X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=5c9fed8877a4f8187e18d4d50738db7ac472dacb;hp=715874c7d86e88ed56b0cc0bf329c2f123e5ec5c;hb=da2f8880b96004505e27b0b87f5df5bfe67a72a9;hpb=41816b7ced99c0bd096607fd8a35dbc0b427d455 diff --git a/src/types.h b/src/types.h index 715874c7..eea7d264 100644 --- a/src/types.h +++ b/src/types.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,84 +17,442 @@ along with this program. If not, see . */ - -#if !defined(TYPES_H_INCLUDED) +#ifndef TYPES_H_INCLUDED #define TYPES_H_INCLUDED -#if !defined(_MSC_VER) - -#include +/// For Linux and OSX configuration is done automatically using Makefile. To get +/// started type 'make help'. +/// +/// For Windows, part of the configuration is detected automatically, but some +/// switches need to be set manually: +/// +/// -DNDEBUG | Disable debugging mode. Always use this. +/// +/// -DNO_PREFETCH | Disable use of prefetch asm-instruction. A must if you want +/// | the executable to run on some very old machines. +/// +/// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction. Works +/// | only in 64-bit mode. For compiling requires hardware with +/// | popcnt support. -#else +#include +#include +#include +#include -typedef __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef __int16 int16; -typedef unsigned __int16 uint16_t; -typedef __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; +#include "platform.h" -typedef __int16 int16_t; -typedef __int64 int64_t; +#define unlikely(x) (x) // For code annotation purposes -#endif // !defined(_MSC_VER) +#if defined(_WIN64) && !defined(IS_64BIT) +# include // MSVC popcnt and bsfq instrinsics +# define IS_64BIT +# define USE_BSFQ +#endif -// Hash keys -typedef uint64_t Key; +#if defined(USE_POPCNT) && defined(_MSC_VER) && defined(__INTEL_COMPILER) +# include // Intel header for _mm_popcnt_u64() intrinsic +#endif -// Bitboard type -typedef uint64_t Bitboard; +#if defined(USE_PEXT) +# include // Gcc header for _pext_u64() intrinsic +#else +# define _pext_u64(b, m) (0) +#endif +# if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER)) +# include // Intel and Microsoft header for _mm_prefetch() +# endif -//// -//// Compiler specific defines -//// +#define CACHE_LINE_SIZE 64 +#if defined(_MSC_VER) || defined(__INTEL_COMPILER) +# define CACHE_LINE_ALIGNMENT __declspec(align(CACHE_LINE_SIZE)) +#else +# define CACHE_LINE_ALIGNMENT __attribute__ ((aligned(CACHE_LINE_SIZE))) +#endif -// Quiet a warning on Intel compiler -#if !defined(__SIZEOF_INT__ ) -#define __SIZEOF_INT__ 0 +#ifdef _MSC_VER +# define FORCE_INLINE __forceinline +#elif defined(__GNUC__) +# define FORCE_INLINE inline __attribute__((always_inline)) +#else +# define FORCE_INLINE inline #endif -// Check for 64 bits for different compilers: Intel, MSVC and gcc -#if defined(__x86_64) || defined(_M_X64) || defined(_WIN64) || (__SIZEOF_INT__ > 4) -#define IS_64BIT +#ifdef USE_POPCNT +const bool HasPopCnt = true; +#else +const bool HasPopCnt = false; #endif -#if defined(IS_64BIT) && (defined(__GNUC__) || defined(__INTEL_COMPILER)) -#define USE_BSFQ +#ifdef USE_PEXT +const bool HasPext = true; +#else +const bool HasPext = false; #endif -// Cache line alignment specification -#if defined(_MSC_VER) || defined(__INTEL_COMPILER) -#define CACHE_LINE_ALIGNMENT __declspec(align(64)) +#ifdef IS_64BIT +const bool Is64Bit = true; #else -#define CACHE_LINE_ALIGNMENT __attribute__ ((aligned(64))) +const