X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fuci.cpp;h=395b78a813bf4e9342a14ba44f7ef78e3ba9f6aa;hp=31d0a721ab38f2038bccce775c1413bb1621f68e;hb=15616ad19965444ea66896a0511f2a4d48745110;hpb=3df2c01b5769c7ae996fb5b992c06e4a5428ad35 diff --git a/src/uci.cpp b/src/uci.cpp index 31d0a721..395b78a8 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,6 +17,7 @@ along with this program. If not, see . */ +#include #include #include #include @@ -42,9 +43,9 @@ namespace { // position just before to start searching). Needed by repetition draw detection. Search::StateStackPtr SetupStates; - void set_option(istringstream& up); - void set_position(Position& pos, istringstream& up); - void go(Position& pos, istringstream& up); + void setoption(istringstream& up); + void position(Position& pos, istringstream& up); + void go(const Position& pos, istringstream& up); } @@ -55,79 +56,33 @@ namespace { void UCI::loop(const string& args) { - Position pos(StartFEN, false, Threads.main_thread()); // The root position - string cmd, token; + Position pos(StartFEN, false, Threads.main()); // The root position + string token, cmd = args; - while (token != "quit") - { - if (!args.empty()) - cmd = args; - - else if (!getline(cin, cmd)) // Block here waiting for input + do { + if (args.empty() && !getline(cin, cmd)) // Block here waiting for input cmd = "quit"; istringstream is(cmd); is >> skipws >> token; - if (token == "quit" || token == "stop") - { - Search::Signals.stop = true; - Threads.wait_for_search_finished(); // Cannot quit while threads are running - } - - else if (token == "ponderhit") + if (token == "quit" || token == "stop" || token == "ponderhit") { - // The opponent has played the expected move. GUI sends "ponderhit" if - // we were told to ponder on the same move the opponent has played. We - // should continue searching but switching from pondering to normal search. - Search::Limits.ponder = false; - - if (Search::Signals.stopOnPonderhit) + // GUI sends 'ponderhit' to tell us to ponder on the same move the + // opponent has played. In case Signals.stopOnPonderhit is set we are + // waiting for 'ponderhit' to stop the search (for instance because we + // already ran out of time), otherwise we should continue searching but + // switching from pondering to normal search. + if (token != "ponderhit" || Search::Signals.stopOnPonderhit) { Search::Signals.stop = true; - Threads.main_thread()->wake_up(); // Could be sleeping + Threads.main()->notify_one(); // Could be sleeping } + else + Search::Limits.ponder = false; } - - else if (token == "go") - go(pos, is); - - else if (token == "ucinewgame") - TT.clear(); - - else if (token == "isready") - cout << "readyok" << endl; - - else if (token == "position") - set_position(pos, is); - - else if (token == "setoption") - set_option(is); - - else if (token == "d") - pos.print(); - - else if (token == "flip") - pos.flip(); - - else if (token == "eval") - cout << Eval::trace(pos) << endl; - - else if (token == "bench") - benchmark(pos, is); - - else if (token == "key") - cout << "key: " << hex << pos.key() - << "\nmaterial key: " << pos.material_key() - << "\npawn key: " << pos.pawn_key() << endl; - - else if (token == "uci") - cout << "id name " << engine_info(true) - << "\n" << Options - << "\nuciok" << endl; - - else if (token == "perft" && (is >> token)) // Read depth + else if (token == "perft" && (is >> token)) // Read perft depth { stringstream ss; @@ -136,27 +91,48 @@ void UCI::loop(const string& args) { benchmark(pos, ss); } + else if (token == "key") + sync_cout << hex << uppercase << setfill('0') + << "position key: " << setw(16) << pos.key() + << "\nmaterial key: " << setw(16) << pos.material_key() + << "\npawn key: " << setw(16) << pos.pawn_key() + << dec << sync_endl; - else - cout << "Unknown command: " << cmd << endl; + else if (token == "uci") + sync_cout << "id name " << engine_info(true) + << "\n" << Options + << "\nuciok" << sync_endl; - if (!args.empty()) // Command line arguments have