X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=5b5bc1f227785d6a80b1d7a57e936bfd44df6cae;hp=0d2cdd3bc8cd20d4479b2cf2d5c6ba5ab0217d2e;hb=d549497144ee2a704057e005d2bbe1fbc666ca7e;hpb=d98150dffc69a810b0b842244aec0d29deddabfb diff --git a/src/types.h b/src/types.h index 0d2cdd3b..5b5bc1f2 100644 --- a/src/types.h +++ b/src/types.h @@ -38,26 +38,7 @@ #include #include -#if defined(_MSC_VER) - -// Disable some silly and noisy warning from MSVC compiler -#pragma warning(disable: 4127) // Conditional expression is constant -#pragma warning(disable: 4146) // Unary minus operator applied to unsigned type -#pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false' - -// MSVC does not support -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; - -#else -# include -#endif +#include "platform.h" #if defined(_WIN64) # include // MSVC popcnt and bsfq instrinsics @@ -98,7 +79,7 @@ const bool Is64Bit = false; typedef uint64_t Key; typedef uint64_t Bitboard; -const int MAX_MOVES = 256; +const int MAX_MOVES = 192; const int MAX_PLY = 100; const int MAX_PLY_PLUS_2 = MAX_PLY + 2; @@ -155,6 +136,11 @@ enum CastleRight { ALL_CASTLES = 15 }; +enum CastlingSide { + KING_SIDE, + QUEEN_SIDE +}; + enum ScaleFactor { SCALE_FACTOR_DRAW = 0, SCALE_FACTOR_NORMAL = 64, @@ -162,11 +148,11 @@ enum ScaleFactor { SCALE_FACTOR_NONE = 255 }; -enum ValueType { - VALUE_TYPE_NONE = 0, - VALUE_TYPE_UPPER = 1, - VALUE_TYPE_LOWER = 2, - VALUE_TYPE_EXACT = VALUE_TYPE_UPPER | VALUE_TYPE_LOWER +enum Bound { + BOUND_NONE = 0, + BOUND_UPPER = 1, + BOUND_LOWER = 2, + BOUND_EXACT = BOUND_UPPER | BOUND_LOWER }; enum Value { @@ -185,7 +171,7 @@ enum Value { }; enum PieceType { - NO_PIECE_TYPE = 0, + NO_PIECE_TYPE = 0, ALL_PIECES = 0, PAWN = 1, KNIGHT = 2, BISHOP = 3, ROOK = 4, QUEEN = 5, KING = 6 }; @@ -206,7 +192,7 @@ enum Depth { DEPTH_ZERO = 0 * ONE_PLY, DEPTH_QS_CHECKS = -1 * ONE_PLY, DEPTH_QS_NO_CHECKS = -2 * ONE_PLY, - DEPTH_QS_RECAPTURES = -4 * ONE_PLY, + DEPTH_QS_RECAPTURES = -5 * ONE_PLY, DEPTH_NONE = -127 * ONE_PLY }; @@ -316,6 +302,12 @@ inline Score operator/(Score s, int i) { return make_score(mg_value(s) / i, eg_value(s) / i); } +/// Weight score v by score w trying to prevent overflow +inline Score apply_weight(Score v, Score w) { + return make_score((int(mg_value(v)) * mg_value(w)) / 0x100, + (int(eg_value(v)) * eg_value(w)) / 0x100); +} + #undef ENABLE_OPERATORS_ON #undef ENABLE_SAFE_OPERATORS_ON @@ -330,16 +322,17 @@ const Value RookValueEndgame = Value(0x4FE); const Value QueenValueMidgame = Value(0x9D9); const Value QueenValueEndgame = Value(0x9FE); -extern const Value PieceValueMidgame[17]; +extern const Value PieceValueMidgame[17]; // Indexed by Piece or PieceType extern const Value PieceValueEndgame[17]; extern int SquareDistance[64][64]; +extern uint8_t BitCount8Bit[256]; inline Color operator~(Color c) { return Color(c ^ 1); } inline Square operator~(Square s) { - return Square(s ^ 56); + return Square(s ^ 56); // Vertical flip SQ_A1 -> SQ_A8 } inline Value mate_in(int ply) { @@ -354,6 +347,10 @@ inline Piece make_piece(Color c, PieceType pt) { return Piece((c << 3) | pt); } +inline CastleRight make_castle_right(Color c, CastlingSide s) { + return CastleRight((s == KING_SIDE ? WHITE_OO : WHITE_OOO) << c); +} + inline PieceType type_of(Piece p) { return PieceType(p & 7); } @@ -366,7 +363,7 @@ inline Square make_square(File f, Rank r) { return Square((r << 3) | f); } -inline bool square_is_ok(Square s) { +inline bool is_ok(Square s) { return s >= SQ_A1 && s <= SQ_H8; } @@ -379,7 +376,7 @@ inline Rank rank_of(Square s) { } inline Square mirror(Square s) { - return Square(s ^ 7); + return Square(s ^ 7); // Horizontal flip SQ_A1 -> SQ_H1 } inline Square relative_square(Color c, Square s) { @@ -451,7 +448,7 @@ inline int is_castle(Move m) { return (m & (3 << 14)) == (3 << 14); } -inline PieceType promotion_piece_type(Move m) { +inline PieceType promotion_type(Move m) { return PieceType(((m >> 12) & 3) + 2); } @@ -485,23 +482,18 @@ inline const std::string square_to_string(Square s) { /// Our insertion sort implementation, works with pointers and iterators and is /// guaranteed to be stable, as is needed. template -void sort(K firstMove, K lastMove) +void sort(K first, K last) { - T value; - K cur, p, d; - - if (firstMove != lastMove) - for (cur = firstMove + 1; cur != lastMove; cur++) - { - p = d = cur; - value = *p--; - if (*p < value) - { - do *d = *p; - while (--d != firstMove && *--p < value); - *d = value; - } - } + T tmp; + K p, q; + + for (p = first + 1; p < last; p++) + { + tmp = *p; + for (q = p; q != first && *(q-1) < tmp; --q) + *q = *(q-1); + *q = tmp; + } } #endif // !defined(TYPES_H_INCLUDED)