bool Is64Bit = false; #endif -// Define a __cpuid() function for gcc compilers, for Intel and MSVC -// is already available as an intrinsic. -#if defined(_MSC_VER) -#include -#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) -inline void __cpuid(int CPUInfo[4], int InfoType) -{ - int* eax = CPUInfo + 0; - int* ebx = CPUInfo + 1; - int* ecx = CPUInfo + 2; - int* edx = CPUInfo + 3; - - *eax = InfoType; - *ecx = 0; - __asm__("cpuid" : "=a" (*eax), "=b" (*ebx), "=c" (*ecx), "=d" (*edx) - : "0" (*eax), "2" (*ecx)); -} +typedef uint64_t Key; +typedef uint64_t Bitboard; + +const int MAX_MOVES = 256; +const int MAX_PLY = 120; +const int MAX_PLY_PLUS_6 = MAX_PLY + 6; + +/// A move needs 16 bits to be stored +/// +/// bit 0- 5: destination square (from 0 to 63) +/// bit 6-11: origin square (from 0 to 63) +/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2) +/// bit 14-15: special move flag: promotion (1), en passant (2), castling (3) +/// NOTE: EN-PASSANT bit is set only when a pawn can be captured +/// +/// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in because in +/// any normal move destination square is always different from origin square +/// while MOVE_NONE and MOVE_NULL have the same origin and destination square. + +enum Move { + MOVE_NONE, + MOVE_NULL = 65 +}; + +enum MoveType { + NORMAL, + PROMOTION = 1 << 14, + ENPASSANT = 2 << 14, + CASTLING = 3 << 14 +}; + +enum Color { + WHITE, BLACK, NO_COLOR, COLOR_NB = 2 +}; + +enum CastlingSide { + KING_SIDE, QUEEN_SIDE, CASTLING_SIDE_NB = 2 +}; + +enum CastlingRight { // Defined as in PolyGlot book hash key + NO_CASTLING, + WHITE_OO, + WHITE_OOO = WHITE_OO << 1, + BLACK_OO = WHITE_OO << 2, + BLACK_OOO = WHITE_OO << 3, + ANY_CASTLING = WHITE_OO | WHITE_OOO | BLACK_OO | BLACK_OOO, + CASTLING_RIGHT_NB = 16 +}; + +template struct MakeCastling { + static const CastlingRight + right = C == WHITE ? S == QUEEN_SIDE ? WHITE_OOO : WHITE_OO + : S == QUEEN_SIDE ? BLACK_OOO : BLACK_OO; +}; + +enum Phase { + PHASE_ENDGAME, + PHASE_MIDGAME = 128, + MG = 0, EG = 1, PHASE_NB = 2 +}; + +enum ScaleFactor { + SCALE_FACTOR_DRAW = 0, + SCALE_FACTOR_ONEPAWN = 48, + SCALE_FACTOR_NORMAL = 64, + SCALE_FACTOR_MAX = 128, + SCALE_FACTOR_NONE = 255 +}; + +enum Bound { + BOUND_NONE, + BOUND_UPPER, + BOUND_LOWER, + BOUND_EXACT = BOUND_UPPER | BOUND_LOWER +}; + +enum Value { + VALUE_ZERO = 0, + VALUE_DRAW = 0, + VALUE_KNOWN_WIN = 10000, + VALUE_MATE = 32000, + VALUE_INFINITE = 32001, + VALUE_NONE = 32002, + + VALUE_MATE_IN_MAX_PLY = VALUE_MATE - MAX_PLY, + VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + MAX_PLY, + + VALUE_ENSURE_INTEGER_SIZE_P = INT_MAX, + VALUE_ENSURE_INTEGER_SIZE_N = INT_MIN, + + PawnValueMg = 198, PawnValueEg = 258, + KnightValueMg = 817, KnightValueEg = 846, + BishopValueMg = 836, BishopValueEg = 857, + RookValueMg = 1270, RookValueEg = 1278, + QueenValueMg = 2521, QueenValueEg = 2558 +}; + +enum PieceType { + NO_PIECE_TYPE, PAWN, KNIGHT, BISHOP, ROOK, QUEEN, KING, + ALL_PIECES = 0, + PIECE_TYPE_NB = 8 +}; + +enum Piece { + NO_PIECE, + W_PAWN = 1, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING, + B_PAWN = 9, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING, + PIECE_NB = 16 +}; + +enum Depth { + + ONE_PLY = 2, + + DEPTH_ZERO = 0 * ONE_PLY, + DEPTH_QS_CHECKS = 0 * ONE_PLY, + DEPTH_QS_NO_CHECKS = -1 * ONE_PLY, + DEPTH_QS_RECAPTURES = -5 * ONE_PLY, + + DEPTH_NONE = -127 * ONE_PLY +}; + +enum Square { + SQ_A1, SQ_B1, SQ_C1, SQ_D1, SQ_E1, SQ_F1, SQ_G1, SQ_H1, + SQ_A2, SQ_B2, SQ_C2, SQ_D2, SQ_E2, SQ_F2, SQ_G2, SQ_H2, + SQ_A3, SQ_B3, SQ_C3, SQ_D3, SQ_E3, SQ_F3, SQ_G3, SQ_H3, + SQ_A4, SQ_B4, SQ_C4, SQ_D4, SQ_E4, SQ_F4, SQ_G4, SQ_H4, + SQ_A5, SQ_B5, SQ_C5, SQ_D5, SQ_E5, SQ_F5, SQ_G5, SQ_H5, + SQ_A6, SQ_B6, SQ_C6, SQ_D6, SQ_E6, SQ_F6, SQ_G6, SQ_H6, + SQ_A7, SQ_B7, SQ_C7, SQ_D7, SQ_E7, SQ_F7, SQ_G7, SQ_H7, + SQ_A8, SQ_B8, SQ_C8, SQ_D8, SQ_E8, SQ_F8, SQ_G8, SQ_H8, + SQ_NONE, + + SQUARE_NB = 64, + + DELTA_N = 8, + DELTA_E = 1, + DELTA_S = -8, + DELTA_W = -1, + + DELTA_NN = DELTA_N + DELTA_N, + DELTA_NE = DELTA_N + DELTA_E, + DELTA_SE = DELTA_S + DELTA_E, + DELTA_SS = DELTA_S + DELTA_S, + DELTA_SW = DELTA_S + DELTA_W, + DELTA_NW = DELTA_N + DELTA_W +}; + +enum File { + FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H, FILE_NB +}; + +enum Rank { + RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB +}; + + +/// The Score enum stores a middlegame and an endgame value in a single integer +/// (enum). The least significant 16 bits are used to store the endgame value +/// and the upper 16 bits are used to store the middlegame value. The compiler +/// is free to choose the enum type as long as it can store the data, so we +/// ensure that Score is an integer type by assigning some big int values. +enum Score { + SCORE_ZERO, + SCORE_ENSURE_INTEGER_SIZE_P = INT_MAX, + SCORE_ENSURE_INTEGER_SIZE_N = INT_MIN +}; + +inline Score make_score(int mg, int eg) { return Score((mg << 16) + eg); } + +/// Extracting the signed lower and upper 16 bits is not so trivial because +/// according to the standard a simple cast to short is implementation defined +/// and so is a right shift of a signed integer. +inline Value mg_value(Score s) { return Value(((s + 0x8000) & ~0xffff) / 0x10000); } + +/// On Intel 64 bit we have a small speed regression with the standard conforming +/// version. Therefore, in this case we use faster code that, although not 100% +/// standard compliant, seems to work for Intel and MSVC. +#if defined(IS_64BIT) && (!defined(__GNUC__) || defined(__INTEL_COMPILER)) + +inline Value eg_value(Score s) { return Value(int16_t(s & 0xFFFF)); } + #else -inline void __cpuid(int CPUInfo[4], int) -{ - CPUInfo[0] = CPUInfo[1] = CPUInfo[2] = CPUInfo[3] = 0; + +inline Value eg_value(Score s) { + return Value((int)(unsigned(s) & 0x7FFFU) - (int)(unsigned(s) & 0x8000U)); } + #endif -#endif // !defined(TYPES_H_INCLUDED) +#define ENABLE_SAFE_OPERATORS_ON(T) \ +inline T operator+(const T d1, const T d2) { return T(int(d1) + int(d2)); } \ +inline T operator-(const T d1, const T d2) { return T(int(d1) - int(d2)); } \ +inline T operator*(int i, const T d) { return T(i * int(d)); } \ +inline T operator*(const T d, int i) { return T(int(d) * i); } \ +inline T operator-(const T d) { return T(-int(d)); } \ +inline T& operator+=(T& d1, const T d2) { return d1 = d1 + d2; } \ +inline T& operator-=(T& d1, const T d2) { return d1 = d1 - d2; } \ +inline T& operator*=(T& d, int i) { return d = T(int(d) * i); } + +#define ENABLE_OPERATORS_ON(T) ENABLE_SAFE_OPERATORS_ON(T) \ +inline T& operator++(T& d) { return d = T(int(d) + 1); } \ +inline T& operator--(T& d) { return d = T(int(d) - 1); } \ +inline T operator/(const T d, int i) { return T(int(d) / i); } \ +inline T& operator/=(T& d, int i) { return d = T(int(d) / i); } + +ENABLE_OPERATORS_ON(Value) +ENABLE_OPERATORS_ON(PieceType) +ENABLE_OPERATORS_ON(Piece) +ENABLE_OPERATORS_ON(Color) +ENABLE_OPERATORS_ON(Depth) +ENABLE_OPERATORS_ON(Square) +ENABLE_OPERATORS_ON(File) +ENABLE_OPERATORS_ON(Rank) + +/// Additional operators to add integers to a Value +inline Value operator+(Value v, int i) { return Value(int(v) + i); } +inline Value operator-(Value v, int i) { return Value(int(v) - i); } + +ENABLE_SAFE_OPERATORS_ON(Score) + +/// Only declared but not defined. We don't want to multiply two scores due to +/// a very high risk of overflow. So user should explicitly convert to integer. +inline Score operator*(Score s1, Score s2); + +/// Division of a Score must be handled separately for each term +inline Score operator/(Score s, int i) { + return make_score(mg_value(s) / i, eg_value(s) / i); +} + +#undef ENABLE_OPERATORS_ON +#undef ENABLE_SAFE_OPERATORS_ON + +extern Value PieceValue[PHASE_NB][PIECE_NB]; + +struct ExtMove { + Move move; + Value value; +}; + +inline bool operator<(const ExtMove& f, const ExtMove& s) { + return f.value < s.value; +} + +inline Color operator~(Color c) { + return Color(c ^ BLACK); +} + +inline Square operator~(Square s) { + return Square(s ^ SQ_A8); // Vertical flip SQ_A1 -> SQ_A8 +} + +inline CastlingRight operator|(Color c, CastlingSide s) { + return CastlingRight(WHITE_OO << ((s == QUEEN_SIDE) + 2 * c)); +} + +inline Value mate_in(int ply) { + return VALUE_MATE - ply; +} + +inline Value mated_in(int ply) { + return -VALUE_MATE + ply; +} + +inline Square make_square(File f, Rank r) { + return Square((r << 3) | f); +} + +inline Piece make_piece(Color c, PieceType pt) { + return Piece((c << 3) | pt); +} + +inline PieceType type_of(Piece pc) { + return PieceType(pc & 7); +} + +inline Color color_of(Piece pc) { + assert(pc != NO_PIECE); + return Color(pc >> 3); +} + +inline bool is_ok(Square s) { + return s >= SQ_A1 && s <= SQ_H8; +} + +inline File file_of(Square s) { + return File(s & 7); +} + +inline Rank rank_of(Square s) { + return Rank(s >> 3); +} + +inline Square relative_square(Color c, Square s) { + return Square(s ^ (c * 56)); +} + +inline Rank relative_rank(Color c, Rank r) { + return Rank(r ^ (c * 7)); +} + +inline Rank relative_rank(Color c, Square s) { + return relative_rank(c, rank_of(s)); +} + +inline bool opposite_colors(Square s1, Square s2) { + int s = int(s1) ^ int(s2); + return ((s >> 3) ^ s) & 1; +} + +inline char to_char(File f, bool tolower = true) { + return char(f - FILE_A + (tolower ? 'a' : 'A')); +} + +inline char to_char(Rank r) { + return char(r - RANK_1 + '1'); +} + +inline Square pawn_push(Color c) { + return c == WHITE ? DELTA_N : DELTA_S; +} + +inline Square from_sq(Move m) { + return Square((m >> 6) & 0x3F); +} + +inline Square to_sq(Move m) { + return Square(m & 0x3F); +} + +inline MoveType type_of(Move m) { + return MoveType(m & (3 << 14)); +} + +inline PieceType promotion_type(Move m) { + return PieceType(((m >> 12) & 3) + 2); +} + +inline Move make_move(Square from, Square to) { + return Move(to | (from << 6)); +} + +template +inline Move make(Square from, Square to, PieceType pt = KNIGHT) { + return Move(to | (from << 6) | T | ((pt - KNIGHT) << 12)); +} + +inline bool is_ok(Move m) { + return from_sq(m) != to_sq(m); // Catches also MOVE_NULL and MOVE_NONE +} + +#include + +inline const std::string to_string(Square s) { + char ch[] = { to_char(file_of(s)), to_char(rank_of(s)), 0 }; + return ch; +} + +#endif // #ifndef TYPES_H_INCLUDED