one-shot behaviour + else if (token == "eval") { - Threads.wait_for_search_finished(); - break; + Search::RootColor = pos.side_to_move(); // Ensure it is set + sync_cout << Eval::trace(pos) << sync_endl; } - } + else if (token == "ucinewgame") TT.clear(); + else if (token == "go") go(pos, is); + else if (token == "position") position(pos, is); + else if (token == "setoption") setoption(is); + else if (token == "flip") pos.flip(); + else if (token == "bench") benchmark(pos, is); + else if (token == "d") sync_cout << pos.pretty() << sync_endl; + else if (token == "isready") sync_cout << "readyok" << sync_endl; + else + sync_cout << "Unknown command: " << cmd << sync_endl; + + } while (token != "quit" && args.empty()); // Args have one-shot behaviour + + Threads.wait_for_think_finished(); // Cannot quit while search is running } namespace { - // set_position() is called when engine receives the "position" UCI command. + // position() is called when engine receives the "position" UCI command. // The function sets up the position described in the given fen string ("fen") // or the starting position ("startpos") and then makes the moves given in the // following move list ("moves"). - void set_position(Position& pos, istringstream& is) { + void position(Position& pos, istringstream& is) { Move m; string token, fen; @@ -174,7 +150,7 @@ namespace { else return; - pos.from_fen(fen, Options["UCI_Chess960"], Threads.main_thread()); + pos.set(fen, Options["UCI_Chess960"], Threads.main()); SetupStates = Search::StateStackPtr(new std::stack()); // Parse move list (if any) @@ -186,10 +162,10 @@ namespace { } - // set_option() is called when engine receives the "setoption" UCI command. The + // setoption() is called when engine receives the "setoption" UCI command. The // function updates the UCI option ("name") to the given value ("value"). - void set_option(istringstream& is) { + void setoption(istringstream& is) { string token, name, value; @@ -206,15 +182,15 @@ namespace { if (Options.count(name)) Options[name] = value; else - cout << "No such option: " << name << endl; + sync_cout << "No such option: " << name << sync_endl; } // go() is called when engine receives the "go" UCI command. The function sets - // the thinking time and other parameters from the input string, and then starts + // the thinking time and other parameters from the input string, and starts // the search. - void go(Position& pos, istringstream& is) { + void go(const Position& pos, istringstream& is) { Search::LimitsType limits; vector searchMoves; @@ -222,31 +198,23 @@ namespace { while (is >> token) { - if (token == "wtime") - is >> limits.time[WHITE]; - else if (token == "btime") - is >> limits.time[BLACK]; - else if (token == "winc") - is >> limits.inc[WHITE]; - else if (token == "binc") - is >> limits.inc[BLACK]; - else if (token == "movestogo") - is >> limits.movestogo; - else if (token == "depth") - is >> limits.depth; - else if (token == "nodes") - is >> limits.nodes; - else if (token == "movetime") - is >> limits.movetime; - else if (token == "infinite") - limits.infinite = true; - else if (token == "ponder") - limits.ponder = true; - else if (token == "searchmoves") + if (token == "searchmoves") while (is >> token) searchMoves.push_back(move_from_uci(pos, token)); + + else if (token == "wtime") is >> limits.time[WHITE]; + else if (token == "btime") is >> limits.time[BLACK]; + else if (token == "winc") is >> limits.inc[WHITE]; + else if (token == "binc") is >> limits.inc[BLACK]; + else if (token == "movestogo") is >> limits.movestogo; + else if (token == "depth") is >> limits.depth; + else if (token == "nodes") is >> limits.nodes; + else if (token == "movetime") is >> limits.movetime; + else if (token == "mate") is >> limits.mate; + else if (token == "infinite") limits.infinite = true; + else if (token == "ponder") limits.ponder = true; } - Threads.start_searching(pos, limits, searchMoves, SetupStates); + Threads.start_thinking(pos, limits, searchMoves, SetupStates); } }