X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftypes.h;h=f921f9e105cb66cd503d81b87635e538e30dda93;hp=eea7d26460e6ac7b88101713ae97081129d13337;hb=880e3cd7c82c82776e85042c849e884811378e21;hpb=da2f8880b96004505e27b0b87f5df5bfe67a72a9 diff --git a/src/types.h b/src/types.h index eea7d264..f921f9e1 100644 --- a/src/types.h +++ b/src/types.h @@ -55,7 +55,7 @@ #endif #if defined(USE_PEXT) -# include // Gcc header for _pext_u64() intrinsic +# include // Header for _pext_u64() intrinsic #else # define _pext_u64(b, m) (0) #endif @@ -136,7 +136,7 @@ enum CastlingSide { KING_SIDE, QUEEN_SIDE, CASTLING_SIDE_NB = 2 }; -enum CastlingRight { // Defined as in PolyGlot book hash key +enum CastlingRight { NO_CASTLING, WHITE_OO, WHITE_OOO = WHITE_OO << 1, @@ -191,7 +191,9 @@ enum Value { KnightValueMg = 817, KnightValueEg = 846, BishopValueMg = 836, BishopValueEg = 857, RookValueMg = 1270, RookValueEg = 1278, - QueenValueMg = 2521, QueenValueEg = 2558 + QueenValueMg = 2521, QueenValueEg = 2558, + + MidgameLimit = 15581, EndgameLimit = 3998 }; enum PieceType { @@ -216,7 +218,7 @@ enum Depth { DEPTH_QS_NO_CHECKS = -1 * ONE_PLY, DEPTH_QS_RECAPTURES = -5 * ONE_PLY, - DEPTH_NONE = -127 * ONE_PLY + DEPTH_NONE = -6 * ONE_PLY }; enum Square { @@ -270,24 +272,15 @@ inline Score make_score(int mg, int eg) { return Score((mg << 16) + eg); } /// Extracting the signed lower and upper 16 bits is not so trivial because /// according to the standard a simple cast to short is implementation defined /// and so is a right shift of a signed integer. -inline Value mg_value(Score s) { return Value(((s + 0x8000) & ~0xffff) / 0x10000); } - -/// On Intel 64 bit we have a small speed regression with the standard conforming -/// version. Therefore, in this case we use faster code that, although not 100% -/// standard compliant, seems to work for Intel and MSVC. -#if defined(IS_64BIT) && (!defined(__GNUC__) || defined(__INTEL_COMPILER)) - -inline Value eg_value(Score s) { return Value(int16_t(s & 0xFFFF)); } - -#else +inline Value mg_value(Score s) { + return Value(((s + 0x8000) & ~0xffff) / 0x10000); +} inline Value eg_value(Score s) { return Value((int)(unsigned(s) & 0x7FFFU) - (int)(unsigned(s) & 0x8000U)); } -#endif - -#define ENABLE_SAFE_OPERATORS_ON(T) \ +#define ENABLE_BASE_OPERATORS_ON(T) \ inline T operator+(const T d1, const T d2) { return T(int(d1) + int(d2)); } \ inline T operator-(const T d1, const T d2) { return T(int(d1) - int(d2)); } \ inline T operator*(int i, const T d) { return T(i * int(d)); } \ @@ -297,26 +290,32 @@ inline T& operator+=(T& d1, const T d2) { return d1 = d1 + d2; } \ inline T& operator-=(T& d1, const T d2) { return d1 = d1 - d2; } \ inline T& operator*=(T& d, int i) { return d = T(int(d) * i); } -#define ENABLE_OPERATORS_ON(T) ENABLE_SAFE_OPERATORS_ON(T) \ +ENABLE_BASE_OPERATORS_ON(Score) + +#define ENABLE_FULL_OPERATORS_ON(T) \ +ENABLE_BASE_OPERATORS_ON(T) \ inline T& operator++(T& d) { return d = T(int(d) + 1); } \ inline T& operator--(T& d) { return d = T(int(d) - 1); } \ inline T operator/(const T d, int i) { return T(int(d) / i); } \ inline T& operator/=(T& d, int i) { return d = T(int(d) / i); } -ENABLE_OPERATORS_ON(Value) -ENABLE_OPERATORS_ON(PieceType) -ENABLE_OPERATORS_ON(Piece) -ENABLE_OPERATORS_ON(Color) -ENABLE_OPERATORS_ON(Depth) -ENABLE_OPERATORS_ON(Square) -ENABLE_OPERATORS_ON(File) -ENABLE_OPERATORS_ON(Rank) +ENABLE_FULL_OPERATORS_ON(Value) +ENABLE_FULL_OPERATORS_ON(PieceType) +ENABLE_FULL_OPERATORS_ON(Piece) +ENABLE_FULL_OPERATORS_ON(Color) +ENABLE_FULL_OPERATORS_ON(Depth) +ENABLE_FULL_OPERATORS_ON(Square) +ENABLE_FULL_OPERATORS_ON(File) +ENABLE_FULL_OPERATORS_ON(Rank) + +#undef ENABLE_FULL_OPERATORS_ON +#undef ENABLE_BASE_OPERATORS_ON /// Additional operators to add integers to a Value inline Value operator+(Value v, int i) { return Value(int(v) + i); } inline Value operator-(Value v, int i) { return Value(int(v) - i); } - -ENABLE_SAFE_OPERATORS_ON(Score) +inline Value& operator+=(Value& v, int i) { return v = v + i; } +inline Value& operator-=(Value& v, int i) { return v = v - i; } /// Only declared but not defined. We don't want to multiply two scores due to /// a very high risk of overflow. So user should explicitly convert to integer. @@ -327,8 +326,7 @@ inline Score operator/(Score s, int i) { return make_score(mg_value(s) / i, eg_value(s) / i); } -#undef ENABLE_OPERATORS_ON -#undef ENABLE_SAFE_OPERATORS_ON +CACHE_LINE_ALIGNMENT extern Value PieceValue[PHASE_NB][PIECE_NB]; @@ -407,14 +405,6 @@ inline bool opposite_colors(Square s1, Square s2) { return ((s >> 3) ^ s) & 1; } -inline char to_char(File f, bool tolower = true) { - return char(f - FILE_A + (tolower ? 'a' : 'A')); -} - -inline char to_char(Rank r) { - return char(r - RANK_1 + '1'); -} - inline Square pawn_push(Color c) { return c == WHITE ? DELTA_N : DELTA_S; } @@ -448,11 +438,4 @@ inline bool is_ok(Move m) { return from_sq(m) != to_sq(m); // Catches also MOVE_NULL and MOVE_NONE } -#include - -inline const std::string to_string(Square s) { - char ch[] = { to_char(file_of(s)), to_char(rank_of(s)), 0 }; - return ch; -} - #endif // #ifndef TYPES_H_INCLUDED