X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fuci.cpp;h=987da9c1f879ec7304184092ffa14028c5dab396;hp=f7ba2067ee509dbb3c5e735b49fe731712152faf;hb=3aa471f2a9cb;hpb=7c0679ad61d7787dc3a3326551acbdf6658db0b0 diff --git a/src/uci.cpp b/src/uci.cpp index f7ba2067..987da9c1 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,315 +17,241 @@ along with this program. If not, see . */ - -//// -//// Includes -//// - -#include #include #include #include -#include "book.h" #include "evaluate.h" #include "misc.h" -#include "move.h" -#include "movegen.h" #include "position.h" -#include "san.h" #include "search.h" -#include "uci.h" +#include "thread.h" #include "ucioption.h" using namespace std; -//// -//// Local definitions: -//// - namespace { - // UCIInputParser is a class for parsing UCI input. The class - // is actually a string stream built on a given input string. + // FEN string of the initial position, normal chess + const char* StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; - typedef istringstream UCIInputParser; + // Keep track of position keys along the setup moves (from start position to the + // position just before to start searching). This is needed by draw detection + // where, due to 50 moves rule, we need to check at most 100 plies back. + StateInfo StateRingBuf[102], *SetupState = StateRingBuf; - // The root position. This is set up when the user (or in practice, the GUI) - // sends the "position" UCI command. The root position is sent to the think() - // function when the program receives the "go" command. - Position RootPosition; - - // Local functions - bool handle_command(const string& command); - void set_option(UCIInputParser& uip); - void set_position(UCIInputParser& uip); - bool go(UCIInputParser& uip); - void perft(UCIInputParser& uip); + void set_option(istringstream& up); + void set_position(Position& pos, istringstream& up); + void go(Position& pos, istringstream& up); + void perft(Position& pos, istringstream& up); } -//// -//// Functions -//// +/// Wait for a command from the user, parse this text string as an UCI command, +/// and call the appropriate functions. Also intercepts EOF from stdin to ensure +/// that we exit gracefully if the GUI dies unexpectedly. In addition to the UCI +/// commands, the function also supports a few debug commands. -/// uci_main_loop() is the only global function in this file. It is -/// called immediately after the program has finished initializing. -/// The program remains in this loop until it receives the "quit" UCI -/// command. It waits for a command from the user, and passes this -/// command to handle_command and also intercepts EOF from stdin, -/// by translating EOF to the "quit" command. This ensures that Stockfish -/// exits gracefully if the GUI dies unexpectedly. +void uci_loop() { -void uci_main_loop() { + Position pos(StartFEN, false, 0); // The root position + string cmd, token; - RootPosition.from_fen(StartPosition); - string command; + while (token != "quit") + { + if (!getline(cin, cmd)) // Block here waiting for input + cmd = "quit"; - do { - // Wait for a command from stdin - if (!getline(cin, command)) - command = "quit"; + istringstream is(cmd); - } while (handle_command(command)); -} + is >> skipws >> token; + if (token == "quit" || token == "stop") + { + Search::Signals.stop = true; + Threads.wait_for_search_finished(); // Cannot quit while threads are running + } -//// -//// Local functions -//// + else if (token == "ponderhit") + { + // The opponent has played the expected move. GUI sends "ponderhit" if + // we were told to ponder on the same move the opponent has played. We + // should continue searching but switching from pondering to normal search. + Search::Limits.ponder = false; -namespace { + if (Search::Signals.stopOnPonderhit) + { + Search::Signals.stop = true; + Threads.wait_for_search_finished(); + } + } - // handle_command() takes a text string as input, uses a - // UCIInputParser object to parse this text string as a UCI command, - // and calls the appropriate functions. In addition to the UCI - // commands, the function also supports a few debug commands. + else if (token == "go") + go(pos, is); - bool handle_command(const string& command) { + else if (token == "isready") + cout << "readyok" << endl; - UCIInputParser uip(command); - string token; + else if (token == "position") + set_position(pos, is); - if (!