X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=c6e03cb1779f57f47029a3828c1f34f8ad28c2b7;hp=a30042828d230275f5c5b99b9e7e05d0123d2851;hb=28b6a457c24d9202ba43a6d6703221250f0f8749;hpb=ccd6bad51299cf00e730b2c7db5379bd9720e27c;ds=sidebyside diff --git a/src/types.h b/src/types.h index a3004282..c6e03cb1 100644 --- a/src/types.h +++ b/src/types.h @@ -146,7 +146,7 @@ enum CastlingRight { }; template struct MakeCastling { - static const CastlingRight + static constexpr CastlingRight right = C == WHITE ? S == QUEEN_SIDE ? WHITE_OOO : WHITE_OO : S == QUEEN_SIDE ? BLACK_OOO : BLACK_OO; }; @@ -262,7 +262,7 @@ enum Rank : int { /// care to avoid left-shifting a signed int to avoid undefined behavior. enum Score : int { SCORE_ZERO }; -inline Score make_score(int mg, int eg) { +constexpr Score make_score(int mg, int eg) { return Score((int)((unsigned int)eg << 16) + mg); } @@ -270,33 +270,31 @@ inline Score make_score(int mg, int eg) { /// according to the standard a simple cast to short is implementation defined /// and so is a right shift of a signed integer. inline Value eg_value(Score s) { - union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s + 0x8000) >> 16) }; return Value(eg.s); } inline Value mg_value(Score s) { - union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s)) }; return Value(mg.s); } -#define ENABLE_BASE_OPERATORS_ON(T) \ -inline T operator+(T d1, T d2) { return T(int(d1) + int(d2)); } \ -inline T operator-(T d1, T d2) { return T(int(d1) - int(d2)); } \ -inline T operator-(T d) { return T(-int(d)); } \ -inline T& operator+=(T& d1, T d2) { return d1 = d1 + d2; } \ -inline T& operator-=(T& d1, T d2) { return d1 = d1 - d2; } \ - -#define ENABLE_FULL_OPERATORS_ON(T) \ -ENABLE_BASE_OPERATORS_ON(T) \ -inline T operator*(int i, T d) { return T(i * int(d)); } \ -inline T operator*(T d, int i) { return T(int(d) * i); } \ -inline T& operator++(T& d) { return d = T(int(d) + 1); } \ -inline T& operator--(T& d) { return d = T(int(d) - 1); } \ -inline T operator/(T d, int i) { return T(int(d) / i); } \ -inline int operator/(T d1, T d2) { return int(d1) / int(d2); } \ -inline T& operator*=(T& d, int i) { return d = T(int(d) * i); } \ +#define ENABLE_BASE_OPERATORS_ON(T) \ +constexpr T operator+(T d1, T d2) { return T(int(d1) + int(d2)); } \ +constexpr T operator-(T d1, T d2) { return T(int(d1) - int(d2)); } \ +constexpr T operator-(T d) { return T(-int(d)); } \ +inline T& operator+=(T& d1, T d2) { return d1 = d1 + d2; } \ +inline T& operator-=(T& d1, T d2) { return d1 = d1 - d2; } \ + +#define ENABLE_FULL_OPERATORS_ON(T) \ +ENABLE_BASE_OPERATORS_ON(T) \ +constexpr T operator*(int i, T d) { return T(i * int(d)); } \ +constexpr T operator*(T d, int i) { return T(int(d) * i); } \ +inline T& operator++(T& d) { return d = T(int(d) + 1); } \ +inline T& operator--(T& d) { return d = T(int(d) - 1); } \ +constexpr T operator/(T d, int i) { return T(int(d) / i); } \ +constexpr int operator/(T d1, T d2) { return int(d1) / int(d2); } \ +inline T& operator*=(T& d, int i) { return d = T(int(d) * i); } \ inline T& operator/=(T& d, int i) { return d = T(int(d) / i); } ENABLE_FULL_OPERATORS_ON(Value) @@ -314,14 +312,14 @@ ENABLE_BASE_OPERATORS_ON(Score) #undef ENABLE_BASE_OPERATORS_ON /// Additional operators to add integers to a Value -inline Value operator+(Value v, int i) { return Value(int(v) + i); } -inline Value operator-(Value v, int i) { return Value(int(v) - i); } +constexpr Value operator+(Value v, int i) { return Value(int(v) + i); } +constexpr Value operator-(Value v, int i) { return Value(int(v) - i); } inline