X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=379859f731ecdd90e1e0d402f0a7c1994defbcc4;hp=c1598561812d949d775bd801d26cc803b61538c8;hb=84f3e867903f62480c33243dd0ecbffd342796fc;hpb=9587eeeb5ed29f834d4f956b92e0e732877c47a7 diff --git a/src/types.h b/src/types.h index c1598561..379859f7 100644 --- a/src/types.h +++ b/src/types.h @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -203,6 +201,22 @@ enum Piece { PIECE_NB = 16 }; +// An ID used to track the pieces. Max. 32 pieces on board. +enum PieceId { + PIECE_ID_ZERO = 0, + PIECE_ID_KING = 30, + PIECE_ID_WKING = 30, + PIECE_ID_BKING = 31, + PIECE_ID_NONE = 32 +}; + +inline PieceId operator++(PieceId& d, int) { + + PieceId x = d; + d = PieceId(int(d) + 1); + return x; +} + constexpr Value PieceValue[PHASE_NB][PIECE_NB] = { { VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg, VALUE_ZERO, VALUE_ZERO, VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg, VALUE_ZERO, VALUE_ZERO }, @@ -232,7 +246,8 @@ enum Square : int { SQ_A8, SQ_B8, SQ_C8, SQ_D8, SQ_E8, SQ_F8, SQ_G8, SQ_H8, SQ_NONE, - SQUARE_NB = 64 + SQUARE_ZERO = 0, + SQUARE_NB = 64 }; enum Direction : int { @@ -255,6 +270,94 @@ enum Rank : int { RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB }; +// unique number for each piece type on each square +enum PieceSquare : uint32_t { + PS_NONE = 0, + PS_W_PAWN = 1, + PS_B_PAWN = 1 * SQUARE_NB + 1, + PS_W_KNIGHT = 2 * SQUARE_NB + 1, + PS_B_KNIGHT = 3 * SQUARE_NB + 1, + PS_W_BISHOP = 4 * SQUARE_NB + 1, + PS_B_BISHOP = 5 * SQUARE_NB + 1, + PS_W_ROOK = 6 * SQUARE_NB + 1, + PS_B_ROOK = 7 * SQUARE_NB + 1, + PS_W_QUEEN = 8 * SQUARE_NB + 1, + PS_B_QUEEN = 9 * SQUARE_NB + 1, + PS_W_KING = 10 * SQUARE_NB + 1, + PS_END = PS_W_KING, // pieces without kings (pawns included) + PS_B_KING = 11 * SQUARE_NB + 1, + PS_END2 = 12 * SQUARE_NB + 1 +}; + +struct ExtPieceSquare { + PieceSquare from[COLOR_NB]; +}; + +// Array for finding the PieceSquare corresponding to the piece on the board +extern ExtPieceSquare kpp_board_index[PIECE_NB]; + +constexpr bool is_ok(PieceId pid); +constexpr Square rotate180(Square sq); + +// Structure holding which tracked piece (PieceId) is where (PieceSquare) +class EvalList { + +public: + // Max. number of pieces without kings is 30 but must be a multiple of 4 in AVX2 + static const int MAX_LENGTH = 32; + + // Array that holds the piece id for the pieces on the board + PieceId piece_id_list[SQUARE_NB]; + + // List of pieces, separate from White and Black POV + PieceSquare* piece_list_fw() const { return const_cast(pieceListFw); } + PieceSquare* piece_list_fb() const { return const_cast(pieceListFb); } + + // Place the piece pc with piece_id on the square sq on the board + void put_piece(PieceId piece_id, Square sq, Piece pc) + { + assert(is_ok(piece_id)); + if (pc != NO_PIECE) + { + pieceListFw[piece_id] = PieceSquare(kpp_board_index[pc].from[WHITE] + sq); + pieceListFb[piece_id] = PieceSquare(kpp_board_index[pc].from[BLACK] + rotate180(sq)); + piece_id_list[sq] = piece_id; + } + else + { + pieceListFw[piece_id] = PS_NONE; + pieceListFb[piece_id] = PS_NONE; + piece_id_list[sq] = piece_id; + } + } + + // Convert the specified piece_id piece to ExtPieceSquare type and return it + ExtPieceSquare piece_with_id(PieceId piece_id) const + { + ExtPieceSquare eps; + eps.from[WHITE] = pieceListFw[piece_id]; + eps.from[BLACK] = pieceListFb[piece_id]; + return eps; + } + +private: + PieceSquare pieceListFw[MAX_LENGTH]; + PieceSquare pieceListFb[MAX_LENGTH]; +}; + +// For differential evaluation of pieces that changed since last turn +struct DirtyPiece { + + // Number of changed pieces + int dirty_num; + + // The ids of changed pieces, max. 2 pieces can change in one move + PieceId pieceId[2]; + + // What changed from the piece with that piece number + ExtPieceSquare old_piece[2]; + ExtPieceSquare new_piece[2]; +}; /// Score enum stores a middlegame and an endgame value in a single integer (enum). /// The least significant 16 bits are used to store the middlegame value and the @@ -280,10 +383,10 @@ inline Value mg_value(Score s) { } #define ENABLE_BASE_OPERATORS_ON(T) \ -constexpr T operator+(T d1, int d2) { return T(int(d1) + d2); } \ -constexpr T operator-(T d1, int d2) { return T(int(d1) - d2); } \ +constexpr T operator+(T d1, int d2) { return T(int(d1) + d2); } \ +constexpr T operator-(T d1, int d2) { return T(int(d1) - d2); } \ constexpr T operator-(T d) { return T(-int(d)); } \ -inline T& operator+=(T& d1, int d2) { return d1 = d1 + d2; } \ +inline T& operator+=(T& d1, int d2) { return d1 = d1 + d2; } \ inline T& operator-=(T& d1, int d2) { return d1 = d1 - d2; } #define ENABLE_INCR_OPERATORS_ON(T) \ @@ -302,6 +405,9 @@ inline T& operator/=(T& d, int i) { return d = T(int(d) / i); } ENABLE_FULL_OPERATORS_ON(Value) ENABLE_FULL_OPERATORS_ON(Direction) +ENABLE_INCR_OPERATORS_ON(Piece) +ENABLE_INCR_OPERATORS_ON(PieceSquare) +ENABLE_INCR_OPERATORS_ON(PieceId) ENABLE_INCR_OPERATORS_ON(PieceType) ENABLE_INCR_OPERATORS_ON(Square) ENABLE_INCR_OPERATORS_ON(File) @@ -390,6 +496,10 @@ inline Color color_of(Piece pc) { return Color(pc >> 3); } +constexpr bool is_ok(PieceId pid) { + return pid < PIECE_ID_NONE; +} + constexpr bool is_ok(Square s) { return s >= SQ_A1 && s <= SQ_H8; } @@ -426,6 +536,11 @@ constexpr Square to_sq(Move m) { return Square(m & 0x3F); } +// Return relative square when turning the board 180 degrees +constexpr Square rotate180(Square sq) { + return (Square)(sq ^ 0x3F); +} + constexpr int from_to(Move m) { return m & 0xFFF; }