X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=8cdb5227c0055efa4df754be4b30d0d0e0d2fa86;hp=eea7d26460e6ac7b88101713ae97081129d13337;hb=8f6a494ad70eccf744c1b03d23313fe06d131ded;hpb=da2f8880b96004505e27b0b87f5df5bfe67a72a9 diff --git a/src/types.h b/src/types.h index eea7d264..8cdb5227 100644 --- a/src/types.h +++ b/src/types.h @@ -55,7 +55,7 @@ #endif #if defined(USE_PEXT) -# include // Gcc header for _pext_u64() intrinsic +# include // Header for _pext_u64() intrinsic #else # define _pext_u64(b, m) (0) #endif @@ -191,7 +191,9 @@ enum Value { KnightValueMg = 817, KnightValueEg = 846, BishopValueMg = 836, BishopValueEg = 857, RookValueMg = 1270, RookValueEg = 1278, - QueenValueMg = 2521, QueenValueEg = 2558 + QueenValueMg = 2521, QueenValueEg = 2558, + + MidgameLimit = 15581, EndgameLimit = 3998 }; enum PieceType { @@ -265,29 +267,31 @@ enum Score { SCORE_ENSURE_INTEGER_SIZE_N = INT_MIN }; -inline Score make_score(int mg, int eg) { return Score((mg << 16) + eg); } - -/// Extracting the signed lower and upper 16 bits is not so trivial because -/// according to the standard a simple cast to short is implementation defined -/// and so is a right shift of a signed integer. -inline Value mg_value(Score s) { return Value(((s + 0x8000) & ~0xffff) / 0x10000); } - -/// On Intel 64 bit we have a small speed regression with the standard conforming -/// version. Therefore, in this case we use faster code that, although not 100% -/// standard compliant, seems to work for Intel and MSVC. -#if defined(IS_64BIT) && (!defined(__GNUC__) || defined(__INTEL_COMPILER)) +typedef union { + uint32_t full; + struct { int16_t eg, mg; } half; +} ScoreView; -inline Value eg_value(Score s) { return Value(int16_t(s & 0xFFFF)); } +inline Score make_score(int mg, int eg) { + ScoreView v; + v.half.mg = (int16_t)mg - (uint16_t(eg) >> 15); + v.half.eg = (int16_t)eg; + return Score(v.full); +} -#else +inline Value mg_value(Score s) { + ScoreView v; + v.full = s; + return Value(v.half.mg + (uint16_t(v.half.eg) >> 15)); +} inline Value eg_value(Score s) { - return Value((int)(unsigned(s) & 0x7FFFU) - (int)(unsigned(s) & 0x8000U)); + ScoreView v; + v.full = s; + return Value(v.half.eg); } -#endif - -#define ENABLE_SAFE_OPERATORS_ON(T) \ +#define ENABLE_BASE_OPERATORS_ON(T) \ inline T operator+(const T d1, const T d2) { return T(int(d1) + int(d2)); } \ inline T operator-(const T d1, const T d2) { return T(int(d1) - int(d2)); } \ inline T operator*(int i, const T d) { return T(i * int(d)); } \ @@ -297,26 +301,32 @@ inline T& operator+=(T& d1, const T d2) { return d1 = d1 + d2; } \ inline T& operator-=(T& d1, const T d2) { return d1 = d1 - d2; } \ inline T& operator*=(T& d, int i) { return d = T(int(d) * i); } -#define ENABLE_OPERATORS_ON(T) ENABLE_SAFE_OPERATORS_ON(T) \ +ENABLE_BASE_OPERATORS_ON(Score) + +#define ENABLE_FULL_OPERATORS_ON(T) \ +ENABLE_BASE_OPERATORS_ON(T) \ inline T& operator++(T& d) { return d = T(int(d) + 1); } \ inline T& operator--(T& d) { return d = T(int(d) - 1); } \ inline T operator/(const T d, int i) { return T(int(d) / i); } \ inline T& operator/=(T& d, int i) { return d = T(int(d) / i); } -ENABLE_OPERATORS_ON(Value) -ENABLE_OPERATORS_ON(PieceType) -ENABLE_OPERATORS_ON(Piece) -ENABLE_OPERATORS_ON(Color) -ENABLE_OPERATORS_ON(Depth) -ENABLE_OPERATORS_ON(Square) -ENABLE_OPERATORS_ON(File) -ENABLE_OPERATORS_ON(Rank) +ENABLE_FULL_OPERATORS_ON(Value) +ENABLE_FULL_OPERATORS_ON(PieceType) +ENABLE_FULL_OPERATORS_ON(Piece) +ENABLE_FULL_OPERATORS_ON(Color) +ENABLE_FULL_OPERATORS_ON(Depth) +ENABLE_FULL_OPERATORS_ON(Square) +ENABLE_FULL_OPERATORS_ON(File) +ENABLE_FULL_OPERATORS_ON(Rank) + +#undef ENABLE_FULL_OPERATORS_ON +#undef ENABLE_BASE_OPERATORS_ON /// Additional operators to add integers to a Value inline Value operator+(Value v, int i) { return Value(int(v) + i); } inline Value operator-(Value v, int i) { return Value(int(v) - i); } - -ENABLE_SAFE_OPERATORS_ON(Score) +inline Value& operator+=(Value& v, int i) { return v = v + i; } +inline Value& operator-=(Value& v, int i) { return v = v - i; } /// Only declared but not defined. We don't want to multiply two scores due to /// a very high risk of overflow. So user should explicitly convert to integer. @@ -327,9 +337,6 @@ inline Score operator/(Score s, int i) { return make_score(mg_value(s) / i, eg_value(s) / i); } -#undef ENABLE_OPERATORS_ON -#undef ENABLE_SAFE_OPERATORS_ON - extern Value PieceValue[PHASE_NB][PIECE_NB]; struct ExtMove {