X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=5873c698f738d6bd5bc511fbc4ef5fb1af4f58ad;hp=1cd711b6f8566e8970e2fbbd34bbde310542ace9;hb=9b4967071e2fb116673820127522bc43d01d2257;hpb=b0b4ca17db49ed03057b5fa4ee4a12dab0e9c9e6 diff --git a/src/types.h b/src/types.h index 1cd711b6..5873c698 100644 --- a/src/types.h +++ b/src/types.h @@ -201,22 +201,6 @@ enum Piece { PIECE_NB = 16 }; -// An ID used to track the pieces. Max. 32 pieces on board. -enum PieceId { - PIECE_ID_ZERO = 0, - PIECE_ID_KING = 30, - PIECE_ID_WKING = 30, - PIECE_ID_BKING = 31, - PIECE_ID_NONE = 32 -}; - -inline PieceId operator++(PieceId& d, int) { - - PieceId x = d; - d = PieceId(int(d) + 1); - return x; -} - constexpr Value PieceValue[PHASE_NB][PIECE_NB] = { { VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg, VALUE_ZERO, VALUE_ZERO, VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg, VALUE_ZERO, VALUE_ZERO }, @@ -271,93 +255,20 @@ enum Rank : int { RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB }; -// unique number for each piece type on each square -enum PieceSquare : uint32_t { - PS_NONE = 0, - PS_W_PAWN = 1, - PS_B_PAWN = 1 * SQUARE_NB + 1, - PS_W_KNIGHT = 2 * SQUARE_NB + 1, - PS_B_KNIGHT = 3 * SQUARE_NB + 1, - PS_W_BISHOP = 4 * SQUARE_NB + 1, - PS_B_BISHOP = 5 * SQUARE_NB + 1, - PS_W_ROOK = 6 * SQUARE_NB + 1, - PS_B_ROOK = 7 * SQUARE_NB + 1, - PS_W_QUEEN = 8 * SQUARE_NB + 1, - PS_B_QUEEN = 9 * SQUARE_NB + 1, - PS_W_KING = 10 * SQUARE_NB + 1, - PS_END = PS_W_KING, // pieces without kings (pawns included) - PS_B_KING = 11 * SQUARE_NB + 1, - PS_END2 = 12 * SQUARE_NB + 1 -}; - -struct ExtPieceSquare { - PieceSquare from[COLOR_NB]; -}; - -// Array for finding the PieceSquare corresponding to the piece on the board -extern ExtPieceSquare kpp_board_index[PIECE_NB]; - -constexpr bool is_ok(PieceId pid); -constexpr Square rotate180(Square sq); - -// Structure holding which tracked piece (PieceId) is where (PieceSquare) -class EvalList { - -public: - // Max. number of pieces without kings is 30 but must be a multiple of 4 in AVX2 - static const int MAX_LENGTH = 32; - - // Array that holds the piece id for the pieces on the board - PieceId piece_id_list[SQUARE_NB]; - - // List of pieces, separate from White and Black POV - PieceSquare* piece_list_fw() const { return const_cast(pieceListFw); } - PieceSquare* piece_list_fb() const { return const_cast(pieceListFb); } - - // Place the piece pc with piece_id on the square sq on the board - void put_piece(PieceId piece_id, Square sq, Piece pc) - { - assert(is_ok(piece_id)); - if (pc != NO_PIECE) - { - pieceListFw[piece_id] = PieceSquare(kpp_board_index[pc].from[WHITE] + sq); - pieceListFb[piece_id] = PieceSquare(kpp_board_index[pc].from[BLACK] + rotate180(sq)); - piece_id_list[sq] = piece_id; - } - else - { - pieceListFw[piece_id] = PS_NONE; - pieceListFb[piece_id] = PS_NONE; - piece_id_list[sq] = piece_id; - } - } - - // Convert the specified piece_id piece to ExtPieceSquare type and return it - ExtPieceSquare piece_with_id(PieceId piece_id) const - { - ExtPieceSquare eps; - eps.from[WHITE] = pieceListFw[piece_id]; - eps.from[BLACK] = pieceListFb[piece_id]; - return eps; - } - -private: - PieceSquare pieceListFw[MAX_LENGTH]; - PieceSquare pieceListFb[MAX_LENGTH]; -}; - -// For differential evaluation of pieces that changed since last turn +// Keep track of what a move changes on the board (used by NNUE) struct DirtyPiece { // Number of changed pieces int dirty_num; - // The ids of changed pieces, max. 2 pieces can change in one move - PieceId pieceId[2]; + // Max 3 pieces can change in one move. A promotion with capture moves + // both the pawn and the captured piece to SQ_NONE and the piece promoted + // to from SQ_NONE to the capture square. + Piece piece[3]; - // What changed from the piece with that piece number - ExtPieceSquare old_piece[2]; - ExtPieceSquare new_piece[2]; + // From and to squares, which may be SQ_NONE + Square from[3]; + Square to[3]; }; /// Score enum stores a middlegame and an endgame value in a single integer (enum). @@ -407,8 +318,6 @@ ENABLE_FULL_OPERATORS_ON(Value) ENABLE_FULL_OPERATORS_ON(Direction) ENABLE_INCR_OPERATORS_ON(Piece) -ENABLE_INCR_OPERATORS_ON(PieceSquare) -ENABLE_INCR_OPERATORS_ON(PieceId) ENABLE_INCR_OPERATORS_ON(PieceType) ENABLE_INCR_OPERATORS_ON(Square) ENABLE_INCR_OPERATORS_ON(File) @@ -497,10 +406,6 @@ inline Color color_of(Piece pc) { return Color(pc >> 3); } -constexpr bool is_ok(PieceId pid) { - return pid < PIECE_ID_NONE; -} - constexpr bool is_ok(Square s) { return s >= SQ_A1 && s <= SQ_H8; } @@ -537,11 +442,6 @@ constexpr Square to_sq(Move m) { return Square(m & 0x3F); } -// Return relative square when turning the board 180 degrees -constexpr Square rotate180(Square sq) { - return (Square)(sq ^ 0x3F); -} - constexpr int from_to(Move m) { return m & 0xFFF; }