(uip >> token)) // operator>>() skips any whitespace - return true; + else if (token == "setoption") + set_option(is); - if (token == "quit") - return false; + else if (token == "perft") + perft(pos, is); - if (token == "go") - return go(uip); + else if (token == "d") + pos.print(); - if (token == "uci") - { - cout << "id name " << engine_name() - << "\nid author Tord Romstad, Marco Costalba, Joona Kiiski\n"; - print_uci_options(); - cout << "uciok" << endl; - } - else if (token == "ucinewgame") - { - push_button("New Game"); - Position::init_piece_square_tables(); - RootPosition.from_fen(StartPosition); - } - else if (token == "isready") - cout << "readyok" << endl; - else if (token == "position") - set_position(uip); - else if (token == "setoption") - set_option(uip); - - // The remaining commands are for debugging purposes only. - // Perhaps they should be removed later in order to reduce the - // size of the program binary. - else if (token == "d") - RootPosition.print(); - else if (token == "flip") - { - Position p(RootPosition); - RootPosition.flipped_copy(p); - } - else if (token == "eval") - { - EvalInfo ei; - cout << "Incremental mg: " << mg_value(RootPosition.value()) - << "\nIncremental eg: " << eg_value(RootPosition.value()) - << "\nFull eval: " << evaluate(RootPosition, ei, 0) << endl; - } - else if (token == "key") - cout << "key: " << hex << RootPosition.get_key() - << "\nmaterial key: " << RootPosition.get_material_key() - << "\npawn key: " << RootPosition.get_pawn_key() << endl; - else if (token == "perft") - perft(uip); - else - cout << "Unknown command: " << command << endl; + else if (token == "flip") + pos.flip_me(); - return true; + else if (token == "eval") + cout << Eval::trace(pos) << endl; + + else if (token == "key") + cout << "key: " << hex << pos.key() + << "\nmaterial key: " << pos.material_key() + << "\npawn key: " << pos.pawn_key() << endl; + + else if (token == "uci") + cout << "id name " << engine_info(true) + << "\n" << Options + << "\nuciok" << endl; + else + cout << "Unknown command: " << cmd << endl; } +} - // set_position() is called when Stockfish receives the "position" UCI - // command. The input parameter is a UCIInputParser. It is assumed - // that this parser has consumed the first token of the UCI command - // ("position"), and is ready to read the second token ("startpos" - // or "fen", if the input is well-formed). +namespace { - void set_position(UCIInputParser& uip) { + // set_position() is called when engine receives the "position" UCI + // command. The function sets up the position described in the given + // fen string ("fen") or the starting position ("startpos") and then + // makes the moves given in the following move list ("moves"). - string token; + void set_position(Position& pos, istringstream& is) { - if (!(uip >> token)) // operator>>() skips any whitespace - return; + Move m; + string token, fen; + + is >> token; if (token == "startpos") - RootPosition.from_fen(StartPosition); - else if (token == "fen") { - string fen; - while (uip >> token && token != "moves") - { - fen += token; - fen += ' '; - } - RootPosition.from_fen(fen); + fen = StartFEN; + is >> token; // Consume "moves" token if any } + else if (token == "fen") + while (is >> token && token != "moves") + fen += token + " "; + else + return; - if (uip.good()) + pos.from_fen(fen, Options["UCI_Chess960"]); + + // Parse move list (if any) + while (is >> token && (m = move_from_uci(pos, token)) != MOVE_NONE) { - if (token != "moves") - uip >> token; - - if (token == "moves") - { - Move move; - StateInfo st; - while (uip >> token) - { - move = move_from_string(RootPosition, token); - RootPosition.do_move(move, st); - if (RootPosition.rule_50_counter() == 0) - RootPosition.reset_game_ply(); - } - // Our StateInfo st is about going out of scope so copy - // its content inside RootPosition before they disappear. - RootPosition.saveState(); - } + pos.do_move(m, *SetupState); + + // Increment pointer to StateRingBuf circular buffer + if (++SetupState - StateRingBuf >= 102) + SetupState = StateRingBuf; } } - // set_option() is called when Stockfish receives the "setoption" UCI - // command. The input parameter is a UCIInputParser. It is assumed - // that this parser has consumed the first token of the UCI command - // ("setoption"), and is ready to read the second token ("name", if - // the input is well-formed). + // set_option() is called when engine receives the "setoption" UCI command. The + // function updates the UCI option ("name") to the given value ("value"). - void set_option(UCIInputParser& uip) { + void set_option(istringstream& is) { - string token, name; + string token, name, value; - if (!