X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fuci.cpp;h=ad7a8d133f95eb9e897e1da3a6eea2e4d78d8acb;hp=3895c7a1d49aa001535430616d97c58920179697;hb=81cd7d787ef2b9d914c9c09ddbed59dffb78ec77;hpb=3caeabf73b12ad53ac7ba64122a2feab819c6527 diff --git a/src/uci.cpp b/src/uci.cpp index 3895c7a1..ad7a8d13 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -26,6 +26,7 @@ #include "position.h" #include "search.h" #include "thread.h" +#include "tt.h" #include "ucioption.h" using namespace std; @@ -55,78 +56,32 @@ namespace { void UCI::loop(const string& args) { Position pos(StartFEN, false, Threads.main_thread()); // The root position - string cmd, token; + string token, cmd = args; - while (token != "quit") - { - if (!args.empty()) - cmd = args; - - else if (!getline(cin, cmd)) // Block here waiting for input + do { + if (args.empty() && !getline(cin, cmd)) // Block here waiting for input cmd = "quit"; istringstream is(cmd); is >> skipws >> token; - if (token == "quit" || token == "stop") - { - Search::Signals.stop = true; - Threads.wait_for_search_finished(); // Cannot quit while threads are running - } - - else if (token == "ponderhit") + if (token == "quit" || token == "stop" || token == "ponderhit") { - // The opponent has played the expected move. GUI sends "ponderhit" if - // we were told to ponder on the same move the opponent has played. We - // should continue searching but switching from pondering to normal search. - Search::Limits.ponder = false; - - if (Search::Signals.stopOnPonderhit) + // GUI sends 'ponderhit' to tell us to ponder on the same move the + // opponent has played. In case Signals.stopOnPonderhit is set we are + // waiting for 'ponderhit' to stop the search (for instance because we + // already ran out of time), otherwise we should continue searching but + // switching from pondering to normal search. + if (token != "ponderhit" || Search::Signals.stopOnPonderhit) { Search::Signals.stop = true; - Threads.main_thread()->wake_up(); // Could be sleeping + Threads.main_thread()->notify_one(); // Could be sleeping } + else + Search::Limits.ponder = false; } - - else if (token == "go") - go(pos, is); - - else if (token == "ucinewgame") - { /* Avoid returning "Unknown command" */ } - - else if (token == "isready") - sync_cout << "readyok" << sync_endl; - - else if (token == "position") - set_position(pos, is); - - else if (token == "setoption") - set_option(is); - - else if (token == "d") - pos.print(); - - else if (token == "flip") - pos.flip(); - - else if (token == "eval") - sync_cout << Eval::trace(pos) << sync_endl; - - else if (token == "bench") - benchmark(pos, is); - - else if (token == "key") - sync_cout << "key: " << hex << pos.key() - << "\nmaterial key: " << pos.material_key() - << "\npawn key: " << pos.pawn_key() << sync_endl; - - else if (token == "uci") - sync_cout << "id name " << engine_info(true) - << "\n" << Options - << "\nuciok" << sync_endl; - - else if (token == "perft" && (is >> token)) // Read depth + else if (token == "perft" && (is >> token)) // Read perft depth { stringstream ss; @@ -135,16 +90,30 @@ void UCI::loop(const string& args) { benchmark(pos, ss); } - + else if (token == "key") sync_cout << "position key: " << hex << pos.key() + << "\nmaterial key: " << pos.material_key() + << "\npawn key: " << pos.pawn_key() + << sync_endl; + + else if (token == "uci") sync_cout << "id name " << engine_info(true) + << "\n" << Options + << "\nuciok" << sync_endl; + + else if (token == "ucinewgame") TT.clear(); + else if (token == "go") go(pos, is); + else if (token == "position") set_position(pos, is); + else if (token == "setoption") set_option(is); + else if (token == "flip") pos.flip(); + else if (token == "bench") benchmark(pos, is); + else if (token == "d") sync_cout << pos.pretty() << sync_endl; + else if (token == "isready") sync_cout << "readyok" << sync_endl; + else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl; else sync_cout << "Unknown command: " << cmd << sync_endl; - if (!args.empty()) // Command line arguments have one-shot behaviour - { - Threads.wait_for_search_finished(); - break; - } - } + } while (token != "quit" && args.empty()); // Args have one-shot behaviour + + Threads.wait_for_search_finished(); // Cannot quit while search is running } @@ -173,7 +142,7 @@ namespace { else return; - pos.from_fen(fen, Options["UCI_Chess960"], Threads.main_thread()); + pos.set(fen, Options["UCI_Chess960"], Threads.main_thread()); SetupStates = Search::StateStackPtr(new std::stack()); // Parse move list (if any) @@ -210,7 +179,7 @@ namespace { // go() is called when engine receives the "go" UCI command. The function sets - // the thinking time and other parameters from the input string, and then starts + // the thinking time and other parameters from the input string, and starts // the search. void go(Position& pos, istringstream& is) { @@ -221,29 +190,21 @@ namespace { while (is >> token) { - if (token == "wtime") - is >> limits.time[WHITE]; - else if (token == "btime") - is >> limits.time[BLACK]; - else if (token == "winc") - is >> limits.inc[WHITE]; - else if (token == "binc") - is >> limits.inc[BLACK]; - else if (token == "movestogo") - is >> limits.movestogo; - else if (token == "depth") - is >> limits.depth; - else if (token == "nodes") - is >> limits.nodes; - else if (token == "movetime") - is >> limits.movetime; - else if (token == "infinite") - limits.infinite = true; - else if (token == "ponder") - limits.ponder = true; - else if (token == "searchmoves") + if (token == "searchmoves") while (is >> token) searchMoves.push_back(move_from_uci(pos, token)); + + else if (token == "wtime") is >> limits.time[WHITE]; + else if (token == "btime") is >> limits.time[BLACK]; + else if (token == "winc") is >> limits.inc[WHITE]; + else if (token == "binc") is >> limits.inc[BLACK]; + else if (token == "movestogo") is >> limits.movestogo; + else if (token == "depth") is >> limits.depth; + else if (token == "nodes") is >> limits.nodes; + else if (token == "movetime") is >> limits.movetime; + else if (token == "mate") is >> limits.mate; + else if (token == "infinite") limits.infinite = true; + else if (token == "ponder") limits.ponder = true; } Threads.start_searching(pos, limits, searchMoves, SetupStates);