X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fuci.cpp;h=a9811a9af7352ae74308979a4751721b6bfcc042;hp=4e56542ab0fc7b14b60bfec328aeadadda54ce87;hb=94e41274bba2d8a2f2d58aaa711df5872309d66c;hpb=ca3835857435590865fd41aac9bf4c1cda76dfc3 diff --git a/src/uci.cpp b/src/uci.cpp index 4e56542a..a9811a9a 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -2,6 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -38,10 +39,10 @@ namespace { // FEN string of the initial position, normal chess const char* StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; - // Stack to keep track of the position states along the setup moves (from the + // A list to keep track of the position states along the setup moves (from the // start position to the position just before the search starts). Needed by // 'draw by repetition' detection. - Search::StateStackPtr SetupStates; + StateListPtr States(new std::deque(1)); // position() is called when engine receives the "position" UCI command. @@ -67,14 +68,14 @@ namespace { else return; - pos.set(fen, Options["UCI_Chess960"], Threads.main()); - SetupStates = Search::StateStackPtr(new std::stack); + States = StateListPtr(new std::deque(1)); + pos.set(fen, Options["UCI_Chess960"], &States->back(), Threads.main()); // Parse move list (if any) while (is >> token && (m = UCI::to_move(pos, token)) != MOVE_NONE) { - SetupStates->push(StateInfo()); - pos.do_move(m, SetupStates->top(), pos.gives_check(m, CheckInfo(pos))); + States->push_back(StateInfo()); + pos.do_move(m, States->back(), pos.gives_check(m, CheckInfo(pos))); } } @@ -112,6 +113,8 @@ namespace { Search::LimitsType limits; string token; + limits.startTime = now(); // As early as possible! + while (is >> token) if (token == "searchmoves") while (is >> token) @@ -129,7 +132,7 @@ namespace { else if (token == "infinite") limits.infinite = 1; else if (token == "ponder") limits.ponder = 1; - Threads.start_thinking(pos, limits, SetupStates); + Threads.start_thinking(pos, States, limits); } } // namespace @@ -143,9 +146,11 @@ namespace { void UCI::loop(int argc, char* argv[]) { - Position pos(StartFEN, false, Threads.main()); // The root position + Position pos; string token, cmd; + pos.set(StartFEN, false, &States->back(), Threads.main()); + for (int i = 1; i < argc; ++i) cmd += std::string(argv[i]) + " "; @@ -168,7 +173,7 @@ void UCI::loop(int argc, char* argv[]) { || (token == "ponderhit" && Search::Signals.stopOnPonderhit)) { Search::Signals.stop = true; - Threads.main()->notify_one(); // Could be sleeping + Threads.main()->start_searching(true); // Could be sleeping } else if (token == "ponderhit") Search::Limits.ponder = 0; // Switch to normal search @@ -180,7 +185,7 @@ void UCI::loop(int argc, char* argv[]) { else if (token == "ucinewgame") { - Search::reset(); + Search::clear(); Time.availableNodes = 0; } else if (token == "isready") sync_cout << "readyok" << sync_endl; @@ -209,7 +214,7 @@ void UCI::loop(int argc, char* argv[]) { } while (token != "quit" && argc == 1); // Passed args have one-shot behaviour - Threads.main()->join(); // Cannot quit whilst the search is running + Threads.main()->wait_for_search_finished(); }