X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=653ebade2f805b55a942269cbb76cceb154eac38;hp=75dff4b8030155d57ed49cdd9af4b62cad60ee8d;hb=7e95495b35ef84a87fa6be34639a5f96e67972b0;hpb=e304db9d1ecf6a2318708483c90fadecf4fac4ee diff --git a/src/types.h b/src/types.h index 75dff4b8..653ebade 100644 --- a/src/types.h +++ b/src/types.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -35,6 +35,7 @@ /// | only in 64-bit mode. For compiling requires hardware with /// | popcnt support. +#include #include #include #include @@ -55,10 +56,11 @@ # include // Intel and Microsoft header for _mm_prefetch() # endif +#define CACHE_LINE_SIZE 64 #if defined(_MSC_VER) || defined(__INTEL_COMPILER) -# define CACHE_LINE_ALIGNMENT __declspec(align(64)) +# define CACHE_LINE_ALIGNMENT __declspec(align(CACHE_LINE_SIZE)) #else -# define CACHE_LINE_ALIGNMENT __attribute__ ((aligned(64))) +# define CACHE_LINE_ALIGNMENT __attribute__ ((aligned(CACHE_LINE_SIZE))) #endif #if defined(_MSC_VER) @@ -148,7 +150,8 @@ enum CastlingSide { enum Phase { PHASE_ENDGAME = 0, - PHASE_MIDGAME = 128 + PHASE_MIDGAME = 128, + MG = 0, EG = 1, PHASE_NB = 2 }; enum ScaleFactor { @@ -179,8 +182,6 @@ enum Value { VALUE_ENSURE_INTEGER_SIZE_P = INT_MAX, VALUE_ENSURE_INTEGER_SIZE_N = INT_MIN, - Mg = 0, Eg = 1, - PawnValueMg = 198, PawnValueEg = 258, KnightValueMg = 817, KnightValueEg = 846, BishopValueMg = 836, BishopValueEg = 857, @@ -195,7 +196,7 @@ enum PieceType { }; enum Piece { - NO_PIECE = 16, // color_of(NO_PIECE) == NO_COLOR + NO_PIECE = 0, W_PAWN = 1, W_KNIGHT = 2, W_BISHOP = 3, W_ROOK = 4, W_QUEEN = 5, W_KING = 6, B_PAWN = 9, B_KNIGHT = 10, B_BISHOP = 11, B_ROOK = 12, B_QUEEN = 13, B_KING = 14, PIECE_NB = 16 @@ -212,7 +213,7 @@ enum Depth { DEPTH_ZERO = 0 * ONE_PLY, DEPTH_QS_CHECKS = -1 * ONE_PLY, DEPTH_QS_NO_CHECKS = -2 * ONE_PLY, - DEPTH_QS_RECAPTURES = -5 * ONE_PLY, + DEPTH_QS_RECAPTURES = -7 * ONE_PLY, DEPTH_NONE = -127 * ONE_PLY }; @@ -267,7 +268,7 @@ inline Score make_score(int mg, int eg) { return Score((mg << 16) + eg); } /// Extracting the signed lower and upper 16 bits it not so trivial because /// according to the standard a simple cast to short is implementation defined /// and so is a right shift of a signed integer. -inline Value mg_value(Score s) { return Value(((s + 32768) & ~0xffff) / 0x10000); } +inline Value mg_value(Score s) { return Value(((s + 0x8000) & ~0xffff) / 0x10000); } /// On Intel 64 bit we have a small speed regression with the standard conforming /// version, so use a faster code in this case that, although not 100% standard @@ -324,12 +325,6 @@ inline Score operator/(Score s, int i) { return make_score(mg_value(s) / i, eg_value(s) / i); } -/// Weight score v by score w trying to prevent overflow -inline Score apply_weight(Score v, Score w) { - return make_score((int(mg_value(v)) * mg_value(w)) / 0x100, - (int(eg_value(v)) * eg_value(w)) / 0x100); -} - #undef ENABLE_OPERATORS_ON #undef ENABLE_SAFE_OPERATORS_ON @@ -344,10 +339,7 @@ namespace Zobrist { void init(); } -CACHE_LINE_ALIGNMENT - -extern Score pieceSquareTable[PIECE_NB][SQUARE_NB]; -extern Value PieceValue[2][18]; // [Mg / Eg][piece / pieceType] +extern Value PieceValue[PHASE_NB][PIECE_NB]; extern int SquareDistance[SQUARE_NB][SQUARE_NB]; struct MoveStack { @@ -392,6 +384,7 @@ inline PieceType type_of(Piece p) { } inline Color color_of(Piece p) { + assert(p != NO_PIECE); return Color(p >> 3); } @@ -440,12 +433,12 @@ inline int square_distance(Square s1, Square s2) { return SquareDistance[s1][s2]; } -inline char file_to_char(File f) { - return char(f - FILE_A + int('a')); +inline char file_to_char(File f, bool tolower = true) { + return char(f - FILE_A + (tolower ? 'a' : 'A')); } inline char rank_to_char(Rank r) { - return char(r - RANK_1 + int('1')); + return char(r - RANK_1 + '1'); } inline Square pawn_push(Color c) { @@ -474,7 +467,7 @@ inline Move make_move(Square from, Square to) { template inline Move make(Square from, Square to, PieceType pt = KNIGHT) { - return Move(to | (from << 6) | T | ((pt - KNIGHT) << 12)) ; + return Move(to | (from << 6) | T | ((pt - KNIGHT) << 12)); } inline bool is_ok(Move m) { @@ -488,21 +481,4 @@ inline const std::string square_to_string(Square s) { return ch; } -/// Our insertion sort implementation, works with pointers and iterators and is -/// guaranteed to be stable, as is needed. -template -void sort(K first, K last) -{ - T tmp; - K p, q; - - for (p = first + 1; p < last; p++) - { - tmp = *p; - for (q = p; q != first && *(q-1) < tmp; --q) - *q = *(q-1); - *q = tmp; - } -} - #endif // !defined(TYPES_H_INCLUDED)