(uip >> token)) // operator>>() skips any whitespace - return; + is >> token; // Consume "name" token - if (token == "name" && uip >> name) - { - while (uip >> token && token != "value") - name += (" " + token); - - if (token == "value") - { - // Reads until end of line and left trim white space - getline(uip, token); - token.erase(0, token.find_first_not_of(" \n\r\t")); - - set_option_value(name, token); - } else - push_button(name); - } - } + // Read option name (can contain spaces) + while (is >> token && token != "value") + name += string(" ", !name.empty()) + token; + // Read option value (can contain spaces) + while (is >> token) + value += string(" ", !value.empty()) + token; - // go() is called when Stockfish receives the "go" UCI command. The - // input parameter is a UCIInputParser. It is assumed that this - // parser has consumed the first token of the UCI command ("go"), - // and is ready to read the second token. The function sets the - // thinking time and other parameters from the input string, and - // calls think() (defined in search.cpp) with the appropriate - // parameters. Returns false if a quit command is received while - // thinking, returns true otherwise. + if (Options.count(name)) + Options[name] = value; + else + cout << "No such option: " << name << endl; + } - bool go(UCIInputParser& uip) { - string token; + // go() is called when engine receives the "go" UCI command. The function sets + // the thinking time and other parameters from the input string, and then starts + // the main searching thread. - int time[2] = {0, 0}, inc[2] = {0, 0}; - int movesToGo = 0, depth = 0, nodes = 0, moveTime = 0; - bool infinite = false, ponder = false; - Move searchMoves[500]; + void go(Position& pos, istringstream& is) { - searchMoves[0] = MOVE_NONE; + string token; + Search::LimitsType limits; + std::set searchMoves; + int time[] = { 0, 0 }, inc[] = { 0, 0 }; - while (uip >> token) + while (is >> token) { if (token == "infinite") - infinite = true; + limits.infinite = true; else if (token == "ponder") - ponder = true; + limits.ponder = true; else if (token == "wtime") - uip >> time[0]; + is >> time[WHITE]; else if (token == "btime") - uip >> time[1]; + is >> time[BLACK]; else if (token == "winc") - uip >> inc[0]; + is >> inc[WHITE]; else if (token == "binc") - uip >> inc[1]; + is >> inc[BLACK]; else if (token == "movestogo") - uip >> movesToGo; + is >> limits.movesToGo; else if (token == "depth") - uip >> depth; + is >> limits.maxDepth; else if (token == "nodes") - uip >> nodes; + is >> limits.maxNodes; else if (token == "movetime") - uip >> moveTime; + is >> limits.maxTime; else if (token == "searchmoves") - { - int numOfMoves = 0; - while (!uip.eof()) - { - uip >> token; - searchMoves[numOfMoves++] = move_from_string(RootPosition, token); - } - searchMoves[numOfMoves] = MOVE_NONE; - } + while (is >> token) + searchMoves.insert(move_from_uci(pos, token)); } - if (moveTime) - infinite = true; // HACK + limits.time = time[pos.side_to_move()]; + limits.increment = inc[pos.side_to_move()]; - assert(RootPosition.is_ok()); - - return think(RootPosition, infinite, ponder, RootPosition.side_to_move(), - time, inc, movesToGo, depth, nodes, moveTime, searchMoves); + Threads.start_searching(pos, limits, searchMoves, true); } - void perft(UCIInputParser& uip) { - string token; - int depth, tm, n; - Position pos = RootPosition; + // perft() is called when engine receives the "perft" command. The function + // calls perft() with the required search depth then prints counted leaf nodes + // and elapsed time. + + void perft(Position& pos, istringstream& is) { - if (!(uip >> depth)) + int depth; + + if (!(is >> depth)) return; - tm = get_system_time(); + Time time = Time::current_time(); + + int64_t n = Search::perft(pos, depth * ONE_PLY); - n = perft(pos, depth * OnePly); + int e = time.elapsed(); - tm = get_system_time() - tm; std::cout << "\nNodes " << n - << "\nTime (ms) " << tm - << "\nNodes/second " << (int)(n/(tm/1000.0)) << std::endl; + << "\nTime (ms) " << e + << "\nNodes/second " << int(n / (e / 1000.0)) << std::endl; } }