, VALUE_KNOWN_WIN = 10000, @@ -181,9 +191,6 @@ enum Value { VALUE_MATE_IN_MAX_PLY = VALUE_MATE - 2 * MAX_PLY, VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + 2 * MAX_PLY, - VALUE_ENSURE_INTEGER_SIZE_P = INT_MAX, - VALUE_ENSURE_INTEGER_SIZE_N = INT_MIN, - PawnValueMg = 198, PawnValueEg = 258, KnightValueMg = 817, KnightValueEg = 846, BishopValueMg = 836, BishopValueEg = 857, @@ -254,16 +261,10 @@ enum Rank { }; -/// Score enum stores a middlegame and an endgame value in a single integer. -/// The least significant 16 bits are used to store the endgame value and -/// the upper 16 bits are used to store the middlegame value. The compiler -/// is free to choose the enum type as long as it can store the data, so we -/// ensure that Score is an integer type by assigning some big int values. -enum Score { - SCORE_ZERO, - SCORE_ENSURE_INTEGER_SIZE_P = INT_MAX, - SCORE_ENSURE_INTEGER_SIZE_N = INT_MIN -}; +/// Score enum stores a middlegame and an endgame value in a single integer +/// (enum). The least significant 16 bits are used to store the endgame value +/// and the upper 16 bits are used to store the middlegame value. +enum Score : int { SCORE_ZERO }; inline Score make_score(int mg, int eg) { return Score((mg << 16) + eg);