X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=4b7c7cec6f8fee84720eb931bbd503178ec1c420;hp=f74ba8d52fedd04b798c9528141e5420456e61cb;hb=6fb0a1bc4050dd9b15e9c163c46c60f25c48137d;hpb=c9e396b5424802b80e80394979ca84688b523244 diff --git a/src/types.h b/src/types.h index f74ba8d5..4b7c7cec 100644 --- a/src/types.h +++ b/src/types.h @@ -65,11 +65,6 @@ # endif #define CACHE_LINE_SIZE 64 -#if defined(_MSC_VER) || defined(__INTEL_COMPILER) -# define CACHE_LINE_ALIGNMENT __declspec(align(CACHE_LINE_SIZE)) -#else -# define CACHE_LINE_ALIGNMENT __attribute__ ((aligned(CACHE_LINE_SIZE))) -#endif #ifdef _MSC_VER # define FORCE_INLINE __forceinline @@ -100,9 +95,8 @@ const bool Is64Bit = false; typedef uint64_t Key; typedef uint64_t Bitboard; -const int MAX_MOVES = 256; -const int MAX_PLY = 120; -const int MAX_PLY_PLUS_6 = MAX_PLY + 6; +const int MAX_MOVES = 256; +const int MAX_PLY = 128; /// A move needs 16 bits to be stored /// @@ -136,7 +130,7 @@ enum CastlingSide { KING_SIDE, QUEEN_SIDE, CASTLING_SIDE_NB = 2 }; -enum CastlingRight { // Defined as in PolyGlot book hash key +enum CastlingRight { NO_CASTLING, WHITE_OO, WHITE_OOO = WHITE_OO << 1, @@ -211,14 +205,14 @@ enum Piece { enum Depth { - ONE_PLY = 2, + ONE_PLY = 1, - DEPTH_ZERO = 0 * ONE_PLY, - DEPTH_QS_CHECKS = 0 * ONE_PLY, - DEPTH_QS_NO_CHECKS = -1 * ONE_PLY, - DEPTH_QS_RECAPTURES = -5 * ONE_PLY, + DEPTH_ZERO = 0, + DEPTH_QS_CHECKS = 0, + DEPTH_QS_NO_CHECKS = -1, + DEPTH_QS_RECAPTURES = -5, - DEPTH_NONE = -127 * ONE_PLY + DEPTH_NONE = -6 }; enum Square { @@ -272,23 +266,14 @@ inline Score make_score(int mg, int eg) { return Score((mg << 16) + eg); } /// Extracting the signed lower and upper 16 bits is not so trivial because /// according to the standard a simple cast to short is implementation defined /// and so is a right shift of a signed integer. -inline Value mg_value(Score s) { return Value(((s + 0x8000) & ~0xffff) / 0x10000); } - -/// On Intel 64 bit we have a small speed regression with the standard conforming -/// version. Therefore, in this case we use faster code that, although not 100% -/// standard compliant, seems to work for Intel and MSVC. -#if defined(IS_64BIT) && (!defined(__GNUC__) || defined(__INTEL_COMPILER)) - -inline Value eg_value(Score s) { return Value(int16_t(s & 0xFFFF)); } - -#else +inline Value mg_value(Score s) { + return Value(((s + 0x8000) & ~0xffff) / 0x10000); +} inline Value eg_value(Score s) { return Value((int)(unsigned(s) & 0x7FFFU) - (int)(unsigned(s) & 0x8000U)); } -#endif - #define ENABLE_BASE_OPERATORS_ON(T) \ inline T operator+(const T d1, const T d2) { return T(int(d1) + int(d2)); } \ inline T operator-(const T d1, const T d2) { return T(int(d1) - int(d2)); } \ @@ -412,14 +397,6 @@ inline bool opposite_colors(Square s1, Square s2) { return ((s >> 3) ^ s) & 1; } -inline char to_char(File f, bool tolower = true) { - return char(f - FILE_A + (tolower ? 'a' : 'A')); -} - -inline char to_char(Rank r) { - return char(r - RANK_1 + '1'); -} - inline Square pawn_push(Color c) { return c == WHITE ? DELTA_N : DELTA_S; } @@ -453,11 +430,4 @@ inline bool is_ok(Move m) { return from_sq(m) != to_sq(m); // Catches also MOVE_NULL and MOVE_NONE } -#include - -inline const std::string to_string(Square s) { - char ch[] = { to_char(file_of(s)), to_char(rank_of(s)), 0 }; - return ch; -} - #endif // #ifndef TYPES_H_INCLUDED