X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=a95420cad99bdff8363572d17b752f967b019638;hp=3aafb5c3af08083bdbdcd99567b7a22ee842ba00;hb=e0504ab876a997321102f040ab88203cb893db12;hpb=057d710fc2f23b63b574122f2609e03f58d2e494 diff --git a/src/types.h b/src/types.h index 3aafb5c3..a95420ca 100644 --- a/src/types.h +++ b/src/types.h @@ -115,7 +115,7 @@ const int MAX_PLY = 128; /// any normal move destination square is always different from origin square /// while MOVE_NONE and MOVE_NULL have the same origin and destination square. -enum Move { +enum Move : int { MOVE_NONE, MOVE_NULL = 65 }; @@ -209,7 +209,7 @@ const Piece Pieces[] = { W_PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING, B_PAWN, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING }; extern Value PieceValue[PHASE_NB][PIECE_NB]; -enum Depth { +enum Depth : int { ONE_PLY = 1, @@ -237,50 +237,49 @@ enum Square { SQUARE_NB = 64, - DELTA_N = 8, - DELTA_E = 1, - DELTA_S = -8, - DELTA_W = -1, - - DELTA_NN = DELTA_N + DELTA_N, - DELTA_NE = DELTA_N + DELTA_E, - DELTA_SE = DELTA_S + DELTA_E, - DELTA_SS = DELTA_S + DELTA_S, - DELTA_SW = DELTA_S + DELTA_W, - DELTA_NW = DELTA_N + DELTA_W + NORTH = 8, + EAST = 1, + SOUTH = -8, + WEST = -1, + + NORTH_EAST = NORTH + EAST, + SOUTH_EAST = SOUTH + EAST, + SOUTH_WEST = SOUTH + WEST, + NORTH_WEST = NORTH + WEST }; -enum File { +enum File : int { FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H, FILE_NB }; -enum Rank { +enum Rank : int { RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB }; /// Score enum stores a middlegame and an endgame value in a single integer /// (enum). The least significant 16 bits are used to store the endgame value -/// and the upper 16 bits are used to store the middlegame value. +/// and the upper 16 bits are used to store the middlegame value. Take some +/// care to avoid left-shifting a signed int to avoid undefined behavior. enum Score : int { SCORE_ZERO }; inline Score make_score(int mg, int eg) { - return Score((mg << 16) + eg); + return Score((int)((unsigned int)eg << 16) + mg); } /// Extracting the signed lower and upper 16 bits is not so trivial because /// according to the standard a simple cast to short is implementation defined /// and so is a right shift of a signed integer. -inline Value mg_value(Score s) { +inline Value eg_value(Score s) { - union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s + 0x8000) >> 16) }; - return Value(mg.s); + union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s + 0x8000) >> 16) }; + return Value(eg.s); } -inline Value eg_value(Score s) { +inline Value mg_value(Score s) { - union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s)) }; - return Value(eg.s); + union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s)) }; + return Value(mg.s); } #define ENABLE_BASE_OPERATORS_ON(T) \ @@ -401,7 +400,7 @@ inline bool opposite_colors(Square s1, Square s2) { } inline Square pawn_push(Color c) { - return c == WHITE ? DELTA_N : DELTA_S; + return c == WHITE ? NORTH : SOUTH; } inline Square from_sq(Move m) {