X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fuci.cpp;h=b80390c9e61ca12ca178682968689e21054f09d6;hp=ac58b43c2454495ff42cad4649704159b0a94139;hb=239d7b3fd144d2b493bb47ea97a436cec8ae5990;hpb=8991a6f0057ff8e9abf8989426f97753405bb301 diff --git a/src/uci.cpp b/src/uci.cpp index ac58b43c..b80390c9 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -17,7 +17,6 @@ along with this program. If not, see . */ -#include #include #include #include @@ -39,6 +38,10 @@ namespace { // FEN string of the initial position, normal chess const char* StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; + // Keep track of position keys along the setup moves (from start position to the + // position just before to start searching). Needed by repetition draw detection. + Search::StateStackPtr SetupStates; + void set_option(istringstream& up); void set_position(Position& pos, istringstream& up); void go(Position& pos, istringstream& up); @@ -87,44 +90,7 @@ void UCI::loop(const string& args) { } } - else if (token == "go") - go(pos, is); - - else if (token == "ucinewgame") - TT.clear(); - - else if (token == "isready") - cout << "readyok" << endl; - - else if (token == "position") - set_position(pos, is); - - else if (token == "setoption") - set_option(is); - - else if (token == "d") - pos.print(); - - else if (token == "flip") - pos.flip(); - - else if (token == "eval") - cout << Eval::trace(pos) << endl; - - else if (token == "bench") - benchmark(pos, is); - - else if (token == "key") - cout << "key: " << hex << pos.key() - << "\nmaterial key: " << pos.material_key() - << "\npawn key: " << pos.pawn_key() << endl; - - else if (token == "uci") - cout << "id name " << engine_info(true) - << "\n" << Options - << "\nuciok" << endl; - - else if (token == "perft" && (is >> token)) // Read depth + else if (token == "perft" && (is >> token)) // Read requested depth { stringstream ss; @@ -134,8 +100,26 @@ void UCI::loop(const string& args) { benchmark(pos, ss); } + else if (token == "key") sync_cout << "position key: " << hex << pos.key() + << "\nmaterial key: " << pos.material_key() + << "\npawn key: " << pos.pawn_key() + << sync_endl; + + else if (token == "uci") sync_cout << "id name " << engine_info(true) + << "\n" << Options + << "\nuciok" << sync_endl; + + else if (token == "ucinewgame") TT.clear(); + else if (token == "go") go(pos, is); + else if (token == "position") set_position(pos, is); + else if (token == "setoption") set_option(is); + else if (token == "flip") pos.flip(); + else if (token == "bench") benchmark(pos, is); + else if (token == "d") sync_cout << pos.pretty() << sync_endl; + else if (token == "isready") sync_cout << "readyok" << sync_endl; + else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl; else - cout << "Unknown command: " << cmd << endl; + sync_cout << "Unknown command: " << cmd << sync_endl; if (!args.empty()) // Command line arguments have one-shot behaviour { @@ -155,10 +139,6 @@ namespace { void set_position(Position& pos, istringstream& is) { - // Keep track of position keys along the setup moves (from start position to the - // position just before to start searching). Needed by repetition draw detection. - static std::deque st; - Move m; string token, fen; @@ -175,14 +155,14 @@ namespace { else return; - pos.from_fen(fen, Options["UCI_Chess960"], Threads.main_thread()); - st.clear(); + pos.set(fen, Options["UCI_Chess960"], Threads.main_thread()); + SetupStates = Search::StateStackPtr(new std::stack()); // Parse move list (if any) while (is >> token && (m = move_from_uci(pos, token)) != MOVE_NONE) { - st.push_back(StateInfo()); - pos.do_move(m, st.back()); + SetupStates->push(StateInfo()); + pos.do_move(m, SetupStates->top()); } } @@ -207,7 +187,7 @@ namespace { if (Options.count(name)) Options[name] = value; else - cout << "No such option: " << name << endl; + sync_cout << "No such option: " << name << sync_endl; } @@ -223,31 +203,22 @@ namespace { while (is >> token) { - if (token == "wtime") - is >> limits.time[WHITE]; - else if (token == "btime") - is >> limits.time[BLACK]; - else if (token == "winc") - is >> limits.inc[WHITE]; - else if (token == "binc") - is >> limits.inc[BLACK]; - else if (token == "movestogo") - is >> limits.movestogo; - else if (token == "depth") - is >> limits.depth; - else if (token == "nodes") - is >> limits.nodes; - else if (token == "movetime") - is >> limits.movetime; - else if (token == "infinite") - limits.infinite = true; - else if (token == "ponder") - limits.ponder = true; - else if (token == "searchmoves") + if (token == "searchmoves") while (is >> token) searchMoves.push_back(move_from_uci(pos, token)); + + else if (token == "wtime") is >> limits.time[WHITE]; + else if (token == "btime") is >> limits.time[BLACK]; + else if (token == "winc") is >> limits.inc[WHITE]; + else if (token == "binc") is >> limits.inc[BLACK]; + else if (token == "movestogo") is >> limits.movestogo; + else if (token == "depth") is >> limits.depth; + else if (token == "nodes") is >> limits.nodes; + else if (token == "movetime") is >> limits.movetime; + else if (token == "infinite") limits.infinite = true; + else if (token == "ponder") limits.ponder = true; } - Threads.start_searching(pos, limits, searchMoves); + Threads.start_searching(pos, limits, searchMoves, SetupStates); } }