X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=5fd54c9e60a39fdf0244ed4829c18f1063713a83;hp=623e51d9856570b713e69431d121378d0f1e2c61;hb=351ef5c85b6d4b9c71e9da367f0be5ab6e6f8117;hpb=5ea08e79c4e510b65b3e18c9ab09919132976eec diff --git a/src/types.h b/src/types.h index 623e51d9..5fd54c9e 100644 --- a/src/types.h +++ b/src/types.h @@ -158,6 +158,9 @@ const bool CpuIs64Bit = false; typedef uint64_t Key; typedef uint64_t Bitboard; +const int PLY_MAX = 100; +const int PLY_MAX_PLUS_2 = PLY_MAX + 2; + enum ValueType { VALUE_TYPE_NONE = 0, VALUE_TYPE_UPPER = 1, @@ -172,6 +175,10 @@ enum Value { VALUE_MATE = 30000, VALUE_INFINITE = 30001, VALUE_NONE = 30002, + + VALUE_MATE_IN_PLY_MAX = VALUE_MATE - PLY_MAX, + VALUE_MATED_IN_PLY_MAX = -VALUE_MATE + PLY_MAX, + VALUE_ENSURE_INTEGER_SIZE_P = INT_MAX, VALUE_ENSURE_INTEGER_SIZE_N = INT_MIN }; @@ -194,9 +201,10 @@ enum Depth { ONE_PLY = 2, - DEPTH_ZERO = 0 * ONE_PLY, - DEPTH_QS_CHECKS = -1 * ONE_PLY, - DEPTH_QS_NO_CHECKS = -2 * ONE_PLY, + DEPTH_ZERO = 0 * ONE_PLY, + DEPTH_QS_CHECKS = -1 * ONE_PLY, + DEPTH_QS_NO_CHECKS = -2 * ONE_PLY, + DEPTH_QS_RECAPTURES = -4 * ONE_PLY, DEPTH_NONE = -127 * ONE_PLY }; @@ -288,7 +296,7 @@ inline Value operator- (Value v, int i) { return Value(int(v) - i); } // Extracting the _signed_ lower and upper 16 bits it not so trivial // because according to the standard a simple cast to short is // implementation defined and so is a right shift of a signed integer. -inline Value mg_value(Score s) { return Value(((int(s) + 32768) & ~0xffff) / 0x10000); } +inline Value mg_value(Score s) { return Value(((s + 32768) & ~0xffff) / 0x10000); } // Unfortunatly on Intel 64 bit we have a small speed regression, so use a faster code in // this case, although not 100% standard compliant it seems to work for Intel and MSVC. @@ -329,6 +337,17 @@ const Value RookValueEndgame = Value(0x4FE); const Value QueenValueMidgame = Value(0x9D9); const Value QueenValueEndgame = Value(0x9FE); +extern const Value PieceValueMidgame[17]; +extern const Value PieceValueEndgame[17]; + +inline Value piece_value_midgame(Piece p) { + return PieceValueMidgame[p]; +} + +inline Value piece_value_endgame(Piece p) { + return PieceValueEndgame[p]; +} + inline Value value_mate_in(int ply) { return VALUE_MATE - ply; } @@ -338,31 +357,19 @@ inline Value value_mated_in(int ply) { } inline Piece make_piece(Color c, PieceType pt) { - return Piece((int(c) << 3) | int(pt)); + return Piece((c << 3) | pt); } inline PieceType type_of_piece(Piece p) { - return PieceType(int(p) & 7); + return PieceType(p & 7); } inline Color color_of_piece(Piece p) { - return Color(int(p) >> 3); + return Color(p >> 3); } inline Color opposite_color(Color c) { - return Color(int(c) ^ 1); -} - -inline bool color_is_ok(Color c) { - return c == WHITE || c == BLACK; -} - -inline bool piece_type_is_ok(PieceType pt) { - return pt >= PAWN && pt <= KING; -} - -inline bool piece_is_ok(Piece p) { - return piece_type_is_ok(type_of_piece(p)) && color_is_ok(color_of_piece(p)); + return Color(c ^ 1); } inline char piece_type_to_char(PieceType pt) { @@ -371,31 +378,35 @@ inline char piece_type_to_char(PieceType pt) { } inline Square make_square(File f, Rank r) { - return Square((int(r) << 3) | int(f)); + return Square((r << 3) | f); +} + +inline bool square_is_ok(Square s) { + return s >= SQ_A1 && s <= SQ_H8; } inline File square_file(Square s) { - return File(int(s) & 7); + return File(s & 7); } inline Rank square_rank(Square s) { - return Rank(int(s) >> 3); + return Rank(s >> 3); } inline Square flip_square(Square s) { - return Square(int(s) ^ 56); + return Square(s ^ 56); } inline Square flop_square(Square s) { - return Square(int(s) ^ 7); + return Square(s ^ 7); } inline Square relative_square(Color c, Square s) { - return Square(int(s) ^ (int(c) * 56)); + return Square(s ^ (c * 56)); } inline Rank relative_rank(Color c, Rank r) { - return Rank(int(r) ^ (int(c) * 7)); + return Rank(r ^ (c * 7)); } inline Rank relative_rank(Color c, Square s) { @@ -407,7 +418,7 @@ inline SquareColor square_color(Square s) { } inline bool opposite_color_squares(Square s1, Square s2) { - int s = int(s1) ^ int(s2); + int s = s1 ^ s2; return ((s >> 3) ^ s) & 1; } @@ -423,18 +434,10 @@ inline int square_distance(Square s1, Square s2) { return Max(file_distance(s1, s2), rank_distance(s1, s2)); } -inline File file_from_char(char c) { - return File(c - 'a') + FILE_A; -} - inline char file_to_char(File f) { return char(f - FILE_A + int('a')); } -inline Rank rank_from_char(char c) { - return Rank(c - '1') + RANK_1; -} - inline char rank_to_char(Rank r) { return char(r - RANK_1 + int('1')); } @@ -444,16 +447,8 @@ inline const std::string square_to_string(Square s) { return std::string(ch); } -inline bool file_is_ok(File f) { - return f >= FILE_A && f <= FILE_H; -} - -inline bool rank_is_ok(Rank r) { - return r >= RANK_1 && r <= RANK_8; -} - -inline bool square_is_ok(Square s) { - return s >= SQ_A1 && s <= SQ_H8; +inline Square pawn_push(Color c) { + return c == WHITE ? DELTA_N : DELTA_S; } #endif // !defined(TYPES_H_INCLUDED)