Value& operator+=(Value& v, int i) { return v = v + i; } inline Value& operator-=(Value& v, int i) { return v = v - i; } /// Only declared but not defined. We don't want to multiply two scores due to /// a very high risk of overflow. So user should explicitly convert to integer. -inline Score operator*(Score s1, Score s2); +Score operator*(Score s1, Score s2) = delete; /// Division of a Score must be handled separately for each term inline Score operator/(Score s, int i) { @@ -340,39 +338,39 @@ inline Score operator*(Score s, int i) { return result; } -inline Color operator~(Color c) { +constexpr Color operator~(Color c) { return Color(c ^ BLACK); // Toggle color } -inline Square operator~(Square s) { +constexpr Square operator~(Square s) { return Square(s ^ SQ_A8); // Vertical flip SQ_A1 -> SQ_A8 } -inline Piece operator~(Piece pc) { +constexpr Piece operator~(Piece pc) { return Piece(pc ^ 8); // Swap color of piece B_KNIGHT -> W_KNIGHT } -inline CastlingRight operator|(Color c, CastlingSide s) { +constexpr CastlingRight operator|(Color c, CastlingSide s) { return CastlingRight(WHITE_OO << ((s == QUEEN_SIDE) + 2 * c)); } -inline Value mate_in(int ply) { +constexpr Value mate_in(int ply) { return VALUE_MATE - ply; } -inline Value mated_in(int ply) { +constexpr Value mated_in(int ply) { return -VALUE_MATE + ply; } -inline Square make_square(File f, Rank r) { +constexpr Square make_square(File f, Rank r) { return Square((r << 3) + f); } -inline Piece make_piece(Color c, PieceType pt) { +constexpr Piece make_piece(Color c, PieceType pt) { return Piece((c << 3) + pt); } -inline PieceType type_of(Piece pc) { +constexpr PieceType type_of(Piece pc) { return PieceType(pc & 7); } @@ -381,27 +379,27 @@ inline Color color_of(Piece pc) { return Color(pc >> 3); } -inline bool is_ok(Square s) { +constexpr bool is_ok(Square s) { return s >= SQ_A1 && s <= SQ_H8; } -inline File file_of(Square s) { +constexpr File file_of(Square s) { return File(s & 7); } -inline Rank rank_of(Square s) { +constexpr Rank rank_of(Square s) { return Rank(s >> 3); } -inline Square relative_square(Color c, Square s) { +constexpr Square relative_square(Color c, Square s) { return Square(s ^ (c * 56)); } -inline Rank relative_rank(Color c, Rank r) { +constexpr Rank relative_rank(Color c, Rank r) { return Rank(r ^ (c * 7)); } -inline Rank relative_rank(Color c, Square s) { +constexpr Rank relative_rank(Color c, Square s) { return relative_rank(c, rank_of(s)); } @@ -410,27 +408,27 @@ inline bool opposite_colors(Square s1, Square s2) { return ((s >> 3) ^ s) & 1; } -inline Square pawn_push(Color c) { +constexpr Square pawn_push(Color c) { return c == WHITE ? NORTH : SOUTH; } -inline Square from_sq(Move m) { +constexpr Square from_sq(Move m) { return Square((m >> 6) & 0x3F); } -inline Square to_sq(Move m) { +constexpr Square to_sq(Move m) { return Square(m & 0x3F); } -inline int from_to(Move m) { +constexpr int from_to(Move m) { return m & 0xFFF; } -inline MoveType type_of(Move m) { +constexpr MoveType type_of(Move m) { return MoveType(m & (3 << 14)); } -inline PieceType promotion_type(Move m) { +constexpr PieceType promotion_type(Move m) { return PieceType(((m >> 12) & 3) + KNIGHT); } @@ -439,11 +437,11 @@ inline Move make_move(Square from, Square to) { } template -inline Move make(Square from, Square to, PieceType pt = KNIGHT) { +constexpr Move make(Square from, Square to, PieceType pt = KNIGHT) { return Move(T + ((pt - KNIGHT) << 12) + (from << 6) + to); } -inline bool is_ok(Move m) { +constexpr bool is_ok(Move m) { return from_sq(m) != to_sq(m); // Catch MOVE_NULL and MOVE_NONE }