X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fuci.cpp;h=b875eaf7f1840bd3d3b41553dbeed55538dc1730;hp=d7c65e10e066810811def3763f3685c24ca10492;hb=c2d42ea8339b49e52a116e488214a14fda09d413;hpb=dab1cd8af9c95c119500e97920f927ae4aafc24f diff --git a/src/uci.cpp b/src/uci.cpp index d7c65e10..b875eaf7 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -17,7 +17,6 @@ along with this program. If not, see . */ -#include #include #include #include @@ -25,17 +24,17 @@ #include "evaluate.h" #include "misc.h" -#include "move.h" #include "position.h" #include "search.h" +#include "thread.h" #include "ucioption.h" using namespace std; namespace { - // FEN string for the initial position - const char* StarFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; + // FEN string of the initial position, normal chess + const char* StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; // Keep track of position keys along the setup moves (from start position to the // position just before to start searching). This is needed by draw detection @@ -44,35 +43,54 @@ namespace { void set_option(istringstream& up); void set_position(Position& pos, istringstream& up); - bool go(Position& pos, istringstream& up); + void go(Position& pos, istringstream& up); void perft(Position& pos, istringstream& up); } /// Wait for a command from the user, parse this text string as an UCI command, -/// and calls the appropriate functions. Also intercepts EOF from stdin to -/// ensure that we exit gracefully if the GUI dies unexpectedly. In addition to -/// the UCI commands, the function also supports a few debug commands. +/// and call the appropriate functions. Also intercepts EOF from stdin to ensure +/// that we exit gracefully if the GUI dies unexpectedly. In addition to the UCI +/// commands, the function also supports a few debug commands. void uci_loop() { - Position pos(StarFEN, false, 0); // The root position + Position pos(StartFEN, false, 0); // The root position string cmd, token; - while (getline(cin, cmd)) + while (token != "quit") { + if (!getline(cin, cmd)) // Block here waiting for input + cmd = "quit"; + istringstream is(cmd); is >> skipws >> token; - if (token == "quit") - break; + if (token == "quit" || token == "stop") + { + Search::Signals.stop = true; + Threads[0].wake_up(); // In case is waiting for stop or ponderhit + } + + else if (token == "ponderhit") + { + // The opponent has played the expected move. GUI sends "ponderhit" if + // we were told to ponder on the same move the opponent has played. We + // should continue searching but switching from pondering to normal search. + Search::Limits.ponder = false; + + if (Search::Signals.stopOnPonderhit) + Search::Signals.stop = true; + + Threads[0].wake_up(); // In case is waiting for stop or ponderhit + } - if (token == "go" && !go(pos, is)) - break; + else if (token == "go") + go(pos, is); - if (token == "ucinewgame") - pos.from_fen(StarFEN, false); + else if (token == "ucinewgame") + pos.from_fen(StartFEN, false); else if (token == "isready") cout << "readyok" << endl; @@ -90,7 +108,7 @@ void uci_loop() { pos.print(); else if (token == "flip") - pos.flip(); + pos.flip_me(); else if (token == "eval") { @@ -99,9 +117,9 @@ void uci_loop() { } else if (token == "key") - cout << "key: " << hex << pos.get_key() - << "\nmaterial key: " << pos.get_material_key() - << "\npawn key: " << pos.get_pawn_key() << endl; + cout << "key: " << hex << pos.key() + << "\nmaterial key: " << pos.material_key() + << "\npawn key: " << pos.pawn_key() << endl; else if (token == "uci") cout << "id name " << engine_name() @@ -130,7 +148,7 @@ namespace { if (token == "startpos") { - fen = StarFEN; + fen = StartFEN; is >> token; // Consume "moves" token if any } else if (token == "fen") @@ -153,9 +171,8 @@ namespace { } - // set_option() is called when engine receives the "setoption" UCI - // command. The function updates the corresponding UCI option ("name") - // to the given value ("value"). + // set_option() is called when engine receives the "setoption" UCI command. The + // function updates the UCI option ("name") to the given value ("value"). void set_option(istringstream& is) { @@ -178,15 +195,14 @@ namespace { } - // go() is called when engine receives the "go" UCI command. The - // function sets the thinking time and other parameters from the input - // string, and then calls think(). Returns false if a quit command - // is received while thinking, true otherwise. + // go() is called when engine receives the "go" UCI command. The function sets + // the thinking time and other parameters from the input string, and then starts + // the main searching thread. - bool go(Position& pos, istringstream& is) { + void go(Position& pos, istringstream& is) { string token; - SearchLimits limits; + Search::LimitsType limits; std::vector searchMoves; int time[] = { 0, 0 }, inc[] = { 0, 0 }; @@ -217,31 +233,29 @@ namespace { searchMoves.push_back(move_from_uci(pos, token)); } - searchMoves.push_back(MOVE_NONE); limits.time = time[pos.side_to_move()]; limits.increment = inc[pos.side_to_move()]; - return think(pos, limits, &searchMoves[0]); + Threads.start_thinking(pos, limits, searchMoves, true); } - // perft() is called when engine receives the "perft" command. - // The function calls perft() passing the required search depth - // then prints counted leaf nodes and elapsed time. + // perft() is called when engine receives the "perft" command. The function + // calls perft() with the required search depth then prints counted leaf nodes + // and elapsed time. void perft(Position& pos, istringstream& is) { int depth, time; - int64_t n; if (!(is >> depth)) return; - time = get_system_time(); + time = system_time(); - n = perft(pos, depth * ONE_PLY); + int64_t n = Search::perft(pos, depth * ONE_PLY); - time = get_system_time() - time; + time = system_time() - time; std::cout << "\nNodes " << n << "\nTime (ms) " << time