X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=f6d993d07cf56be595331b9ce3ed5f892559a63b;hp=1f1eb0671160b17b4739ac047f8648050548d54e;hb=85a7456bd7e8a1a01cdbfa8f4b6fb563d15a37c6;hpb=09884756d85b16cfb863d00253b12f08b6b7e515 diff --git a/src/types.h b/src/types.h index 1f1eb067..f6d993d0 100644 --- a/src/types.h +++ b/src/types.h @@ -52,26 +52,31 @@ typedef uint64_t Bitboard; //// Configuration //// -//// For Linux configuration is done using Makefile. To get started type "make help". +//// For Linux and OSX configuration is done automatically using Makefile. +//// To get started type "make help". //// -//// For windows you need to set the right compiler switches manually: +//// For windows part of the configuration is detected automatically, but +//// some switches need to be set manually: //// //// -DNDEBUG | Disable debugging mode. Use always. //// -//// -DIS_64BIT | Compile in 64-bit mode. Use on 64-bit systems. -//// -//// -DBIGENDIAN | Should not be used on Windows -//// -//// -DUSE_PREFETCH | Use prefetch asm-instruction. Gives a small speed up, -//// | but executable won't work on some very old machines. -//// -//// -DUSE_BSFQ | Use bsfq asm-instruction. Works only in 64-bit mode. -//// | Works with ICC and GCC, not with MSVC. Gives a small speed up. +//// -DNO_PREFETCH | Disable use of prefetch asm-instruction. A must if you want the +//// | executable to run on some very old machines. //// //// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction. //// | Works only in 64-bit mode. For compiling requires hardware //// | with popcnt support. Around 4% speed-up. +// Automatic detection for 64-bit under Windows +#if defined(_WIN64) +#define IS_64BIT +#endif + +// Automatic detection for use of bsfq asm-instruction under Windows. +// Works only in 64-bit mode. Does not work with MSVC. +#if defined(_WIN64) && defined(__INTEL_COMPILER) +#define USE_BSFQ +#endif // Cache line alignment specification #if defined(_MSC_VER) || defined(__INTEL_COMPILER) @@ -104,4 +109,64 @@ inline void __cpuid(int CPUInfo[4], int) } #endif + +// Templetized operators used by enum types like Depth, Piece, Square and so on. +// We don't want to write the same inline for each different enum. Note that we +// pass by value to silence scaring warnings when using volatiles. +// Because these templates override common operators and are included in all the +// files, there is a possibility that the compiler silently performs some unwanted +// overrides. To avoid possible very nasty bugs the templates are disabled by default +// and must be enabled for each type on a case by case base. The enabling trick +// uses template specialization, namely we just declare following struct. +template struct TempletizedOperator; + +// Then to enable the enum type we use following macro that defines a specialization +// of TempletizedOperator for the given enum T. Here is defined typedef Not_Enabled. +// Name of typedef is chosen to produce somewhat informative compile error messages. +#define ENABLE_OPERATORS_ON(T) \ + template<> struct TempletizedOperator { typedef T Not_Enabled; } + +// Finally we use macro OK(T) to check if type T is enabled. The macro simply +// tries to use Not_Enabled, if was not previously defined a compile error occurs. +// The check is done fully at compile time and there is zero overhead at runtime. +#define OK(T) typedef typename TempletizedOperator::Not_Enabled Type + +template +inline T operator+ (const T d1, const T d2) { OK(T); return T(int(d1) + int(d2)); } + +template +inline T operator- (const T d1, const T d2) { OK(T); return T(int(d1) - int(d2)); } + +template +inline T operator* (int i, const T d) { OK(T); return T(i * int(d)); } + +template +inline T operator* (const T d, int i) { OK(T); return T(int(d) * i); } + +template +inline T operator/ (const T d, int i) { OK(T); return T(int(d) / i); } + +template +inline T operator- (const T d) { OK(T); return T(-int(d)); } + +template +inline T operator++ (T& d, int) { OK(T); d = T(int(d) + 1); return d; } + +template +inline T operator-- (T& d, int) { OK(T); d = T(int(d) - 1); return d; } + +template +inline void operator+= (T& d1, const T d2) { OK(T); d1 = d1 + d2; } + +template +inline void operator-= (T& d1, const T d2) { OK(T); d1 = d1 - d2; } + +template +inline void operator*= (T& d, int i) { OK(T); d = T(int(d) * i); } + +template +inline void operator/= (T& d, int i) { OK(T); d = T(int(d) / i); } + +#undef OK + #endif // !defined(TYPES_H_INCLUDED)