X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=9567d6b851a0a8ec8d0cae53419e0aa71531e4de;hp=fb938a3084645d2dc02741e12a3c728021def433;hb=7bc36887144bc6a682e54a91044641f913176449;hpb=67338e6f322b8f8ec0d897815e16a87937efc9b0 diff --git a/src/types.h b/src/types.h index fb938a30..9567d6b8 100644 --- a/src/types.h +++ b/src/types.h @@ -34,11 +34,6 @@ /// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction. Works /// | only in 64-bit mode. For compiling requires hardware with /// | popcnt support. -/// -/// -DOLD_LOCKS | Under Windows are used the fast Slim Reader/Writer (SRW) -/// | Locks and Condition Variables: these are not supported by -/// | Windows XP and older, to compile for those platforms you -/// | should enable OLD_LOCKS. #include #include @@ -49,6 +44,7 @@ #pragma warning(disable: 4127) // Conditional expression is constant #pragma warning(disable: 4146) // Unary minus operator applied to unsigned type #pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false' +#pragma warning(disable: 4996) // Function _ftime() may be unsafe // MSVC does not support typedef signed __int8 int8_t; @@ -64,6 +60,20 @@ typedef unsigned __int64 uint64_t; # include #endif +#if defined(_WIN32) || defined(_WIN64) +# include +typedef _timeb sys_time_t; + +inline void system_time(sys_time_t* t) { _ftime(t); } +inline uint64_t time_to_msec(const sys_time_t& t) { return t.time * 1000LL + t.millitm; } +#else +# include +typedef timeval sys_time_t; + +inline void system_time(sys_time_t* t) { gettimeofday(t, NULL); } +inline uint64_t time_to_msec(const sys_time_t& t) { return t.tv_sec * 1000LL + t.tv_usec / 1000; } +#endif + #if defined(_WIN64) # include // MSVC popcnt and bsfq instrinsics # define IS_64BIT @@ -104,7 +114,7 @@ typedef uint64_t Key; typedef uint64_t Bitboard; const int MAX_MOVES = 256; -const int MAX_PLY = 100; +const int MAX_PLY = 256; const int MAX_PLY_PLUS_2 = MAX_PLY + 2; const Bitboard FileABB = 0x0101010101010101ULL; @@ -167,11 +177,11 @@ enum ScaleFactor { SCALE_FACTOR_NONE = 255 }; -enum ValueType { - VALUE_TYPE_NONE = 0, - VALUE_TYPE_UPPER = 1, - VALUE_TYPE_LOWER = 2, - VALUE_TYPE_EXACT = VALUE_TYPE_UPPER | VALUE_TYPE_LOWER +enum Bound { + BOUND_NONE = 0, + BOUND_UPPER = 1, + BOUND_LOWER = 2, + BOUND_EXACT = BOUND_UPPER | BOUND_LOWER }; enum Value { @@ -190,7 +200,7 @@ enum Value { }; enum PieceType { - NO_PIECE_TYPE = 0, + NO_PIECE_TYPE = 0, ALL_PIECES = 0, PAWN = 1, KNIGHT = 2, BISHOP = 3, ROOK = 4, QUEEN = 5, KING = 6 }; @@ -211,7 +221,7 @@ enum Depth { DEPTH_ZERO = 0 * ONE_PLY, DEPTH_QS_CHECKS = -1 * ONE_PLY, DEPTH_QS_NO_CHECKS = -2 * ONE_PLY, - DEPTH_QS_RECAPTURES = -4 * ONE_PLY, + DEPTH_QS_RECAPTURES = -5 * ONE_PLY, DEPTH_NONE = -127 * ONE_PLY }; @@ -335,9 +345,18 @@ const Value RookValueEndgame = Value(0x4FE); const Value QueenValueMidgame = Value(0x9D9); const Value QueenValueEndgame = Value(0x9FE); -extern const Value PieceValueMidgame[17]; +extern const Value PieceValueMidgame[17]; // Indexed by Piece or PieceType extern const Value PieceValueEndgame[17]; extern int SquareDistance[64][64]; +extern uint8_t BitCount8Bit[256]; + +inline Color operator~(Color c) { + return Color(c ^ 1); +} + +inline Square operator~(Square s) { + return Square(s ^ 56); +} inline Value mate_in(int ply) { return VALUE_MATE - ply; @@ -359,10 +378,6 @@ inline Color color_of(Piece p) { return Color(p >> 3); } -inline Color flip(Color c) { - return Color(c ^ 1); -} - inline Square make_square(File f, Rank r) { return Square((r << 3) | f); } @@ -379,10 +394,6 @@ inline Rank rank_of(Square s) { return Rank(s >> 3); } -inline Square flip(Square s) { - return Square(s ^ 56); -} - inline Square mirror(Square s) { return Square(s ^ 7); } @@ -456,7 +467,7 @@ inline int is_castle(Move m) { return (m & (3 << 14)) == (3 << 14); } -inline PieceType promotion_piece_type(Move m) { +inline PieceType promotion_type(Move m) { return PieceType(((m >> 12) & 3) + 2); } @@ -490,23 +501,18 @@ inline const std::string square_to_string(Square s) { /// Our insertion sort implementation, works with pointers and iterators and is /// guaranteed to be stable, as is needed. template -void sort(K firstMove, K lastMove) +void sort(K first, K last) { - T value; - K cur, p, d; - - if (firstMove != lastMove) - for (cur = firstMove + 1; cur != lastMove; cur++) - { - p = d = cur; - value = *p--; - if (*p < value) - { - do *d = *p; - while (--d != firstMove && *--p < value); - *d = value; - } - } + T tmp; + K p, q; + + for (p = first + 1; p < last; p++) + { + tmp = *p; + for (q = p; q != first && *(q-1) < tmp; --q) + *q = *(q-1); + *q = tmp; + } } #endif // !defined(TYPES_H_INCLUDED)