X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fuci.cpp;h=4dbce035fd38c56023f3dbe5fe0ca97a706eda37;hp=3bd3c1a531c91db0b7e3668728915defdd48c606;hb=342fd6385bbe004b6152023eeba6362104664e23;hpb=fe2ed426614f729435338f0d7451f7b0d5fe30dd diff --git a/src/uci.cpp b/src/uci.cpp index 3bd3c1a5..4dbce035 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -39,8 +39,9 @@ namespace { // FEN string of the initial position, normal chess const char* StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; - // Keep track of position keys along the setup moves (from start position to the - // position just before to start searching). Needed by repetition draw detection. + // Keep a track of the position keys along the setup moves (from the start position + // to the position just before the search starts). This is needed by the repetition + // draw detection code. Search::StateStackPtr SetupStates; void setoption(istringstream& up); @@ -56,7 +57,7 @@ namespace { void UCI::loop(const string& args) { - Position pos(StartFEN, false, Threads.main_thread()); // The root position + Position pos(StartFEN, false, Threads.main()); // The root position string token, cmd = args; do { @@ -69,15 +70,15 @@ void UCI::loop(const string& args) { if (token == "quit" || token == "stop" || token == "ponderhit") { - // GUI sends 'ponderhit' to tell us to ponder on the same move the + // The GUI sends 'ponderhit' to tell us to ponder on the same move the // opponent has played. In case Signals.stopOnPonderhit is set we are // waiting for 'ponderhit' to stop the search (for instance because we // already ran out of time), otherwise we should continue searching but - // switching from pondering to normal search. + // switch from pondering to normal search. if (token != "ponderhit" || Search::Signals.stopOnPonderhit) { Search::Signals.stop = true; - Threads.main_thread()->notify_one(); // Could be sleeping + Threads.main()->notify_one(); // Could be sleeping } else Search::Limits.ponder = false; @@ -103,6 +104,11 @@ void UCI::loop(const string& args) { << "\n" << Options << "\nuciok" << sync_endl; + else if (token == "eval") + { + Search::RootColor = pos.side_to_move(); // Ensure it is set + sync_cout << Eval::trace(pos) << sync_endl; + } else if (token == "ucinewgame") TT.clear(); else if (token == "go") go(pos, is); else if (token == "position") position(pos, is); @@ -111,13 +117,12 @@ void UCI::loop(const string& args) { else if (token == "bench") benchmark(pos, is); else if (token == "d") sync_cout << pos.pretty() << sync_endl; else if (token == "isready") sync_cout << "readyok" << sync_endl; - else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl; else sync_cout << "Unknown command: " << cmd << sync_endl; } while (token != "quit" && args.empty()); // Args have one-shot behaviour - Threads.wait_for_think_finished(); // Cannot quit while search is running + Threads.wait_for_think_finished(); // Cannot quit whilst the search is running } @@ -146,7 +151,7 @@ namespace { else return; - pos.set(fen, Options["UCI_Chess960"], Threads.main_thread()); + pos.set(fen, Options["UCI_Chess960"], Threads.main()); SetupStates = Search::StateStackPtr(new std::stack()); // Parse move list (if any)