X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=c43eee3df14ed3bea9692b44fad299d40bde1f71;hp=c7ac4c643f4d1d4a559b6b21a6e7b06b3d9795a3;hb=24dac5ccd309837c6767dcf6b145be385eea2e21;hpb=4eb2d8ce095b284a1e55762548d9821a83a19b3b diff --git a/src/types.h b/src/types.h index c7ac4c64..c43eee3d 100644 --- a/src/types.h +++ b/src/types.h @@ -2,6 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -33,13 +34,22 @@ /// /// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction. Works /// | only in 64-bit mode and requires hardware with popcnt support. +/// +/// -DUSE_PEXT | Add runtime support for use of pext asm-instruction. Works +/// | only in 64-bit mode and requires hardware with pext support. #include #include #include +#include #include -#include "platform.h" +#if defined(_MSC_VER) +// Disable some silly and noisy warning from MSVC compiler +#pragma warning(disable: 4127) // Conditional expression is constant +#pragma warning(disable: 4146) // Unary minus operator applied to unsigned type +#pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false' +#endif /// Predefined macros hell: /// @@ -49,7 +59,7 @@ /// _WIN32 Building on Windows (any) /// _WIN64 Building on Windows 64 bit -#if defined(_WIN64) && !defined(IS_64BIT) // Last condition means Makefile is not used +#if defined(_WIN64) && defined(_MSC_VER) // No Makefile used # include // MSVC popcnt and bsfq instrinsics # define IS_64BIT # define USE_BSFQ @@ -65,16 +75,9 @@ #if defined(USE_PEXT) # include // Header for _pext_u64() intrinsic +# define pext(b, m) _pext_u64(b, m) #else -# define _pext_u64(b, m) (0) -#endif - -#ifdef _MSC_VER -# define FORCE_INLINE __forceinline -#elif defined(__GNUC__) -# define FORCE_INLINE inline __attribute__((always_inline)) -#else -# define FORCE_INLINE inline +# define pext(b, m) (0) #endif #ifdef USE_POPCNT @@ -170,7 +173,7 @@ enum Bound { BOUND_EXACT = BOUND_UPPER | BOUND_LOWER }; -enum Value { +enum Value : int { VALUE_ZERO = 0, VALUE_DRAW = 0, VALUE_KNOWN_WIN = 10000, @@ -181,14 +184,11 @@ enum Value { VALUE_MATE_IN_MAX_PLY = VALUE_MATE - 2 * MAX_PLY, VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + 2 * MAX_PLY, - VALUE_ENSURE_INTEGER_SIZE_P = INT_MAX, - VALUE_ENSURE_INTEGER_SIZE_N = INT_MIN, - PawnValueMg = 198, PawnValueEg = 258, - KnightValueMg = 817, KnightValueEg = 846, - BishopValueMg = 836, BishopValueEg = 857, - RookValueMg = 1270, RookValueEg = 1278, - QueenValueMg = 2521, QueenValueEg = 2558, + KnightValueMg = 817, KnightValueEg = 896, + BishopValueMg = 836, BishopValueEg = 907, + RookValueMg = 1270, RookValueEg = 1356, + QueenValueMg = 2521, QueenValueEg = 2658, MidgameLimit = 15581, EndgameLimit = 3998 }; @@ -254,16 +254,10 @@ enum Rank { }; -/// Score enum stores a middlegame and an endgame value in a single integer. -/// The least significant 16 bits are used to store the endgame value and -/// the upper 16 bits are used to store the middlegame value. The compiler -/// is free to choose the enum type as long as it can store the data, so we -/// ensure that Score is an integer type by assigning some big int values. -enum Score { - SCORE_ZERO, - SCORE_ENSURE_INTEGER_SIZE_P = INT_MAX, - SCORE_ENSURE_INTEGER_SIZE_N = INT_MIN -}; +/// Score enum stores a middlegame and an endgame value in a single integer +/// (enum). The least significant 16 bits are used to store the endgame value +/// and the upper 16 bits are used to store the middlegame value. +enum Score : int { SCORE_ZERO }; inline Score make_score(int mg, int eg) { return Score((mg << 16) + eg); @@ -273,11 +267,15 @@ inline Score make_score(int mg, int eg) { /// according to the standard a simple cast to short is implementation defined /// and so is a right shift of a signed integer. inline Value mg_value(Score s) { - return Value(((s + 0x8000) & ~0xFFFF) / 0x10000); + + union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s + 0x8000) >> 16) }; + return Value(mg.s); } inline Value eg_value(Score s) { - return Value((int)(unsigned(s) & 0x7FFFU) - (int)(unsigned(s) & 0x8000U)); + + union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s)) }; + return Value(eg.s); } #define ENABLE_BASE_OPERATORS_ON(T) \ @@ -357,7 +355,7 @@ inline Piece make_piece(Color c, PieceType pt) { return Piece((c << 3) | pt); } -inline PieceType type_of(Piece pc) { +inline PieceType type_of(Piece pc) { return PieceType(pc & 7); } @@ -412,7 +410,7 @@ inline MoveType type_of(Move m) { } inline PieceType promotion_type(Move m) { - return PieceType(((m >> 12) & 3) + 2); + return PieceType(((m >> 12) & 3) + KNIGHT); } inline Move make_move(Square from, Square to) {